Player Matchup

Scylla
Scylla
Chiromaniac
Scylla
Level 111
God Stats
0W - 1L
1,229 SR
Queue Stats
47W - 49L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
Halexe
Danzaburou
Level 137
God Stats
2W - 2L
1,281 SR
Queue Stats
197W - 177L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
MercuryMalone
Guan Yu
Level 36
God Stats
23W - 29L
1,535 SR
Queue Stats
41W - 52L
1,504 Elo+
Party 3
Ratatoskr
Ratatoskr
Vegitus
Ratatoskr
Level 88
God Stats
10W - 9L
1,363 SR
Queue Stats
411W - 386L
1,566 Elo+
Party 2
Mulan
Mulan
YeshuaAdonai
Mulan
Level 15
God Stats
1W - 3L
1,474 SR
Queue Stats
4W - 8L
1,428 Elo+
Party 2
Team Averages
Level 77
1,376 SR
1,507 Elo+

VS

Team Averages
Level 91
1,579 SR
1,498 Elo+
Mulan
Mulan
KittensNutSock
Mulan
Level 47
God Stats
6W - 4L
1,405 SR
Queue Stats
243W - 269L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Yunσ
Hun Batz
Level 139
God Stats
4W - 1L
1,647 SR
Queue Stats
18W - 17L
1,490 Elo+
Party 1
Discordia
Discordia
medumango
Discordia
Level 29
God Stats
2W - 1L
1,634 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 1
Neith
Neith
owed
Neith
Level 84
God Stats
2W - 3L
1,542 SR
Queue Stats
16W - 17L
1,470 Elo+
Party 1
Athena
Athena
theefrainable
Athena
Level 154
God Stats
1W - 0L
1,666 SR
Queue Stats
39W - 33L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 6 / 2
9,610
481
4,712
12,442
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Halexe
Danzaburou
16
2 / 5 / 2
10,198
510
7,744
11,562
4,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
11
1 / 7 / 6
7,604
380
7,213
14,569
11,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Vegitus
Ratatoskr
15
5 / 9 / 2
10,113
506
10,249
16,565
9,322
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 4 / 0
8,218
411
8,124
15,500
11,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 5
11,957
598
14,043
18,493
19,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
Yunσ
Hun Batz
20
15 / 3 / 7
12,956
648
13,662
14,483
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
medumango
Discordia
15
0 / 1 / 1
9,800
490
1,532
5,576
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
owed
Neith
16
5 / 3 / 6
10,490
525
12,780
10,397
3,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 15
10,805
540
12,300
18,959
25,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
31
31
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
6
2
0.33
L
Danzaburou
Halexe
Danzaburou
2
5
2
0.6
W
7
1
5
9.5
L
Guan Yu
1
7
6
0.57
L
Ratatoskr
Vegitus
Ratatoskr
5
9
2
0.67
L
1
4
0
0.25
W
Hun Batz
Yunσ
Hun Batz
15
3
7
6.17
W
Discordia
medumango
Discordia
0
1
1
0.5
W
Neith
owed
Neith
5
3
6
2.67
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,042
Damage
54,317
70,638
Taken
67,908
41,668
Mitigated
57,095
15,421
Healing
25,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,712
741
0
1,090
12,442
4,181
1,112
2,198
10,244
63,573
0
L
Danzaburou
Halexe
Danzaburou
7,744
4,270
0
2,577
11,562
4,686
490
2,157
9,405
0
68,432
W
14,043
2,426
0
11,221
18,493
19,037
1,224
596
17,897
0
80,831
L
Guan Yu
7,213
1,014
912
1,921
14,569
11,630
0
4,512
10,057
6,286
18,292
L
Ratatoskr
Vegitus
Ratatoskr
10,249
3,004
0
2,204
16,565
9,322
0
2,780
13,785
0
56,556
L
8,124
881
0
6,717
15,500
11,849
0
2,185
13,315
0
45,908
W
Hun Batz
Yunσ
Hun Batz
13,662
5,901
278
5,758
14,483
7,329
1,508
2,302
12,181
0
101,944
W
Discordia
medumango
Discordia
1,532
140
0
1,674
5,576
1,746
198
912
4,664
60,343
0
W
Neith
owed
Neith
12,780
8,147
0
2,856
10,397
3,546
351
499
9,898
0
75,084
W
12,300
2,711
0
3,937
18,959
25,437
429
2,642
16,317
43,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,743
Gold Earned
56,008
478
Minions Killed
603
0
Camps Cleared
0
1,767,782
Distance Traveled
1,911,664
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,610
481
122
6
0
347,543
1
L
Danzaburou
10,198
510
146
7
0
348,117
5
W
Mulan
11,957
598
150
8
0
354,996
0
L
Guan Yu
7,604
380
27
1
0
370,671
0
L
Ratatoskr
10,113
506
101
5
0
381,698
3
L
Mulan
8,218
411
82
4
0
319,753
2
W
Hun Batz
12,956
648
147
7
0
424,166
1
W
Discordia
9,800
490
136
7
0
386,837
5
W
Neith
10,490
525
129
6
0
332,078
6
W
Athena
10,805
540
41
2
0
413,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role