Player Matchup

Charybdis
Charybdis
BobbyMOJO0814
Charybdis
Level 45
God Stats
6W - 6L
1,453 SR
Queue Stats
361W - 428L
1,293 Elo+
Party 3
Set
Set
Chxsire
Set
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 11L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
DOWxTechN9ne
Nu Wa
Level 46
God Stats
10W - 8L
1,450 SR
Queue Stats
339W - 390L
1,294 Elo+
Party 3
Ares
Ares
Squixds
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
lnvicti
Gilgamesh
Level 48
God Stats
31W - 25L
1,606 SR
Queue Stats
171W - 184L
1,454 Elo+
Party 2
Team Averages
Level 42
1,502 SR
1,381 Elo+

VS

Team Averages
Level 95
1,450 SR
1,456 Elo+
Set
Set
ANXG EQUINOX
Set
Level 139
God Stats
4W - 5L
1,389 SR
Queue Stats
62W - 60L
1,541 Elo+
Party 1
Neith
Neith
EZ0777
Neith
Level 42
God Stats
13W - 11L
1,417 SR
Queue Stats
79W - 71L
1,447 Elo+
Party 1
Poseidon
Poseidon
Future Lynxx
Poseidon
Level 122
God Stats
4W - 5L
1,570 SR
Queue Stats
102W - 89L
1,478 Elo+
Party 1
Bacchus
Bacchus
LocoMosquito8X
Bacchus
Level 107
God Stats
4W - 3L
1,579 SR
Queue Stats
57W - 50L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
robo z omega93
Nu Wa
Level 66
God Stats
2W - 1L
1,293 SR
Queue Stats
51W - 54L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BobbyMOJO0814
Charybdis
14
0 / 8 / 4
9,252
386
6,300
19,339
6,934
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Set
17
9 / 6 / 3
11,369
474
14,802
24,570
9,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 10 / 0
9,428
393
18,556
21,479
7,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Squixds
Ares
16
3 / 3 / 5
9,651
402
4,184
17,910
16,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
lnvicti
Gilgamesh
16
3 / 9 / 2
10,721
447
10,141
21,718
19,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 13
13,376
557
17,039
19,517
11,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
EZ0777
Neith
16
5 / 5 / 6
11,078
462
16,339
17,093
6,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Future Lynxx
Poseidon
20
14 / 3 / 8
14,902
621
21,791
18,309
6,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 8
10,569
440
8,788
20,569
21,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 5 / 15
11,955
498
17,185
11,305
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
20
Kills
36
36
Deaths
21
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
11
3
13
5.83
L
Charybdis
BobbyMOJO0814
Charybdis
0
8
4
0.25
L
Set
9
6
3
1.75
L
5
10
0
0.5
W
Neith
EZ0777
Neith
5
5
6
1.6
W
Poseidon
Future Lynxx
Poseidon
14
3
8
6
W
2
5
8
1.2
L
Ares
Squixds
Ares
3
3
5
1.83
L
Gilgamesh
lnvicti
Gilgamesh
3
9
2
0.44
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,983
Damage
81,142
105,016
Taken
86,793
60,262
Mitigated
50,760
16,866
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,039
8,949
0
5,171
19,517
11,385
287
6,939
12,578
0
114,568
L
Charybdis
BobbyMOJO0814
Charybdis
6,300
3,457
0
4,523
19,339
6,934
933
7,399
11,914
0
58,618
L
Set
14,802
7,438
0
3,901
24,570
9,695
0
12,062
12,238
0
79,314
L
18,556
4,036
117
4,367
21,479
7,711
8
8,570
12,805
53,610
0
W
Neith
EZ0777
Neith
16,339
4,750
0
4,430
17,093
6,787
738
3,705
13,388
0
66,109
W
Poseidon
Future Lynxx
Poseidon
21,791
2,943
0
8,449
18,309
6,820
2,134
4,190
14,119
119,863
0
W
8,788
1,071
2,009
3,903
20,569
21,587
18
3,098
17,471
28,249
0
L
Ares
Squixds
Ares
4,184
251
8
2,180
17,910
16,372
363
8,336
9,464
28,108
0
L
Gilgamesh
lnvicti
Gilgamesh
10,141
1,740
0
1,770
21,718
19,550
0
10,635
10,648
0
61,067
W
17,185
5,626
0
500
11,305
4,181
2,331
5,168
6,137
52,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
61,880
412
Minions Killed
519
0
Camps Cleared
0
2,080,232
Distance Traveled
2,271,413
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,376
557
151
6
0
542,848
3
L
Charybdis
9,252
386
113
5
0
384,997
1
L
Set
11,369
474
97
4
0
469,937
2
L
Nu Wa
9,428
393
58
2
0
354,583
5
W
Neith
11,078
462
90
4
0
397,807
7
W
Poseidon
14,902
621
179
7
0
449,334
7
W
Bacchus
10,569
440
33
1
0
456,438
10
L
Ares
9,651
402
35
1
0
421,866
0
L
Gilgamesh
10,721
447
109
5
0
448,849
4
W
Nu Wa
11,955
498
66
3
0
424,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role