Player Matchup

Ah Puch
Ah Puch
AirForceOx
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Guan Yu
Guan Yu
InfiniteRage94
Guan Yu
Level 9
God Stats
0W - 2L
1,561 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LMAC2211
Tsukuyomi
Level 8
God Stats
0W - 2L
1,504 SR
Queue Stats
0W - 5L
1,110 Elo+
Party 1
Team Averages
Level 14
1,522 SR
1,203 Elo+

VS

Team Averages
Level 44
1,508 SR
1,357 Elo+
Bastet
Bastet
 
Bastet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Skiimped
Hou Yi
Level 6
God Stats
2W - 0L
1,474 SR
Queue Stats
4W - 5L
1,256 Elo+
Party 2
Kukulkan
Kukulkan
vapegod42069420
Kukulkan
Level 29
God Stats
28W - 31L
1,551 SR
Queue Stats
80W - 168L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AirForceOx
Ah Puch
15
5 / 7 / 10
12,733
749
12,796
17,126
5,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
15 / 5 / 4
13,522
795
14,136
26,269
32,064
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
LMAC2211
Tsukuyomi
14
1 / 11 / 9
11,040
649
7,134
18,612
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 5 / 12
13,209
777
11,704
13,209
3,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Skiimped
Hou Yi
16
9 / 7 / 11
13,007
765
18,683
14,498
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
7 / 9 / 10
12,132
714
19,715
12,576
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
21
Kills
23
23
Deaths
21
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
5
12
2.6
L
Ah Puch
AirForceOx
Ah Puch
5
7
10
1.43
L
15
5
4
3.4
L
Tsukuyomi
LMAC2211
Tsukuyomi
1
11
9
0.5
W
Hou Yi
Skiimped
Hou Yi
9
7
11
2.07
W
Kukulkan
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
50,102
62,007
Taken
40,283
43,872
Mitigated
11,689
14,520
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,704
5,015
371
1,993
13,209
3,709
1,428
2,724
10,485
0
29,863
L
Ah Puch
AirForceOx
Ah Puch
12,796
872
0
1,266
17,126
5,923
0
6,836
9,864
33,519
0
L
14,136
2,141
2,768
7,433
26,269
32,064
119
6,702
19,177
0
25,316
L
Tsukuyomi
LMAC2211
Tsukuyomi
7,134
2,176
0
3,053
18,612
5,885
914
5,111
13,124
0
31,124
W
Hou Yi
Skiimped
Hou Yi
18,683
8,435
0
4,321
14,498
3,889
1,072
5,504
8,994
0
45,981
W
Kukulkan
19,715
1,329
0
1,293
12,576
4,091
159
4,927
7,649
56,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
38,348
143
Minions Killed
221
1
Camps Cleared
9
876,821
Distance Traveled
819,277
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,209
777
50
3
5
298,593
1
L
Ah Puch
12,733
749
67
4
0
289,608
1
L
Guan Yu
13,522
795
33
2
0
320,391
0
L
Tsukuyomi
11,040
649
43
3
1
266,822
2
W
Hou Yi
13,007
765
64
4
2
254,546
0
W
Kukulkan
12,132
714
107
6
2
266,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role