Player Matchup

Fenrir
Fenrir
FighterZ3827
Fenrir
Level 39
God Stats
36W - 27L
1,584 SR
Queue Stats
456W - 440L
1,540 Elo+
Party 2
Bellona
Bellona
Sh1n0b1warr10r
Bellona
Level 29
God Stats
1W - 4L
1,710 SR
Queue Stats
217W - 268L
1,434 Elo+
Party 3
Khepri
Khepri
Silentninja914
Khepri
Level 13
God Stats
8W - 6L
1,846 SR
Queue Stats
40W - 45L
1,398 Elo+
Party 2
Neith
Neith
darthdraku
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Solo
Nu Wa
Nu Wa
flapgod
Nu Wa
Level 29
God Stats
13W - 6L
1,706 SR
Queue Stats
146W - 172L
1,472 Elo+
Party 3
Team Averages
Level 23
1,669 SR
1,469 Elo+

VS

Team Averages
Level 39
1,538 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AntiHelix
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,451 Elo+
Solo
Chaac
Chaac
StahpFeeding
Chaac
Level 120
God Stats
39W - 31L
1,581 SR
Queue Stats
166W - 150L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TacoNinjaCat
Tsukuyomi
Level 10
God Stats
5W - 5L
1,484 SR
Queue Stats
11W - 15L
1,405 Elo+
Solo
Rama
Rama
TeddrickSunrise
Rama
Level 29
God Stats
24W - 18L
1,624 SR
Queue Stats
115W - 108L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 6 / 1
7,255
484
8,339
12,475
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,864
458
3,189
8,748
6,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 4
7,516
501
3,279
5,342
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
11
2 / 7 / 3
7,018
468
7,873
9,169
2,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
flapgod
Nu Wa
12
1 / 7 / 2
7,494
500
7,168
7,924
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 8
7,507
500
1,675
9,311
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
AntiHelix
Morgan Le Fay
14
7 / 2 / 4
9,173
612
7,601
9,303
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 0 / 3
10,042
669
7,915
9,521
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
TacoNinjaCat
Tsukuyomi
14
10 / 3 / 5
9,400
627
9,835
11,628
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 2
7,692
513
5,919
9,702
2,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
25
25
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
8
2
W
Morgan Le Fay
AntiHelix
Morgan Le Fay
7
2
4
4.5
L
Fenrir
3
6
1
0.58
L
1
3
0
0.33
L
1
2
4
1.5
W
4
0
3
5.5
W
Tsukuyomi
TacoNinjaCat
Tsukuyomi
10
3
5
4.17
W
4
1
2
5
L
Neith
2
7
3
0.5
L
Nu Wa
flapgod
Nu Wa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,848
Damage
32,945
43,658
Taken
49,465
17,310
Mitigated
25,779
6,220
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,675
373
0
2,107
9,311
7,712
0
2,704
6,607
15,740
0
W
Morgan Le Fay
AntiHelix
Morgan Le Fay
7,601
485
0
2,899
9,303
3,240
2,578
2,678
6,625
50,445
0
L
Fenrir
8,339
1,387
0
1,179
12,475
3,898
0
3,561
8,699
0
41,111
L
3,189
992
0
1,330
8,748
6,005
0
1,156
6,965
3,797
24,674
L
3,279
208
1,425
632
5,342
3,157
126
363
4,979
20,323
0
W
7,915
1,084
0
4,373
9,521
8,140
968
381
9,140
4,359
66,253
W
Tsukuyomi
TacoNinjaCat
Tsukuyomi
9,835
3,144
0
5,851
11,628
3,900
1,833
2,273
9,355
0
45,577
W
5,919
4,440
0
6,443
9,702
2,787
798
2,673
7,029
0
45,607
L
Neith
7,873
3,652
0
1,134
9,169
2,340
454
1,377
7,740
0
28,557
L
Nu Wa
flapgod
Nu Wa
7,168
1,467
0
520
7,924
1,910
2,140
3,165
4,759
47,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
43,814
281
Minions Killed
444
0
Camps Cleared
0
1,400,059
Distance Traveled
1,488,784
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,507
500
20
1
0
283,112
0
W
Morgan Le Fay
9,173
612
105
7
0
284,242
1
L
Fenrir
7,255
484
63
4
0
285,090
3
L
Bellona
6,864
458
66
4
0
326,349
0
L
Khepri
7,516
501
29
2
0
268,950
1
W
Chaac
10,042
669
148
10
0
337,284
0
W
Tsukuyomi
9,400
627
79
5
0
318,231
0
W
Rama
7,692
513
92
6
0
265,915
5
L
Neith
7,018
468
39
3
0
242,556
0
L
Nu Wa
7,494
500
84
6
0
277,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role