Player Matchup

Kuzenbo
Kuzenbo
Nerodomas
Kuzenbo
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 198L
1,448 Elo+
Party 4
Kali
Kali
PistolPeak
Kali
Level 31
God Stats
1W - 2L
1,479 SR
Queue Stats
248W - 279L
1,440 Elo+
Party 4
Loki
Loki
Ril3yH
Loki
Level 28
God Stats
28W - 26L
1,553 SR
Queue Stats
104W - 103L
1,477 Elo+
Solo
Izanami
Izanami
juan andres8
Izanami
Level 22
God Stats
19W - 15L
1,456 SR
Queue Stats
45W - 42L
1,421 Elo+
Party 3
Hades
Hades
spartan elite74
Hades
Level 26
God Stats
28W - 19L
1,628 SR
Queue Stats
51W - 44L
1,425 Elo+
Party 3
Team Averages
Level 27
1,523 SR
1,442 Elo+

VS

Team Averages
Level 38
1,537 SR
1,457 Elo+
Danzaburou
Danzaburou
Dadi Django
Danzaburou
Level 23
God Stats
28W - 29L
1,509 SR
Queue Stats
35W - 41L
1,350 Elo+
Solo
Poseidon
Poseidon
LordMyriksQC
Poseidon
Level 103
God Stats
2W - 2L
1,561 SR
Queue Stats
207W - 227L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Prod2400
Cthulhu
Level 26
God Stats
29W - 22L
1,544 SR
Queue Stats
124W - 126L
1,475 Elo+
Party 2
Bellona
Bellona
Shevre
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,529 Elo+
Party 1
Thor
Thor
someone447
Thor
Level 29
God Stats
5W - 5L
1,573 SR
Queue Stats
331W - 340L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nerodomas
Kuzenbo
9
1 / 1 / 1
5,803
484
3,160
6,779
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 4
5,752
479
3,472
5,976
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Ril3yH
Loki
11
6 / 4 / 2
6,762
564
6,527
9,077
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
juan andres8
Izanami
8
0 / 8 / 2
5,082
424
1,662
9,132
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 6 / 1
5,970
498
5,336
8,558
4,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dadi Django
Danzaburou
9
2 / 4 / 1
5,936
495
4,673
10,023
2,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
LordMyriksQC
Poseidon
12
5 / 1 / 2
7,342
612
6,589
5,062
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Prod2400
Cthulhu
12
3 / 2 / 2
6,904
575
3,995
6,865
4,088
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Shevre
Bellona
13
10 / 0 / 3
8,001
667
8,939
8,175
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 4 / 4
6,248
521
3,882
7,441
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
22
22
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dadi Django
Danzaburou
2
4
1
0.63
W
Poseidon
LordMyriksQC
Poseidon
5
1
2
6
L
Kuzenbo
Nerodomas
Kuzenbo
1
1
1
1.5
L
1
3
4
1
W
Cthulhu
Prod2400
Cthulhu
3
2
2
2
L
Loki
Ril3yH
Loki
6
4
2
1.75
W
Bellona
Shevre
Bellona
10
0
3
11.5
L
Izanami
juan andres8
Izanami
0
8
2
0.13
W
2
4
4
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,157
Damage
28,078
39,522
Taken
37,566
16,428
Mitigated
16,201
9,367
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dadi Django
Danzaburou
4,673
1,256
0
1,404
10,023
2,873
839
4,513
5,510
0
29,830
W
Poseidon
LordMyriksQC
Poseidon
6,589
855
0
2,317
5,062
1,200
1,101
889
4,173
42,746
0
L
Kuzenbo
Nerodomas
Kuzenbo
3,160
1,055
0
1,928
6,779
5,015
0
3,420
3,359
14,966
0
L
3,472
1,516
0
1,065
5,976
2,546
824
2,274
3,702
0
16,853
W
Cthulhu
Prod2400
Cthulhu
3,995
482
0
2,036
6,865
4,088
144
1,431
5,434
31,115
0
L
Loki
Ril3yH
Loki
6,527
1,528
0
2,827
9,077
2,618
0
2,377
6,700
0
27,259
W
Bellona
Shevre
Bellona
8,939
3,417
252
2,676
8,175
5,140
175
1,521
6,654
0
43,239
L
Izanami
juan andres8
Izanami
1,662
1,396
0
1,697
9,132
2,119
304
2,461
6,671
0
21,852
W
3,882
955
0
1,420
7,441
2,900
0
142
7,299
0
28,680
L
5,336
839
0
1,850
8,558
4,130
510
52
8,506
26,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
34,431
201
Minions Killed
340
0
Camps Cleared
0
1,061,658
Distance Traveled
1,101,361
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,936
495
43
4
0
192,212
1
W
Poseidon
7,342
612
86
7
0
210,663
2
L
Kuzenbo
5,803
484
20
2
0
201,292
1
L
Kali
5,752
479
28
2
0
220,146
0
W
Cthulhu
6,904
575
72
6
0
189,588
0
L
Loki
6,762
564
50
4
0
231,591
0
W
Bellona
8,001
667
78
7
0
271,379
2
L
Izanami
5,082
424
52
4
0
207,060
0
W
Thor
6,248
521
61
5
0
237,519
1
L
Hades
5,970
498
51
4
0
201,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role