Player Matchup

Izanami
Izanami
JamesisLames
Izanami
Level 23
God Stats
6W - 3L
1,746 SR
Queue Stats
29W - 18L
1,599 Elo+
Party 1
Amaterasu
Amaterasu
Kodic69
Amaterasu
Level 14
God Stats
1W - 3L
1,791 SR
Queue Stats
13W - 14L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
Lukemnukem181
Kuzenbo
Level 17
God Stats
18W - 13L
1,641 SR
Queue Stats
29W - 19L
1,601 Elo+
Party 1
Arachne
Arachne
SirGirthOfThicc
Arachne
Level 75
God Stats
22W - 8L
1,714 SR
Queue Stats
243W - 201L
1,639 Elo+
Party 1
Apollo
Apollo
StarZDunkZ
Apollo
Level 6
God Stats
2W - 4L
1,839 SR
Queue Stats
7W - 6L
1,741 Elo+
Solo
Team Averages
Level 27
1,746 SR
1,614 Elo+

VS

Team Averages
Level 18
1,623 SR
1,732 Elo+
Geb
Geb
Aaronzegarra123
Geb
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,833 Elo+
Solo
Baba Yaga
Baba Yaga
CaptainMeatb
Baba Yaga
Level 27
God Stats
12W - 6L
1,694 SR
Queue Stats
75W - 62L
1,608 Elo+
Solo
Athena
Athena
DixonBut
Athena
Level 11
God Stats
5W - 2L
1,627 SR
Queue Stats
13W - 6L
1,772 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Futui
Tsukuyomi
Level 24
God Stats
8W - 2L
1,518 SR
Queue Stats
35W - 26L
1,709 Elo+
Solo
Charybdis
Charybdis
ReformedLokiMain
Charybdis
Level 26
God Stats
6W - 1L
1,775 SR
Queue Stats
22W - 11L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JamesisLames
Izanami
13
0 / 3 / 2
8,254
486
6,493
6,999
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Kodic69
Amaterasu
14
3 / 4 / 0
8,511
501
6,821
12,282
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
8
0 / 2 / 2
6,390
376
2,811
7,398
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 4 / 0
8,095
476
5,959
16,311
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
StarZDunkZ
Apollo
14
0 / 4 / 0
8,490
499
2,704
11,800
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,013
530
7,392
10,038
9,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
CaptainMeatb
Baba Yaga
18
8 / 0 / 2
11,153
656
10,289
4,248
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
DixonBut
Athena
13
2 / 2 / 6
8,359
492
5,230
10,430
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Futui
Tsukuyomi
16
4 / 2 / 3
9,768
575
8,287
10,468
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
15
1 / 1 / 5
9,149
538
5,654
9,469
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
17
17
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Baba Yaga
CaptainMeatb
Baba Yaga
8
0
2
9
W
Athena
DixonBut
Athena
2
2
6
2.5
W
Tsukuyomi
Futui
Tsukuyomi
4
2
3
2.75
L
Izanami
JamesisLames
Izanami
0
3
2
0.33
L
Amaterasu
Kodic69
Amaterasu
3
4
0
0.75
L
Kuzenbo
0
2
2
0.5
W
Charybdis
1
1
5
3.5
L
4
4
0
1
L
Apollo
StarZDunkZ
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
36,852
54,790
Taken
44,653
22,471
Mitigated
25,989
10,959
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,392
447
64
1,246
10,038
9,857
529
258
9,780
43,188
0
W
Baba Yaga
CaptainMeatb
Baba Yaga
10,289
419
0
2,138
4,248
1,910
0
133
4,115
86,350
0
W
Athena
DixonBut
Athena
5,230
1,189
0
1,215
10,430
7,715
540
1,211
9,219
13,465
0
W
Tsukuyomi
Futui
Tsukuyomi
8,287
1,595
0
1,784
10,468
3,187
0
273
10,195
0
75,330
L
Izanami
JamesisLames
Izanami
6,493
3,651
0
860
6,999
1,670
0
2,450
4,500
0
60,753
L
Amaterasu
Kodic69
Amaterasu
6,821
2,786
0
2,806
12,282
6,481
818
7,776
4,482
0
37,559
L
Kuzenbo
2,811
1,214
0
455
7,398
5,831
0
1,568
5,775
5,706
0
W
Charybdis
5,654
4,001
0
3,369
9,469
3,320
895
989
8,480
0
88,354
L
5,959
3,655
0
3,476
16,311
4,935
0
4,986
11,194
0
58,218
L
Apollo
StarZDunkZ
Apollo
2,704
1,615
0
3,362
11,800
3,554
0
5,514
5,928
0
55,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
47,442
446
Minions Killed
565
0
Camps Cleared
0
1,554,406
Distance Traveled
1,709,967
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,013
530
71
4
0
365,865
3
W
Baba Yaga
11,153
656
162
10
0
329,997
7
W
Athena
8,359
492
22
1
0
342,816
5
W
Tsukuyomi
9,768
575
139
8
0
365,823
5
L
Izanami
8,254
486
129
8
0
307,622
0
L
Amaterasu
8,511
501
86
5
0
330,599
1
L
Kuzenbo
6,390
376
5
0
0
295,436
0
W
Charybdis
9,149
538
171
10
0
305,466
0
L
Arachne
8,095
476
98
6
0
360,530
4
L
Apollo
8,490
499
128
8
0
260,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role