Player Matchup

Fafnir
Fafnir
HaremMC69
Fafnir
Level 23
God Stats
2W - 0L
1,501 SR
Queue Stats
34W - 26L
1,638 Elo+
Party 2
Camazotz
Camazotz
joaquinkch
Camazotz
Level 48
God Stats
2W - 1L
1,597 SR
Queue Stats
39W - 24L
1,615 Elo+
Party 2
Sylvanus
Sylvanus
kyockers
Sylvanus
Level 83
God Stats
5W - 7L
1,530 SR
Queue Stats
51W - 46L
1,496 Elo+
Party 2
Team Averages
Level 51
1,543 SR
1,583 Elo+

VS

Team Averages
Level 48
1,589 SR
1,381 Elo+
Odin
Odin
Aka JT5656
Odin
Level 104
God Stats
0W - 1L
1,713 SR
Queue Stats
271W - 356L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Gavinmills27
Kukulkan
Level 17
God Stats
4W - 6L
1,553 SR
Queue Stats
31W - 70L
1,247 Elo+
Party 1
Bacchus
Bacchus
hakimaa
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 192L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HaremMC69
Fafnir
14
3 / 2 / 19
12,188
762
8,776
17,250
25,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
joaquinkch
Camazotz
17
15 / 1 / 8
13,587
849
24,767
22,329
19,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
kyockers
Sylvanus
14
7 / 5 / 13
11,707
732
7,761
16,447
9,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 2
10,416
651
12,644
18,358
13,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Gavinmills27
Kukulkan
14
2 / 8 / 4
10,525
658
14,670
12,745
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
hakimaa
Bacchus
12
1 / 7 / 6
10,793
675
10,616
19,292
24,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
25
Kills
7
8
Deaths
25
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
L
Kukulkan
Gavinmills27
Kukulkan
2
8
4
0.5
W
Fafnir
HaremMC69
Fafnir
3
2
19
6.25
L
Bacchus
hakimaa
Bacchus
1
7
6
0.57
W
Camazotz
joaquinkch
Camazotz
15
1
8
19
W
Sylvanus
kyockers
Sylvanus
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,304
Damage
37,930
56,026
Taken
50,395
54,308
Mitigated
42,438
32,890
Healing
1,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,644
3,125
0
0
18,358
13,219
0
5,954
12,404
4,847
28,896
L
Kukulkan
Gavinmills27
Kukulkan
14,670
2,125
0
519
12,745
5,062
0
4,354
8,391
49,342
0
W
Fafnir
HaremMC69
Fafnir
8,776
3,426
782
5,147
17,250
25,556
133
8,355
8,695
27,082
0
L
Bacchus
hakimaa
Bacchus
10,616
2,188
0
956
19,292
24,157
56
6,012
13,280
17,612
0
W
Camazotz
joaquinkch
Camazotz
24,767
12,266
0
13,508
22,329
19,447
2,077
10,638
11,691
0
71,528
W
Sylvanus
kyockers
Sylvanus
7,761
1,669
7,097
6,356
16,447
9,305
747
8,905
7,542
25,166
4,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
31,734
153
Minions Killed
126
12
Camps Cleared
3
891,259
Distance Traveled
781,733
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,416
651
23
1
2
262,212
1
L
Kukulkan
10,525
658
87
5
1
245,293
0
W
Fafnir
12,188
762
36
2
1
279,838
2
L
Bacchus
10,793
675
16
1
0
274,228
0
W
Camazotz
13,587
849
66
4
7
339,024
3
W
Sylvanus
11,707
732
51
3
4
272,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role