Player Matchup

Erlang Shen
Erlang Shen
ChromeoGang
Erlang Shen
Level 17
God Stats
16W - 12L
1,556 SR
Queue Stats
90W - 84L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Feyked2641
Nu Wa
Level 28
God Stats
9W - 4L
1,846 SR
Queue Stats
70W - 71L
1,402 Elo+
Solo
Izanami
Izanami
juan andres8
Izanami
Level 22
God Stats
19W - 15L
1,435 SR
Queue Stats
45W - 42L
1,410 Elo+
Party 1
Awilix
Awilix
sky_penguin03
Awilix
Level 8
God Stats
4W - 10L
1,188 SR
Queue Stats
9W - 13L
1,250 Elo+
Solo
Cthulhu
Cthulhu
spartan elite74
Cthulhu
Level 26
God Stats
2W - 3L
1,104 SR
Queue Stats
51W - 44L
1,414 Elo+
Party 1
Team Averages
Level 20
1,426 SR
1,391 Elo+

VS

Team Averages
Level 24
1,499 SR
1,407 Elo+
Chaac
Chaac
Nerodomas
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 198L
1,437 Elo+
Party 2
Mulan
Mulan
PistolPeak
Mulan
Level 31
God Stats
25W - 31L
1,409 SR
Queue Stats
248W - 279L
1,429 Elo+
Party 2
Bacchus
Bacchus
Ril3yH
Bacchus
Level 28
God Stats
8W - 4L
1,672 SR
Queue Stats
104W - 103L
1,465 Elo+
Solo
Neith
Neith
S0S079
Neith
Level 24
God Stats
32W - 34L
1,461 SR
Queue Stats
35W - 43L
1,304 Elo+
Solo
Izanami
Izanami
boldinthor2
Izanami
Level 10
God Stats
4W - 3L
1,453 SR
Queue Stats
10W - 13L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChromeoGang
Erlang Shen
13
2 / 0 / 2
7,734
595
6,375
7,443
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
13
7 / 1 / 2
8,120
625
5,862
6,385
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
juan andres8
Izanami
10
0 / 3 / 1
5,775
444
4,963
8,295
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 2
7,554
581
5,271
6,097
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 6 / 2
5,929
456
6,835
9,978
6,742
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nerodomas
Chaac
9
0 / 3 / 0
5,510
424
3,339
10,273
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
11
2 / 3 / 3
6,294
484
3,004
6,815
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
Ril3yH
Bacchus
11
6 / 1 / 4
7,708
593
6,344
10,167
9,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
S0S079
Neith
8
2 / 8 / 2
5,836
449
3,840
6,884
1,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
boldinthor2
Izanami
9
1 / 3 / 5
6,077
467
4,759
8,308
2,393
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
18
Kills
11
11
Deaths
18
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChromeoGang
Erlang Shen
2
0
2
3
W
Nu Wa
7
1
2
8
L
Chaac
Nerodomas
Chaac
0
3
0
0
L
Mulan
2
3
3
1.17
L
Bacchus
Ril3yH
Bacchus
6
1
4
8
L
Neith
S0S079
Neith
2
8
2
0.38
L
Izanami
boldinthor2
Izanami
1
3
5
1.17
W
Izanami
juan andres8
Izanami
0
3
1
0.17
W
6
1
2
7
W
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
21,286
38,198
Taken
42,447
17,442
Mitigated
23,380
11,967
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChromeoGang
Erlang Shen
6,375
1,962
0
3,666
7,443
4,427
510
0
6,751
1,865
42,444
W
Nu Wa
5,862
1,984
0
1,320
6,385
1,842
1,235
269
6,116
44,483
0
L
Chaac
Nerodomas
Chaac
3,339
471
0
4,007
10,273
5,086
0
396
9,859
0
19,635
L
Mulan
3,004
1,020
0
1,788
6,815
3,971
878
1,370
5,353
0
29,342
L
Bacchus
Ril3yH
Bacchus
6,344
1,460
550
2,648
10,167
9,944
0
2,853
7,269
17,959
0
L
Neith
S0S079
Neith
3,840
1,911
0
156
6,884
1,986
692
3,363
3,384
0
21,537
L
Izanami
boldinthor2
Izanami
4,759
3,028
0
2,019
8,308
2,393
0
4,579
3,639
0
33,811
W
Izanami
juan andres8
Izanami
4,963
3,020
0
3,134
8,295
2,473
195
2,684
5,611
0
31,864
W
5,271
1,609
0
3,120
6,097
1,958
0
298
5,723
0
40,773
W
6,835
645
77
650
9,978
6,742
0
3,093
6,885
22,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
31,425
338
Minions Killed
217
0
Camps Cleared
0
1,203,292
Distance Traveled
1,114,177
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,734
595
95
7
0
237,398
5
W
Nu Wa
8,120
625
80
6
0
212,009
0
L
Chaac
5,510
424
38
3
0
205,504
1
L
Mulan
6,294
484
59
5
0
239,684
2
L
Bacchus
7,708
593
16
1
0
254,842
0
L
Neith
5,836
449
34
3
0
171,433
0
L
Izanami
6,077
467
70
5
0
242,714
1
W
Izanami
5,775
444
56
4
0
214,366
0
W
Awilix
7,554
581
80
6
0
290,789
0
W
Cthulhu
5,929
456
27
2
0
248,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role