Player Matchup

Bastet
Bastet
DOTADIW
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 210L
1,489 Elo+
Party 1
Zhong Kui
Zhong Kui
Demigod2301
Zhong Kui
Level 102
God Stats
13W - 14L
1,492 SR
Queue Stats
246W - 271L
1,489 Elo+
Party 1
Artemis
Artemis
Lasanata
Artemis
Level 29
God Stats
0W - 1L
1,461 SR
Queue Stats
159W - 151L
1,458 Elo+
Solo
Olorun
Olorun
MrRekut
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,561 Elo+
Party 1
Bacchus
Bacchus
SHADESKULL206
Bacchus
Level 15
God Stats
7W - 10L
1,500 SR
Queue Stats
23W - 28L
1,567 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,513 Elo+

VS

Team Averages
Level 22
1,570 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HuegyFweisk
Izanami
Level 22
God Stats
11W - 14L
1,461 SR
Queue Stats
19W - 21L
1,481 Elo+
Party 2
Pele
Pele
Pocohighness
Pele
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 134L
1,526 Elo+
Solo
Ymir
Ymir
ToxicAndy117
Ymir
Level 12
God Stats
4W - 1L
1,828 SR
Queue Stats
12W - 8L
1,528 Elo+
Party 2
Chaac
Chaac
xVa1nX
Chaac
Level 25
God Stats
33W - 23L
1,561 SR
Queue Stats
161W - 139L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DOTADIW
Bastet
13
4 / 9 / 3
8,867
467
6,693
19,217
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Demigod2301
Zhong Kui
13
0 / 5 / 1
7,956
419
11,429
18,973
12,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Lasanata
Artemis
13
3 / 10 / 3
8,848
466
6,796
17,385
5,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
MrRekut
Olorun
12
1 / 10 / 1
7,680
404
5,971
15,702
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
11
2 / 7 / 6
8,135
428
8,894
19,817
19,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
11 / 3 / 8
12,207
642
20,946
13,258
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
HuegyFweisk
Izanami
17
13 / 6 / 7
11,064
582
17,796
12,565
4,390
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 4
10,282
541
4,723
10,673
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 19
10,615
559
10,885
16,433
20,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
xVa1nX
Chaac
19
4 / 0 / 8
11,719
617
18,646
16,678
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
10
Kills
41
41
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
3
8
5
L
Bastet
DOTADIW
Bastet
4
9
3
0.61
L
Zhong Kui
Demigod2301
Zhong Kui
0
5
1
0.1
W
Izanami
HuegyFweisk
Izanami
13
6
7
2.75
L
Artemis
Lasanata
Artemis
3
10
3
0.45
L
Olorun
MrRekut
Olorun
1
10
1
0.15
W
7
1
4
9
L
Bacchus
2
7
6
0.71
W
6
1
19
15.5
W
Chaac
xVa1nX
Chaac
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
72,996
91,094
Taken
69,607
50,024
Mitigated
52,534
18,195
Healing
25,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,946
1,636
0
1,881
13,258
5,659
0
5,214
8,044
93,743
0
L
Bastet
DOTADIW
Bastet
6,693
3,184
0
2,442
19,217
6,560
0
8,873
10,109
0
46,609
L
Zhong Kui
Demigod2301
Zhong Kui
11,429
1,308
0
6,598
18,973
12,880
0
4,749
13,235
51,250
0
W
Izanami
HuegyFweisk
Izanami
17,796
13,973
0
2,987
12,565
4,390
4,403
5,106
7,459
0
65,973
L
Artemis
Lasanata
Artemis
6,796
4,020
0
4,737
17,385
5,405
441
4,648
12,685
0
45,779
L
Olorun
MrRekut
Olorun
5,971
3,810
0
2,969
15,702
5,992
478
8,096
7,502
32,019
4,772
W
4,723
1,528
0
4,089
10,673
3,992
1,615
2,574
8,099
0
57,001
L
Bacchus
8,894
851
0
1,449
19,817
19,187
0
7,566
12,064
17,640
0
W
10,885
1,994
714
4,880
16,433
20,742
508
4,359
12,074
27,974
0
W
Chaac
xVa1nX
Chaac
18,646
3,350
0
11,368
16,678
17,751
283
8,168
8,510
4,984
84,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
55,887
337
Minions Killed
563
0
Camps Cleared
0
1,522,942
Distance Traveled
1,779,246
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,207
642
149
8
0
383,721
5
L
Bastet
8,867
467
80
4
0
344,785
3
L
Zhong Kui
7,956
419
97
5
0
306,191
3
W
Izanami
11,064
582
101
5
0
264,079
2
L
Artemis
8,848
466
73
4
0
282,357
2
L
Olorun
7,680
404
70
4
0
272,383
1
W
Pele
10,282
541
92
5
0
366,491
4
L
Bacchus
8,135
428
17
1
0
317,226
9
W
Ymir
10,615
559
27
1
0
367,378
4
W
Chaac
11,719
617
194
10
0
397,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role