Player Matchup

Tyr
Tyr
Zulik33
Tyr
Level 33
God Stats
0W - 2L
1,143 SR
Queue Stats
52W - 89L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
komaeda97
Nu Wa
Level 102
God Stats
3W - 5L
1,629 SR
Queue Stats
118W - 126L
1,438 Elo+
Party 1
Terra
Terra
snow123458890
Terra
Level 145
God Stats
3W - 3L
1,606 SR
Queue Stats
318W - 258L
1,490 Elo+
Party 1
Team Averages
Level 93
1,459 SR
1,409 Elo+

VS

Team Averages
Level 118
1,509 SR
1,468 Elo+
Charybdis
Charybdis
PsychoD1994
Charybdis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,435 Elo+
Party 2
Cabrakan
Cabrakan
regeaj_t90
Cabrakan
Level 153
God Stats
19W - 12L
1,571 SR
Queue Stats
294W - 324L
1,434 Elo+
Solo
Nu Wa
Nu Wa
shota_hottie
Nu Wa
Level 120
God Stats
7W - 1L
1,455 SR
Queue Stats
19W - 15L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
0 / 6 / 1
5,711
571
2,544
9,876
4,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
komaeda97
Nu Wa
10
3 / 6 / 0
7,191
719
6,090
7,859
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 4
6,920
692
4,998
11,707
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PsychoD1994
Charybdis
11
7 / 2 / 7
7,737
774
7,211
6,197
1,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cabrakan
regeaj_t90
Cabrakan
12
6 / 1 / 6
8,022
802
8,655
7,762
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 12
7,649
765
7,750
5,816
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
PsychoD1994
Charybdis
7
2
7
5.25
L
Tyr
0
6
1
0.08
L
Nu Wa
komaeda97
Nu Wa
3
6
0
0.5
W
Cabrakan
regeaj_t90
Cabrakan
6
1
6
9
W
3
1
12
9
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
23,616
29,442
Taken
19,775
18,419
Mitigated
7,948
5,324
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
PsychoD1994
Charybdis
7,211
3,890
0
1,333
6,197
1,970
440
4,358
1,566
0
20,468
L
Tyr
2,544
556
0
2,092
9,876
4,614
0
4,406
5,470
0
7,731
L
Nu Wa
komaeda97
Nu Wa
6,090
1,885
85
668
7,859
2,542
100
5,603
2,256
21,462
0
W
Cabrakan
regeaj_t90
Cabrakan
8,655
597
0
1,830
7,762
4,238
172
3,309
4,236
31,602
0
W
7,750
3,356
225
1,033
5,816
1,740
447
3,212
2,410
29,259
0
L
4,998
439
1,034
1,445
11,707
11,263
0
6,568
5,139
17,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,822
Gold Earned
23,408
84
Minions Killed
131
2
Camps Cleared
7
487,346
Distance Traveled
489,754
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,737
774
37
4
0
149,366
0
L
Tyr
5,711
571
10
1
0
174,133
1
L
Nu Wa
7,191
719
48
5
0
141,813
2
W
Cabrakan
8,022
802
60
6
5
162,880
2
W
Nu Wa
7,649
765
34
3
2
177,508
0
L
Terra
6,920
692
26
3
2
171,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role