Player Matchup

Skadi
Skadi
AlwaysLuffy
Skadi
Level 104
God Stats
3W - 2L
1,874 SR
Queue Stats
53W - 74L
1,460 Elo+
Party 3
Apollo
Apollo
AreolaGrande
Apollo
Level 103
God Stats
3W - 7L
1,459 SR
Queue Stats
405W - 422L
1,492 Elo+
Solo
Sobek
Sobek
Arrgh
Sobek
Level 149
God Stats
3W - 3L
1,374 SR
Queue Stats
56W - 81L
1,460 Elo+
Party 3
Nemesis
Nemesis
JaypeaceOnPC
Nemesis
Level 27
God Stats
4W - 3L
1,744 SR
Queue Stats
458W - 257L
1,791 Elo+
Party 2
Erlang Shen
Erlang Shen
nelsonmundella
Erlang Shen
Level 58
God Stats
4W - 4L
1,803 SR
Queue Stats
928W - 642L
1,676 Elo+
Party 2
Team Averages
Level 88
1,651 SR
1,576 Elo+

VS

Team Averages
Level 70
1,689 SR
1,603 Elo+
Janus
Janus
GoAheadAskMe
Janus
Level 44
God Stats
1W - 2L
1,713 SR
Queue Stats
178W - 63L
1,794 Elo+
Party 1
Chaac
Chaac
SeoulBrother
Chaac
Level 30
God Stats
6W - 3L
1,878 SR
Queue Stats
317W - 234L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGigantuar
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Torqnique
Ah Muzen Cab
Level 109
God Stats
7W - 1L
1,681 SR
Queue Stats
337W - 214L
1,612 Elo+
Party 1
Tiamat
Tiamat
iNv MortalZ
Tiamat
Level 148
God Stats
19W - 10L
1,669 SR
Queue Stats
517W - 494L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
9,769
751
14,739
11,403
4,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
1 / 8 / 7
8,751
673
12,335
14,005
6,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Arrgh
Sobek
16
3 / 10 / 10
10,346
796
11,560
20,736
25,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
JaypeaceOnPC
Nemesis
16
2 / 5 / 7
8,465
651
11,903
20,125
16,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
nelsonmundella
Erlang Shen
16
4 / 6 / 8
9,335
718
15,901
21,177
16,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 23
11,834
910
18,480
12,478
6,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 2 / 21
11,323
871
17,073
19,991
27,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
TheGigantuar
Gilgamesh
18
6 / 3 / 21
10,964
843
10,460
23,994
29,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Torqnique
Ah Muzen Cab
18
10 / 4 / 15
11,436
880
19,324
12,557
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
17
5 / 3 / 17
10,499
808
12,820
11,905
8,067
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
134
15
Kills
37
37
Deaths
15
35
Assists
97
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Apollo
1
8
7
0.56
L
Sobek
Arrgh
Sobek
3
10
10
0.8
W
8
3
23
6.5
L
Nemesis
JaypeaceOnPC
Nemesis
2
5
7
1.1
W
8
2
21
9.25
W
Gilgamesh
TheGigantuar
Gilgamesh
6
3
21
5.5
W
Ah Muzen Cab
Torqnique
Ah Muzen Cab
10
4
15
4.38
W
Tiamat
5
3
17
4.5
L
Erlang Shen
nelsonmundella
Erlang Shen
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,438
Damage
78,157
87,446
Taken
80,925
68,775
Mitigated
78,442
20,101
Healing
33,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,739
5,812
0
200
11,403
4,286
0
3,769
7,516
0
30,655
L
Apollo
12,335
6,063
940
2,334
14,005
6,392
66
4,520
9,441
0
24,722
L
Sobek
Arrgh
Sobek
11,560
915
104
1,380
20,736
25,949
0
6,319
13,965
21,080
0
W
18,480
1,865
2,363
3,163
12,478
6,650
1,100
2,116
10,074
33,915
0
L
Nemesis
JaypeaceOnPC
Nemesis
11,903
3,083
1,839
7,576
20,125
16,065
32
7,246
12,413
3,166
18,411
W
17,073
2,383
2,800
8,057
19,991
27,524
810
2,464
16,925
0
27,988
W
Gilgamesh
TheGigantuar
Gilgamesh
10,460
1,992
764
7,505
23,994
29,121
412
4,043
18,847
0
15,181
W
Ah Muzen Cab
Torqnique
Ah Muzen Cab
19,324
8,835
1,767
3,768
12,557
7,080
2,522
2,775
9,331
0
42,725
W
Tiamat
12,820
905
91
2,910
11,905
8,067
1,277
1,433
9,960
24,885
0
L
Erlang Shen
nelsonmundella
Erlang Shen
15,901
4,401
230
5,498
21,177
16,083
0
9,446
11,505
0
19,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,666
Gold Earned
56,056
133
Minions Killed
141
0
Camps Cleared
0
1,062,757
Distance Traveled
1,261,978
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,769
751
25
2
0
181,220
0
L
Apollo
8,751
673
44
3
0
204,747
3
L
Sobek
10,346
796
24
2
0
197,253
1
W
Janus
11,834
910
45
3
0
268,498
0
L
Nemesis
8,465
651
31
2
0
237,621
0
W
Chaac
11,323
871
26
2
0
243,440
2
W
Gilgamesh
10,964
843
10
1
0
265,495
0
W
Ah Muzen Cab
11,436
880
43
3
0
236,266
2
W
Tiamat
10,499
808
17
1
0
248,279
4
L
Erlang Shen
9,335
718
9
1
0
241,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role