Player Matchup

Freya
Freya
ShrewdEnd41266
Freya
Level 75
God Stats
34W - 30L
1,564 SR
Queue Stats
152W - 152L
1,443 Elo+
Party 1
Neith
Neith
Smokeymo11
Neith
Level 27
God Stats
20W - 15L
1,518 SR
Queue Stats
48W - 40L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
TuneableHornet8
Jormungandr
Level 49
God Stats
12W - 7L
1,612 SR
Queue Stats
100W - 79L
1,444 Elo+
Party 1
Team Averages
Level 50
1,565 SR
1,442 Elo+

VS

Team Averages
Level 58
1,559 SR
1,244 Elo+
Rama
Rama
BSJF1
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,063 Elo+
Solo
Artemis
Artemis
Sheswallowed584
Artemis
Level 22
God Stats
1W - 1L
1,610 SR
Queue Stats
4W - 6L
1,299 Elo+
Party 2
Fafnir
Fafnir
TrashyCheesy721
Fafnir
Level 145
God Stats
15W - 9L
1,568 SR
Queue Stats
1,277W - 1,466L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 5
8,669
867
11,741
10,852
3,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
3 / 1 / 7
7,541
754
2,412
3,295
1,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TuneableHornet8
Jormungandr
9
2 / 1 / 7
7,076
708
2,740
6,321
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BSJF1
Rama
8
0 / 8 / 1
5,770
577
1,560
8,144
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 4 / 0
7,363
736
6,942
5,985
2,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
6,024
602
3,558
7,614
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
4
4
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
BSJF1
Rama
0
8
1
0.06
L
4
4
0
1
W
9
2
5
5.75
W
Neith
3
1
7
6.5
L
0
2
0
0
W
Jormungandr
TuneableHornet8
Jormungandr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
12,060
20,468
Taken
21,743
7,115
Mitigated
12,369
8,201
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BSJF1
Rama
1,560
1,469
0
0
8,144
2,906
0
6,471
1,673
0
6,252
L
6,942
3,183
0
769
5,985
2,195
0
3,776
2,209
0
20,627
W
11,741
3,999
158
5,470
10,852
3,747
653
1,813
9,039
24,787
0
W
Neith
2,412
1,017
0
439
3,295
1,065
1,309
661
2,634
0
15,890
L
3,558
998
0
2,287
7,614
7,268
0
4,539
3,075
10,869
0
W
Jormungandr
TuneableHornet8
Jormungandr
2,740
787
296
1,838
6,321
2,303
837
1,574
4,747
18,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
19,157
89
Minions Killed
46
5
Camps Cleared
2
431,403
Distance Traveled
375,381
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,770
577
8
1
0
98,733
0
L
Artemis
7,363
736
26
3
1
133,294
0
W
Freya
8,669
867
35
4
3
157,671
2
W
Neith
7,541
754
27
3
0
142,027
1
L
Fafnir
6,024
602
12
1
1
143,354
0
W
Jormungandr
7,076
708
27
3
2
131,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role