Player Matchup

Achilles
Achilles
ElNitoSmurf
Achilles
Level 18
God Stats
3W - 2L
1,545 SR
Queue Stats
41W - 38L
1,581 Elo+
Party 2
Arachne
Arachne
Lenny547
Arachne
Level 28
God Stats
13W - 7L
1,595 SR
Queue Stats
42W - 47L
1,434 Elo+
Solo
Discordia
Discordia
StickellPickle
Discordia
Level 16
God Stats
4W - 1L
1,630 SR
Queue Stats
38W - 29L
1,537 Elo+
Solo
Fenrir
Fenrir
Tovar6455
Fenrir
Level 26
God Stats
4W - 0L
1,459 SR
Queue Stats
38W - 39L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
chicharo24
Danzaburou
Level 44
God Stats
6W - 9L
1,493 SR
Queue Stats
112W - 134L
1,475 Elo+
Party 2
Team Averages
Level 26
1,544 SR
1,501 Elo+

VS

Team Averages
Level 25
1,525 SR
1,411 Elo+
Fenrir
Fenrir
FighterZ3827
Fenrir
Level 39
God Stats
36W - 27L
1,773 SR
Queue Stats
456W - 440L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
IBeWhipped
Cthulhu
Level 26
God Stats
9W - 8L
1,479 SR
Queue Stats
54W - 75L
1,349 Elo+
Party 1
Chaac
Chaac
McMuff3535
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 63L
1,258 Elo+
Party 1
Tiamat
Tiamat
Silentninja914
Tiamat
Level 13
God Stats
24W - 27L
1,404 SR
Queue Stats
40W - 45L
1,412 Elo+
Party 3
Neith
Neith
gdog2307
Neith
Level 29
God Stats
2W - 3L
1,469 SR
Queue Stats
20W - 13L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElNitoSmurf
Achilles
14
5 / 5 / 6
8,748
547
8,096
13,754
8,012
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Lenny547
Arachne
16
10 / 2 / 5
9,495
593
14,677
12,244
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
StickellPickle
Discordia
15
8 / 0 / 5
9,785
612
7,285
8,686
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tovar6455
Fenrir
12
2 / 2 / 7
7,210
451
2,193
10,463
8,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
chicharo24
Danzaburou
14
4 / 0 / 7
8,549
534
7,021
9,451
3,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 4 / 3
8,052
503
8,666
11,174
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
IBeWhipped
Cthulhu
11
2 / 6 / 2
7,011
438
8,680
12,472
11,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
11
0 / 6 / 2
6,529
408
1,674
9,754
4,767
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 0
7,108
444
4,542
7,612
3,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
gdog2307
Neith
12
2 / 7 / 1
7,227
452
4,783
9,567
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
29
Kills
9
9
Deaths
29
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
ElNitoSmurf
Achilles
5
5
6
1.6
L
Fenrir
4
4
3
1.38
L
Cthulhu
IBeWhipped
Cthulhu
2
6
2
0.5
W
Arachne
Lenny547
Arachne
10
2
5
6.25
L
Chaac
0
6
2
0.17
L
1
6
0
0.17
W
Discordia
StickellPickle
Discordia
8
0
5
10.5
W
Fenrir
Tovar6455
Fenrir
2
2
7
2.75
W
Danzaburou
chicharo24
Danzaburou
4
0
7
7.5
L
Neith
gdog2307
Neith
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
28,345
54,598
Taken
50,579
27,719
Mitigated
27,253
17,841
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ElNitoSmurf
Achilles
8,096
3,111
0
3,067
13,754
8,012
205
3,450
9,909
0
43,356
L
Fenrir
8,666
1,554
0
1,364
11,174
4,311
0
1,471
9,703
0
48,355
L
Cthulhu
IBeWhipped
Cthulhu
8,680
145
0
1,752
12,472
11,516
36
2,093
10,379
27,694
0
W
Arachne
Lenny547
Arachne
14,677
9,284
0
6,137
12,244
5,144
403
2,237
9,951
0
66,424
L
Chaac
1,674
249
0
1,950
9,754
4,767
418
49
9,705
0
19,219
L
4,542
914
0
562
7,612
3,865
828
2,294
5,318
35,119
0
W
Discordia
StickellPickle
Discordia
7,285
233
0
2,503
8,686
2,871
0
3,014
5,357
59,082
0
W
Fenrir
Tovar6455
Fenrir
2,193
553
150
630
10,463
8,499
356
2,398
7,996
0
13,141
W
Danzaburou
chicharo24
Danzaburou
7,021
4,372
0
5,354
9,451
3,193
733
2,117
7,334
0
64,987
L
Neith
gdog2307
Neith
4,783
2,887
0
1,411
9,567
2,794
0
1,378
8,189
0
34,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,787
Gold Earned
35,927
409
Minions Killed
318
0
Camps Cleared
0
1,577,173
Distance Traveled
1,367,980
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,748
547
84
5
0
324,009
2
L
Fenrir
8,052
503
80
5
0
287,148
4
L
Cthulhu
7,011
438
44
3
0
291,849
3
W
Arachne
9,495
593
101
6
0
326,193
7
L
Chaac
6,529
408
39
2
0
254,455
0
L
Tiamat
7,108
444
85
5
0
260,120
0
W
Discordia
9,785
612
101
6
0
318,852
6
W
Fenrir
7,210
451
22
1
0
314,329
0
W
Danzaburou
8,549
534
101
6
0
293,790
3
L
Neith
7,227
452
70
4
0
274,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role