Player Matchup

Ne Zha
Ne Zha
Casper73
Ne Zha
Level 140
God Stats
0W - 1L
1,348 SR
Queue Stats
119W - 116L
1,626 Elo+
Party 1
Persephone
Persephone
Chaamelia
Persephone
Level 84
God Stats
2W - 1L
1,793 SR
Queue Stats
17W - 19L
1,383 Elo+
Party 1
Thor
Thor
Ra7Tl
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,392 Elo+
Party 1
Team Averages
Level 117
1,547 SR
1,467 Elo+

VS

Team Averages
Level 122
1,454 SR
1,399 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
GriffGraff99
Persephone
Level 95
God Stats
10W - 10L
1,457 SR
Queue Stats
132W - 188L
1,269 Elo+
Solo
Sun Wukong
Sun Wukong
MOTORBRAIN666
Sun Wukong
Level 145
God Stats
11W - 12L
1,404 SR
Queue Stats
46W - 72L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Casper73
Ne Zha
12
3 / 8 / 3
9,873
617
11,323
16,735
9,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Chaamelia
Persephone
12
0 / 7 / 4
9,417
589
7,978
12,166
3,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Ra7Tl
Thor
13
4 / 8 / 1
10,258
641
10,523
15,993
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
8 / 2 / 13
11,856
741
12,241
19,259
17,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
GriffGraff99
Persephone
14
6 / 5 / 12
11,714
732
9,733
10,569
3,515
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MOTORBRAIN666
Sun Wukong
16
10 / 0 / 14
12,330
771
16,761
12,913
11,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
24
23
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
2
13
7.25
L
Ne Zha
Casper73
Ne Zha
3
8
3
0.56
L
Persephone
Chaamelia
Persephone
0
7
4
0.29
W
Persephone
GriffGraff99
Persephone
6
5
12
2.4
W
Sun Wukong
MOTORBRAIN666
Sun Wukong
10
0
14
17
L
Thor
Ra7Tl
Thor
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,824
Damage
38,735
44,894
Taken
42,741
18,332
Mitigated
31,739
8,559
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,241
296
0
5,062
19,259
17,083
72
3,602
15,657
43,116
0
L
Ne Zha
Casper73
Ne Zha
11,323
3,283
0
3,301
16,735
9,746
0
7,987
8,748
0
28,899
L
Persephone
Chaamelia
Persephone
7,978
520
238
2,566
12,166
3,001
0
6,024
6,135
27,668
0
W
Persephone
GriffGraff99
Persephone
9,733
405
0
1,861
10,569
3,515
2,228
1,384
9,180
28,103
0
W
Sun Wukong
MOTORBRAIN666
Sun Wukong
16,761
2,105
0
4,001
12,913
11,141
307
3,362
9,551
287
45,946
L
Thor
Ra7Tl
Thor
10,523
1,732
0
2,454
15,993
5,585
0
8,313
7,680
0
28,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,548
Gold Earned
35,900
133
Minions Killed
179
3
Camps Cleared
10
719,544
Distance Traveled
863,493
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,856
741
78
5
3
297,122
2
L
Ne Zha
9,873
617
34
2
0
271,238
5
L
Persephone
9,417
589
54
3
0
214,769
2
W
Persephone
11,714
732
46
3
3
267,025
3
W
Sun Wukong
12,330
771
55
3
4
299,346
3
L
Thor
10,258
641
45
3
3
233,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role