Player Matchup

Kukulkan
Kukulkan
AyoK47
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Neith
Neith
DAREMAKE
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
945 Elo+
Party 3
Guan Yu
Guan Yu
InSuPeraBleS
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
945 Elo+
Party 3
Ymir
Ymir
Rubberstuckky
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Thor
Thor
TheVrau
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
976 Elo+
Party 3
Team Averages
Level 3
1,500 SR
1,108 Elo+

VS

Team Averages
Level 26
1,417 SR
1,384 Elo+
Cthulhu
Cthulhu
B4K3Rxx
Cthulhu
Level 29
God Stats
4W - 1L
1,502 SR
Queue Stats
77W - 80L
1,399 Elo+
Solo
Amaterasu
Amaterasu
Infiium
Amaterasu
Level 7
God Stats
16W - 18L
1,680 SR
Queue Stats
34W - 49L
1,293 Elo+
Party 1
Chernobog
Chernobog
MenthalJuulpods
Chernobog
Level 27
God Stats
2W - 1L
1,270 SR
Queue Stats
81W - 104L
1,359 Elo+
Party 1
Arachne
Arachne
SenorDommy
Arachne
Level 25
God Stats
25W - 14L
1,509 SR
Queue Stats
58W - 45L
1,443 Elo+
Party 1
Raijin
Raijin
UmberTrousers
Raijin
Level 41
God Stats
6W - 10L
1,123 SR
Queue Stats
158W - 177L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyoK47
Kukulkan
11
2 / 8 / 3
7,120
445
6,405
10,670
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
DAREMAKE
Neith
10
2 / 6 / 4
7,139
446
5,808
9,287
2,771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
InSuPeraBleS
Guan Yu
12
3 / 6 / 1
6,986
437
4,245
10,681
4,423
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 7 / 4
7,331
458
3,742
14,584
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
TheVrau
Thor
12
2 / 6 / 4
7,654
478
4,853
10,221
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B4K3Rxx
Cthulhu
11
2 / 6 / 3
7,437
465
4,475
12,671
8,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Infiium
Amaterasu
13
2 / 1 / 2
8,372
523
2,875
6,429
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
MenthalJuulpods
Chernobog
12
4 / 1 / 10
8,242
515
7,085
6,868
2,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
SenorDommy
Arachne
17
16 / 1 / 5
11,048
691
11,831
10,516
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
9 / 1 / 8
9,967
623
12,100
9,207
3,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
10
Kills
33
33
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AyoK47
Kukulkan
2
8
3
0.44
W
Cthulhu
B4K3Rxx
Cthulhu
2
6
3
0.58
L
Neith
DAREMAKE
Neith
2
6
4
0.67
L
Guan Yu
InSuPeraBleS
Guan Yu
3
6
1
0.58
W
Amaterasu
Infiium
Amaterasu
2
1
2
3
W
Chernobog
MenthalJuulpods
Chernobog
4
1
10
9
L
1
7
4
0.43
W
Arachne
SenorDommy
Arachne
16
1
5
18.5
L
Thor
TheVrau
Thor
2
6
4
0.67
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
38,366
55,443
Taken
45,691
28,166
Mitigated
22,721
9,232
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AyoK47
Kukulkan
6,405
1,709
0
0
10,670
3,565
520
6,358
4,312
34,657
0
W
Cthulhu
B4K3Rxx
Cthulhu
4,475
719
286
1,701
12,671
8,540
1,035
3,418
9,219
19,074
0
L
Neith
DAREMAKE
Neith
5,808
3,298
0
2,378
9,287
2,771
937
2,684
6,603
0
26,761
L
Guan Yu
InSuPeraBleS
Guan Yu
4,245
1,278
285
2,738
10,681
4,423
724
2,410
8,271
0
22,869
W
Amaterasu
Infiium
Amaterasu
2,875
1,676
0
1,944
6,429
3,946
2,571
372
6,041
0
24,751
W
Chernobog
MenthalJuulpods
Chernobog
7,085
4,085
0
1,644
6,868
2,013
4,127
1,859
4,961
0
31,754
L
3,742
1,110
0
2,255
14,584
13,041
603
3,814
10,770
20,510
0
W
Arachne
SenorDommy
Arachne
11,831
8,369
0
3,327
10,516
4,630
2,203
1,034
9,438
0
67,518
L
Thor
TheVrau
Thor
4,853
1,068
0
1,576
10,221
4,366
0
1,309
8,912
0
43,173
W
12,100
1,332
0
3,127
9,207
3,592
3,661
3,184
5,885
61,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
45,066
256
Minions Killed
361
0
Camps Cleared
0
1,325,066
Distance Traveled
1,556,134
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,120
445
65
4
0
252,248
1
W
Cthulhu
7,437
465
51
3
0
262,604
3
L
Neith
7,139
446
64
4
0
257,519
1
L
Guan Yu
6,986
437
27
2
0
287,770
1
W
Amaterasu
8,372
523
47
3
0
338,101
1
W
Chernobog
8,242
515
46
3
0
301,938
1
L
Ymir
7,331
458
32
2
0
252,338
1
W
Arachne
11,048
691
116
7
0
366,619
0
L
Thor
7,654
478
68
4
0
275,191
0
W
Raijin
9,967
623
101
6
0
286,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role