Player Matchup

Ymir
Ymir
Disumo
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,107 Elo+
Party 1
Aphrodite
Aphrodite
KikoWernik
Aphrodite
Level 142
God Stats
31W - 28L
1,562 SR
Queue Stats
156W - 209L
1,445 Elo+
Party 1
Neith
Neith
jasonv00m
Neith
Level 19
God Stats
5W - 15L
1,394 SR
Queue Stats
21W - 35L
1,211 Elo+
Party 1
Team Averages
Level 55
1,485 SR
1,254 Elo+

VS

Team Averages
Level 57
1,541 SR
1,465 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GLuizz
Fenrir
Level 129
God Stats
3W - 5L
1,622 SR
Queue Stats
168W - 201L
1,385 Elo+
Solo
Olorun
Olorun
Junpiter
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Disumo
Ymir
15
2 / 3 / 5
11,504
605
9,141
21,624
27,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
KikoWernik
Aphrodite
17
7 / 2 / 4
13,390
705
16,369
15,409
9,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
jasonv00m
Neith
15
2 / 5 / 7
11,727
617
10,518
19,344
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 6 / 9
11,083
583
17,867
18,113
6,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
GLuizz
Fenrir
15
8 / 5 / 2
12,470
656
13,168
22,793
13,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Junpiter
Olorun
16
1 / 1 / 9
11,866
625
14,078
7,388
2,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
10
10
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
9
0.92
W
Ymir
Disumo
Ymir
2
3
5
1.5
L
Fenrir
GLuizz
Fenrir
8
5
2
1.8
L
Olorun
Junpiter
Olorun
1
1
9
5.5
W
Aphrodite
KikoWernik
Aphrodite
7
2
4
4.5
W
Neith
jasonv00m
Neith
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,028
Damage
45,113
56,377
Taken
48,294
46,335
Mitigated
23,007
24,736
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,867
10,773
0
4,593
18,113
6,504
1,182
7,454
10,659
0
58,218
W
Ymir
Disumo
Ymir
9,141
1,561
0
1,072
21,624
27,658
363
5,155
16,469
23,832
0
L
Fenrir
GLuizz
Fenrir
13,168
2,582
0
4,117
22,793
13,618
446
14,550
8,243
0
32,365
L
Olorun
Junpiter
Olorun
14,078
3,636
1,466
2,955
7,388
2,885
1,510
4,213
3,175
54,198
0
W
Aphrodite
KikoWernik
Aphrodite
16,369
2,068
10,716
10,021
15,409
9,988
818
5,016
10,393
68,728
0
W
Neith
jasonv00m
Neith
10,518
5,214
0
2,927
19,344
8,689
1,949
4,132
15,212
0
56,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
35,419
213
Minions Killed
212
7
Camps Cleared
9
989,921
Distance Traveled
951,895
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,083
583
51
3
2
280,072
4
W
Ymir
11,504
605
19
1
1
328,217
0
L
Fenrir
12,470
656
47
2
5
324,694
10
L
Olorun
11,866
625
114
6
2
347,129
2
W
Aphrodite
13,390
705
120
6
4
370,447
4
W
Neith
11,727
617
74
4
2
291,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role