Player Matchup

Hel
Hel
ELVerde2992
Hel
Level 43
God Stats
10W - 16L
1,219 SR
Queue Stats
137W - 168L
1,366 Elo+
Party 1
Bellona
Bellona
EightBitAlien
Bellona
Level 17
God Stats
4W - 6L
1,731 SR
Queue Stats
19W - 32L
1,262 Elo+
Party 2
Izanami
Izanami
HitMan197
Izanami
Level 45
God Stats
24W - 17L
1,539 SR
Queue Stats
145W - 174L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
OneAsianBoi420
Zhong Kui
Level 81
God Stats
2W - 3L
1,282 SR
Queue Stats
287W - 297L
1,429 Elo+
Party 2
Kali
Kali
elverde299
Kali
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 123L
1,365 Elo+
Party 1
Team Averages
Level 43
1,454 SR
1,360 Elo+

VS

Team Averages
Level 40
1,536 SR
1,414 Elo+
Erlang Shen
Erlang Shen
Razoraken
Erlang Shen
Level 26
God Stats
2W - 2L
1,564 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 3
Ymir
Ymir
Sebastian361
Ymir
Level 13
God Stats
2W - 2L
1,564 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 3
Poseidon
Poseidon
Uncivilizd
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 3
Chernobog
Chernobog
stevensonjohn
Chernobog
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 3
Camazotz
Camazotz
vios7
Camazotz
Level 46
God Stats
11W - 5L
1,551 SR
Queue Stats
44W - 65L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 11
11,330
453
10,683
16,606
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
19
4 / 2 / 9
12,332
493
15,280
15,966
11,598
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
HitMan197
Izanami
20
9 / 0 / 8
13,312
532
18,197
14,004
5,353
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
OneAsianBoi420
Zhong Kui
17
5 / 7 / 10
11,837
473
19,684
29,763
17,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 11
12,852
514
9,695
22,359
12,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Razoraken
Erlang Shen
18
2 / 4 / 5
11,699
468
14,725
19,579
15,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 6
9,766
391
7,934
23,491
27,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Poseidon
Uncivilizd
Poseidon
15
2 / 12 / 4
10,459
418
13,151
18,775
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
stevensonjohn
Chernobog
14
1 / 5 / 9
9,413
377
17,569
13,148
5,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
vios7
Camazotz
19
9 / 2 / 2
11,862
474
12,285
18,810
11,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
31
Kills
16
16
Deaths
31
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
W
Bellona
4
2
9
4.25
W
Izanami
HitMan197
Izanami
9
0
8
13
W
Zhong Kui
OneAsianBoi420
Zhong Kui
5
7
10
1.43
L
Erlang Shen
Razoraken
Erlang Shen
2
4
5
1.13
L
2
8
6
0.63
L
Poseidon
Uncivilizd
Poseidon
2
12
4
0.33
W
6
3
11
3.83
L
Chernobog
stevensonjohn
Chernobog
1
5
9
1.1
L
Camazotz
vios7
Camazotz
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,539
Damage
65,664
98,698
Taken
93,803
52,335
Mitigated
66,484
48,280
Healing
28,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,683
779
6,158
8,751
16,606
5,553
290
4,387
12,219
36,959
0
W
Bellona
15,280
3,460
0
6,986
15,966
11,598
292
2,068
13,898
0
70,302
W
Izanami
HitMan197
Izanami
18,197
12,540
0
6,108
14,004
5,353
5,733
3,279
10,725
0
116,905
W
Zhong Kui
OneAsianBoi420
Zhong Kui
19,684
1,615
10
12,946
29,763
17,414
928
11,663
18,100
67,060
0
L
Erlang Shen
Razoraken
Erlang Shen
14,725
6,194
0
8,512
19,579
15,130
607
1,928
17,609
0
81,227
L
7,934
1,526
0
3,236
23,491
27,018
215
8,061
14,977
31,028
0
L
Poseidon
Uncivilizd
Poseidon
13,151
1,467
329
3,195
18,775
7,931
1,336
9,518
9,138
54,318
2,141
W
9,695
4,761
0
7,321
22,359
12,417
586
3,173
19,186
0
80,565
L
Chernobog
stevensonjohn
Chernobog
17,569
6,737
0
3,119
13,148
5,030
873
4,635
8,329
0
61,795
L
Camazotz
vios7
Camazotz
12,285
3,920
0
9,763
18,810
11,375
0
5,245
13,383
0
83,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,663
Gold Earned
53,199
543
Minions Killed
515
0
Camps Cleared
0
2,368,187
Distance Traveled
2,174,869
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,330
453
53
2
0
478,826
3
W
Bellona
12,332
493
114
5
0
523,703
0
W
Izanami
13,312
532
190
8
0
454,538
1
W
Zhong Kui
11,837
473
81
3
0
381,885
4
L
Erlang Shen
11,699
468
152
6
0
431,681
10
L
Ymir
9,766
391
49
2
0
419,410
1
L
Poseidon
10,459
418
97
4
0
397,692
1
W
Kali
12,852
514
105
4
0
529,235
9
L
Chernobog
9,413
377
86
3
0
420,011
2
L
Camazotz
11,862
474
131
5
0
506,075
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role