Player Matchup

Gilgamesh
Gilgamesh
A1dan_19
Gilgamesh
Level 41
God Stats
13W - 4L
1,621 SR
Queue Stats
83W - 87L
1,479 Elo+
Party 2
Bellona
Bellona
BigtimeMedal260
Bellona
Level 106
God Stats
3W - 2L
1,556 SR
Queue Stats
228W - 239L
1,508 Elo+
Party 2
Vamana
Vamana
Couch Jesus
Vamana
Level 86
God Stats
25W - 14L
1,682 SR
Queue Stats
335W - 347L
1,451 Elo+
Party 2
Horus
Horus
Nataeta
Horus
Level 85
God Stats
3W - 4L
1,683 SR
Queue Stats
247W - 296L
1,493 Elo+
Party 2
Mulan
Mulan
Stealth80D
Mulan
Level 87
God Stats
5W - 1L
1,913 SR
Queue Stats
249W - 280L
1,506 Elo+
Party 2
Team Averages
Level 81
1,691 SR
1,487 Elo+

VS

Team Averages
Level 73
1,549 SR
1,406 Elo+
Mulan
Mulan
Blue-Dragon869
Mulan
Level 63
God Stats
34W - 43L
1,452 SR
Queue Stats
258W - 321L
1,292 Elo+
Solo
Sylvanus
Sylvanus
Grimlorswift
Sylvanus
Level 33
God Stats
6W - 9L
1,633 SR
Queue Stats
29W - 35L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
dutchman1781
Baba Yaga
Level 100
God Stats
2W - 8L
1,432 SR
Queue Stats
827W - 808L
1,461 Elo+
Party 1
Izanami
Izanami
hawkeyetrev
Izanami
Level 39
God Stats
35W - 23L
1,587 SR
Queue Stats
129W - 131L
1,467 Elo+
Party 1
Serqet
Serqet
xSEE U IN HELLx
Serqet
Level 129
God Stats
21W - 22L
1,640 SR
Queue Stats
89W - 109L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A1dan_19
Gilgamesh
18
4 / 1 / 7
12,366
538
8,566
12,991
10,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 13
12,268
533
14,654
19,307
25,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
18
7 / 0 / 10
12,601
548
16,403
21,251
20,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Nataeta
Horus
17
3 / 1 / 13
12,168
529
4,614
19,257
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
18
9 / 4 / 7
12,666
551
13,244
18,027
12,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
10,352
450
10,122
24,614
21,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Grimlorswift
Sylvanus
15
0 / 5 / 6
9,525
414
10,042
14,523
18,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
dutchman1781
Baba Yaga
17
3 / 4 / 3
10,442
454
16,001
13,730
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
hawkeyetrev
Izanami
17
2 / 5 / 4
10,205
444
9,788
14,344
5,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 2
7,585
330
2,379
8,219
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
26
Kills
9
9
Deaths
26
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A1dan_19
Gilgamesh
4
1
7
7.5
W
3
3
13
3.17
L
4
7
3
0.79
W
Vamana
7
0
10
12
L
Sylvanus
Grimlorswift
Sylvanus
0
5
6
0.6
W
Horus
Nataeta
Horus
3
1
13
9.5
W
Mulan
9
4
7
3.13
L
Baba Yaga
dutchman1781
Baba Yaga
3
4
3
1.13
L
Izanami
hawkeyetrev
Izanami
2
5
4
0.8
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,481
Damage
48,332
90,833
Taken
75,430
84,705
Mitigated
54,540
35,568
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A1dan_19
Gilgamesh
8,566
1,612
1,496
3,840
12,991
10,736
3,776
2,044
10,568
12,769
72,975
W
14,654
3,000
0
4,634
19,307
25,517
2,991
4,182
13,678
11,055
52,173
L
10,122
931
0
6,569
24,614
21,585
0
3,408
21,206
1,253
52,962
W
Vamana
16,403
4,293
0
6,504
21,251
20,681
2,944
5,497
15,262
14,961
78,846
L
Sylvanus
Grimlorswift
Sylvanus
10,042
2,976
3,600
4,247
14,523
18,160
238
2,525
11,998
35,990
0
W
Horus
Nataeta
Horus
4,614
1,711
6,896
8,292
19,257
15,046
1,646
5,985
13,097
13,884
26,095
W
Mulan
13,244
2,418
1,061
2,845
18,027
12,725
3,400
7,571
10,108
4,324
68,182
L
Baba Yaga
dutchman1781
Baba Yaga
16,001
453
0
4,481
13,730
6,186
0
1,509
12,221
67,770
0
L
Izanami
hawkeyetrev
Izanami
9,788
6,882
0
4,203
14,344
5,395
0
1,109
13,235
0
87,932
L
2,379
301
0
978
8,219
3,214
0
858
7,361
0
27,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,069
Gold Earned
48,109
567
Minions Killed
465
0
Camps Cleared
0
2,183,398
Distance Traveled
1,807,027
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,366
538
125
5
0
450,459
3
W
Bellona
12,268
533
112
5
0
442,133
6
L
Mulan
10,352
450
96
4
0
402,144
4
W
Vamana
12,601
548
134
6
0
441,077
5
L
Sylvanus
9,525
414
44
2
0
366,784
3
W
Horus
12,168
529
51
2
0
409,683
2
W
Mulan
12,666
551
145
6
0
440,046
1
L
Baba Yaga
10,442
454
115
5
0
422,554
10
L
Izanami
10,205
444
151
7
0
399,382
4
L
Serqet
7,585
330
59
3
0
216,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role