Player Matchup

King Arthur
King Arthur
CHIFFE CHAFFE
King Arthur
Level 160
God Stats
6W - 3L
1,894 SR
Queue Stats
700W - 657L
1,573 Elo+
Party 2
Rama
Rama
COEDarknez
Rama
Level 109
God Stats
1W - 2L
1,549 SR
Queue Stats
10W - 8L
1,621 Elo+
Party 3
Kuzenbo
Kuzenbo
Karkzilla
Kuzenbo
Level 159
God Stats
22W - 18L
1,656 SR
Queue Stats
604W - 584L
1,553 Elo+
Party 2
Nox
Nox
SAMUS0107
Nox
Level 107
God Stats
0W - 1L
1,519 SR
Queue Stats
4W - 2L
1,803 Elo+
Party 3
Kukulkan
Kukulkan
SiLeNt NiGhT 64
Kukulkan
Level 129
God Stats
0W - 1L
1,881 SR
Queue Stats
66W - 59L
1,554 Elo+
Solo
Team Averages
Level 133
1,700 SR
1,621 Elo+

VS

Team Averages
Level 127
1,517 SR
1,502 Elo+
Bakasura
Bakasura
DNS1125
Bakasura
Level 141
God Stats
2W - 0L
1,601 SR
Queue Stats
50W - 35L
1,593 Elo+
Party 4
Tiamat
Tiamat
Fuzzymonkeyman
Tiamat
Level 127
God Stats
1W - 1L
1,564 SR
Queue Stats
31W - 15L
1,685 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
butchyauss
Ah Muzen Cab
Level 93
God Stats
2W - 0L
1,842 SR
Queue Stats
6W - 11L
1,394 Elo+
Party 4
Hercules
Hercules
dabigd89
Hercules
Level 147
God Stats
2W - 2L
1,372 SR
Queue Stats
73W - 62L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
themarine659
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,207 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHIFFE CHAFFE
King Arthur
18
4 / 6 / 7
11,821
657
21,458
22,653
19,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 6 / 6
11,974
665
10,526
16,244
6,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Karkzilla
Kuzenbo
19
2 / 1 / 10
12,502
695
12,398
17,205
20,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 9 / 4
10,316
573
7,548
16,624
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
20
4 / 5 / 3
12,735
708
15,944
12,647
4,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DNS1125
Bakasura
20
9 / 2 / 8
15,367
854
15,346
16,297
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 6
12,927
718
13,906
18,358
13,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
butchyauss
Ah Muzen Cab
16
2 / 5 / 5
11,153
620
14,762
14,091
6,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
dabigd89
Hercules
20
9 / 0 / 12
15,100
839
19,551
25,329
39,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
themarine659
Morgan Le Fay
19
3 / 5 / 12
12,617
701
13,218
14,310
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
17
Kills
27
27
Deaths
17
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CHIFFE CHAFFE
King Arthur
4
6
7
1.25
L
5
6
6
1.33
W
Bakasura
DNS1125
Bakasura
9
2
8
6.5
W
4
5
6
1.4
L
Kuzenbo
Karkzilla
Kuzenbo
2
1
10
7
L
2
9
4
0.44
L
Kukulkan
4
5
3
1.1
W
Ah Muzen Cab
butchyauss
Ah Muzen Cab
2
5
5
0.9
W
Hercules
dabigd89
Hercules
9
0
12
15
W
Morgan Le Fay
themarine659
Morgan Le Fay
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,874
Damage
76,783
85,373
Taken
88,385
58,361
Mitigated
75,938
9,566
Healing
28,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CHIFFE CHAFFE
King Arthur
21,458
1,838
0
1,126
22,653
19,669
0
8,218
13,583
0
48,580
L
10,526
7,799
0
2,562
16,244
6,027
0
4,869
10,509
0
28,487
W
Bakasura
DNS1125
Bakasura
15,346
10,172
0
6,806
16,297
9,471
3,601
6,418
9,879
0
56,729
W
13,906
660
162
5,873
18,358
13,458
1,483
8,095
10,263
51,827
0
L
Kuzenbo
Karkzilla
Kuzenbo
12,398
5,104
0
3,104
17,205
20,390
0
3,698
13,028
32,759
0
L
7,548
650
0
712
16,624
7,794
0
6,809
9,414
23,540
0
L
Kukulkan
15,944
669
0
2,062
12,647
4,481
0
3,869
7,897
72,271
0
W
Ah Muzen Cab
butchyauss
Ah Muzen Cab
14,762
5,411
0
3,981
14,091
6,719
1,098
5,837
8,254
0
42,813
W
Hercules
dabigd89
Hercules
19,551
6,615
0
10,718
25,329
39,657
1,522
8,623
16,706
0
46,740
W
Morgan Le Fay
themarine659
Morgan Le Fay
13,218
682
0
1,419
14,310
6,633
574
7,555
6,755
48,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,348
Gold Earned
67,164
392
Minions Killed
444
8
Camps Cleared
9
1,623,381
Distance Traveled
1,696,028
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,821
657
72
4
1
325,951
3
L
Rama
11,974
665
71
4
0
290,968
0
W
Bakasura
15,367
854
121
7
3
397,253
1
W
Tiamat
12,927
718
102
6
3
313,391
1
L
Kuzenbo
12,502
695
55
3
1
378,608
2
L
Nox
10,316
573
38
2
2
288,912
0
L
Kukulkan
12,735
708
156
9
4
338,942
1
W
Ah Muzen Cab
11,153
620
71
4
0
277,403
1
W
Hercules
15,100
839
64
4
2
373,859
2
W
Morgan Le Fay
12,617
701
86
5
1
334,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role