Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Bubbas39
Fafnir
Level 28
God Stats
1W - 1L
1,765 SR
Queue Stats
2W - 1L
1,851 Elo+
Party 2
Skadi
Skadi
ViTaLSOLJER
Skadi
Level 104
God Stats
1W - 4L
1,641 SR
Queue Stats
33W - 25L
1,626 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VvapenationN
Cu Chulainn
Level 124
God Stats
2W - 3L
1,693 SR
Queue Stats
55W - 48L
1,566 Elo+
Party 2
Anubis
Anubis
alzyx
Anubis
Level 60
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 8L
1,303 Elo+
Party 2
Team Averages
Level 76
1,660 SR
1,569 Elo+

VS

Team Averages
Level 107
1,654 SR
1,620 Elo+
Mulan
Mulan
Mcloveinit69
Mulan
Level 84
God Stats
18W - 21L
1,703 SR
Queue Stats
123W - 144L
1,481 Elo+
Solo
Nu Wa
Nu Wa
PrivαteRoot
Nu Wa
Level 159
God Stats
1W - 0L
1,788 SR
Queue Stats
108W - 68L
1,767 Elo+
Party 1
Ymir
Ymir
Xarxuplex
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,675 Elo+
Party 1
Charybdis
Charybdis
emilioMvela
Charybdis
Level 123
God Stats
2W - 1L
1,594 SR
Queue Stats
39W - 20L
1,771 Elo+
Party 1
Fenrir
Fenrir
xFourStarMods
Fenrir
Level 152
God Stats
1W - 0L
1,682 SR
Queue Stats
46W - 56L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 7 / 1
6,177
618
3,162
10,418
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Bubbas39
Fafnir
11
0 / 6 / 3
6,665
667
2,773
11,253
10,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 4 / 4
7,222
722
7,891
8,832
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
VvapenationN
Cu Chulainn
13
1 / 8 / 1
6,999
700
7,614
15,832
9,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
alzyx
Anubis
13
3 / 6 / 1
8,592
859
9,488
8,958
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 20
9,216
922
7,348
12,532
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 18
9,681
968
14,480
7,267
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
14
4 / 2 / 22
9,564
956
6,247
11,702
12,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
emilioMvela
Charybdis
16
11 / 1 / 11
10,145
1,015
13,887
7,930
2,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 12
9,516
952
5,274
8,193
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
114
4
Kills
31
31
Deaths
4
10
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
1
0.07
L
Fafnir
Bubbas39
Fafnir
0
6
3
0.25
W
3
0
20
13
W
6
1
18
15
L
0
4
4
0.5
L
Cu Chulainn
VvapenationN
Cu Chulainn
1
8
1
0.19
W
Ymir
4
2
22
7.5
L
Anubis
alzyx
Anubis
3
6
1
0.58
W
Charybdis
emilioMvela
Charybdis
11
1
11
16.5
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,928
Damage
47,236
55,293
Taken
47,624
31,117
Mitigated
32,361
6,884
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,162
170
1,142
1,654
10,418
3,690
171
4,108
6,224
15,212
0
L
Fafnir
Bubbas39
Fafnir
2,773
571
161
932
11,253
10,863
0
3,372
7,399
5,985
0
W
7,348
1,161
0
3,627
12,532
9,372
422
5,152
7,290
0
28,885
W
14,480
3,171
356
1,676
7,267
2,476
781
2,072
5,195
41,978
0
L
7,891
2,876
0
721
8,832
3,345
0
4,508
4,202
0
36,855
L
Cu Chulainn
VvapenationN
Cu Chulainn
7,614
982
0
650
15,832
9,333
0
4,558
10,935
133
31,449
W
Ymir
6,247
2,036
1,007
1,139
11,702
12,080
264
3,017
8,525
11,707
0
L
Anubis
alzyx
Anubis
9,488
58
0
1,624
8,958
3,886
0
3,571
5,010
18,362
0
W
Charybdis
emilioMvela
Charybdis
13,887
6,300
0
1,456
7,930
2,727
1,978
2,640
5,262
0
34,104
W
5,274
1,741
871
1,315
8,193
5,706
476
2,377
5,658
0
21,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
48,122
197
Minions Killed
225
2
Camps Cleared
11
883,137
Distance Traveled
991,596
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,177
618
31
3
0
154,857
0
L
Fafnir
6,665
667
11
1
0
186,235
1
W
Mulan
9,216
922
51
5
2
199,986
0
W
Nu Wa
9,681
968
77
8
4
190,640
2
L
Skadi
7,222
722
85
9
0
197,492
3
L
Cu Chulainn
6,999
700
45
5
2
171,271
4
W
Ymir
9,564
956
10
1
0
198,384
2
L
Anubis
8,592
859
25
3
0
173,282
0
W
Charybdis
10,145
1,015
56
6
1
194,641
0
W
Fenrir
9,516
952
31
3
4
207,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role