Player Matchup

Artemis
Artemis
AndromedaMythos
Artemis
Level 8
God Stats
3W - 2L
1,750 SR
Queue Stats
14W - 22L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dainxpro
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,259 Elo+
Solo
Pele
Pele
Pandaax0
Pele
Level 19
God Stats
4W - 1L
1,660 SR
Queue Stats
24W - 17L
1,492 Elo+
Solo
King Arthur
King Arthur
SuparSaiyan
King Arthur
Level 16
God Stats
11W - 12L
1,419 SR
Queue Stats
50W - 42L
1,497 Elo+
Solo
Anubis
Anubis
TePeee
Anubis
Level 28
God Stats
8W - 2L
1,682 SR
Queue Stats
43W - 44L
1,339 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,404 Elo+

VS

Team Averages
Level 24
1,660 SR
1,475 Elo+
Ah Puch
Ah Puch
Daevilone
Ah Puch
Level 29
God Stats
4W - 4L
1,816 SR
Queue Stats
86W - 86L
1,464 Elo+
Solo
Hou Yi
Hou Yi
M3ntalVib3z
Hou Yi
Level 25
God Stats
10W - 14L
1,496 SR
Queue Stats
78W - 76L
1,490 Elo+
Solo
Geb
Geb
OtherTeamSIx
Geb
Level 26
God Stats
11W - 4L
1,827 SR
Queue Stats
66W - 60L
1,481 Elo+
Solo
Anubis
Anubis
earthdragon1988
Anubis
Level 22
God Stats
4W - 8L
1,500 SR
Queue Stats
107W - 139L
1,482 Elo+
Solo
Athena
Athena
eliasandy97
Athena
Level 18
God Stats
3W - 5L
1,662 SR
Queue Stats
14W - 18L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
10,750
489
13,161
13,380
5,501
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Dainxpro
Kumbhakarna
15
3 / 1 / 8
10,252
466
6,375
18,529
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
17
5 / 3 / 6
10,998
500
12,332
15,714
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SuparSaiyan
King Arthur
17
2 / 3 / 1
10,544
479
10,587
13,263
13,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
TePeee
Anubis
20
13 / 2 / 4
13,492
613
15,212
17,738
7,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daevilone
Ah Puch
18
5 / 2 / 1
11,204
509
6,268
13,904
13,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
16
5 / 8 / 2
10,035
456
16,536
16,226
5,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 6
8,806
400
5,832
16,127
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 9 / 1
9,941
452
9,812
16,304
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
15
2 / 5 / 5
9,592
436
10,309
18,545
9,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
28
Kills
14
14
Deaths
28
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
L
Ah Puch
Daevilone
Ah Puch
5
2
1
2.75
W
Kumbhakarna
Dainxpro
Kumbhakarna
3
1
8
7
L
Hou Yi
5
8
2
0.75
L
1
4
6
1
W
Pele
5
3
6
2.67
W
King Arthur
SuparSaiyan
King Arthur
2
3
1
0.83
W
Anubis
TePeee
Anubis
13
2
4
7.5
L
1
9
1
0.17
L
Athena
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,667
Damage
48,757
78,624
Taken
81,106
50,349
Mitigated
45,476
24,071
Healing
22,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,161
7,907
0
2,922
13,380
5,501
1,050
2,539
10,841
0
78,822
L
Ah Puch
Daevilone
Ah Puch
6,268
991
0
7,160
13,904
13,152
0
0
12,951
66,583
0
W
Kumbhakarna
Dainxpro
Kumbhakarna
6,375
1,612
0
3,878
18,529
17,382
80
6,359
12,170
24,032
0
L
Hou Yi
16,536
9,057
0
2,755
16,226
5,684
0
5,168
10,957
0
79,737
L
5,832
1,695
0
2,057
16,127
11,974
0
3,164
12,963
23,146
0
W
Pele
12,332
2,852
0
5,188
15,714
6,357
0
6,826
8,888
0
81,372
W
King Arthur
SuparSaiyan
King Arthur
10,587
1,046
0
1,364
13,263
13,179
306
5,661
7,602
0
55,592
W
Anubis
TePeee
Anubis
15,212
322
0
10,719
17,738
7,930
2,046
11,156
6,582
98,079
0
L
9,812
2,050
0
4,833
16,304
4,879
1,476
9,200
7,104
51,635
0
L
Athena
10,309
1,423
0
5,326
18,545
9,787
0
4,678
13,689
63,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
49,578
544
Minions Killed
493
0
Camps Cleared
0
1,911,768
Distance Traveled
1,829,273
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,750
489
113
5
0
336,028
6
L
Ah Puch
11,204
509
134
6
0
400,271
2
W
Kumbhakarna
10,252
466
36
2
0
417,713
8
L
Hou Yi
10,035
456
128
6
0
340,603
3
L
Geb
8,806
400
28
1
0
393,595
9
W
Pele
10,998
500
115
5
0
405,989
0
W
King Arthur
10,544
479
107
5
0
405,759
2
W
Anubis
13,492
613
173
8
0
346,279
2
L
Anubis
9,941
452
95
4
0
273,700
1
L
Athena
9,592
436
108
5
0
421,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role