Player Matchup

Sylvanus
Sylvanus
Manuels919
Sylvanus
Level 89
God Stats
31W - 21L
1,671 SR
Queue Stats
685W - 519L
1,582 Elo+
Party 2
Charybdis
Charybdis
RapaMundi
Charybdis
Level 69
God Stats
12W - 15L
1,495 SR
Queue Stats
119W - 134L
1,541 Elo+
Solo
Skadi
Skadi
abcvo
Skadi
Level 83
God Stats
47W - 19L
1,734 SR
Queue Stats
607W - 577L
1,560 Elo+
Party 2
Nemesis
Nemesis
branbran101__
Nemesis
Level 73
God Stats
18W - 10L
1,719 SR
Queue Stats
488W - 420L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
psybernetik
Morgan Le Fay
Level 75
God Stats
0W - 2L
1,538 SR
Queue Stats
141W - 128L
1,557 Elo+
Solo
Team Averages
Level 78
1,631 SR
1,555 Elo+

VS

Team Averages
Level 92
1,541 SR
1,583 Elo+
Hel
Hel
CHANSOO2109
Hel
Level 88
God Stats
5W - 4L
1,516 SR
Queue Stats
160W - 167L
1,433 Elo+
Solo
Discordia
Discordia
F34RBlazeIt
Discordia
Level 48
God Stats
1W - 0L
1,284 SR
Queue Stats
18W - 5L
1,777 Elo+
Party 1
Bellona
Bellona
SaltBoii
Bellona
Level 103
God Stats
17W - 11L
1,608 SR
Queue Stats
369W - 341L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 135
God Stats
246W - 240L
1,553 SR
Queue Stats
247W - 242L
1,512 Elo+
Solo
Danzaburou
Danzaburou
SlackMeteor
Danzaburou
Level 88
God Stats
28W - 18L
1,744 SR
Queue Stats
447W - 399L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Manuels919
Sylvanus
15
2 / 1 / 4
9,528
501
7,271
15,434
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
RapaMundi
Charybdis
15
2 / 6 / 1
9,739
513
6,812
14,487
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
abcvo
Skadi
17
5 / 6 / 2
10,230
538
11,686
12,923
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
15
2 / 4 / 5
9,564
503
7,753
12,549
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
psybernetik
Morgan Le Fay
15
1 / 1 / 4
9,365
493
9,856
10,011
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,336
439
5,638
12,537
11,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
F34RBlazeIt
Discordia
15
0 / 1 / 3
8,592
452
7,724
5,557
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SaltBoii
Bellona
19
3 / 0 / 2
10,664
561
6,111
16,622
10,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ScareCape260067
Sun Wukong
18
11 / 3 / 2
10,911
574
15,626
15,746
8,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SlackMeteor
Danzaburou
18
2 / 5 / 7
10,548
555
10,790
16,745
5,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
18
18
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
Discordia
F34RBlazeIt
Discordia
0
1
3
1.5
L
Sylvanus
Manuels919
Sylvanus
2
1
4
4
L
Charybdis
RapaMundi
Charybdis
2
6
1
0.42
W
Bellona
SaltBoii
Bellona
3
0
2
4
W
Sun Wukong
ScareCape260067
Sun Wukong
11
3
2
4
W
Danzaburou
SlackMeteor
Danzaburou
2
5
7
1.1
L
Skadi
abcvo
Skadi
5
6
2
1
L
Nemesis
2
4
5
1.13
L
Morgan Le Fay
psybernetik
Morgan Le Fay
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
45,889
65,404
Taken
67,207
39,295
Mitigated
38,235
20,704
Healing
26,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,638
389
3,397
4,806
12,537
11,510
48
5,874
6,663
31,505
0
W
Discordia
F34RBlazeIt
Discordia
7,724
610
0
500
5,557
1,894
248
3,466
2,091
61,087
0
L
Sylvanus
Manuels919
Sylvanus
7,271
1,656
1,186
5,130
15,434
17,428
0
5,751
9,365
31,122
0
L
Charybdis
RapaMundi
Charybdis
6,812
3,401
0
5,793
14,487
4,722
1,075
600
13,847
0
61,077
W
Bellona
SaltBoii
Bellona
6,111
2,442
0
8,233
16,622
10,960
0
1,651
14,971
0
93,470
W
Sun Wukong
ScareCape260067
Sun Wukong
15,626
4,779
98
5,445
15,746
8,436
1,194
3,948
11,798
0
59,960
W
Danzaburou
SlackMeteor
Danzaburou
10,790
3,754
0
4,365
16,745
5,435
584
2,188
14,557
0
82,859
L
Skadi
abcvo
Skadi
11,686
5,337
0
1,843
12,923
6,261
1,050
756
12,167
0
79,352
L
Nemesis
7,753
3,003
0
3,065
12,549
6,703
0
1,065
11,402
0
81,645
L
Morgan Le Fay
psybernetik
Morgan Le Fay
9,856
128
0
3,687
10,011
4,181
0
4,216
5,261
72,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
49,051
546
Minions Killed
581
0
Camps Cleared
0
1,591,679
Distance Traveled
1,856,322
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,336
439
48
3
0
353,478
1
W
Discordia
8,592
452
128
7
0
364,015
4
L
Sylvanus
9,528
501
45
2
0
310,821
3
L
Charybdis
9,739
513
126
7
0
259,789
1
W
Bellona
10,664
561
171
9
0
386,784
0
W
Sun Wukong
10,911
574
105
6
0
409,547
0
W
Danzaburou
10,548
555
129
7
0
342,498
4
L
Skadi
10,230
538
134
7
0
290,936
1
L
Nemesis
9,564
503
110
6
0
400,449
1
L
Morgan Le Fay
9,365
493
131
7
0
329,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role