Player Matchup

Izanami
Izanami
IP Ste1n
Izanami
Level 28
God Stats
72W - 64L
1,623 SR
Queue Stats
437W - 512L
1,496 Elo+
Solo
Geb
Geb
TR_KingDoood
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,639 Elo+
Party 1
Cabrakan
Cabrakan
Thehenrys
Cabrakan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 66L
1,467 Elo+
Party 1
Ares
Ares
Themexicinoo
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,604 Elo+
Solo
Jormungandr
Jormungandr
squidshark6
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,499 Elo+
Solo
Team Averages
Level 31
1,525 SR
1,541 Elo+

VS

Team Averages
Level 24
1,562 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Eman0311CAR
Skadi
Level 28
God Stats
18W - 17L
1,686 SR
Queue Stats
431W - 402L
1,575 Elo+
Solo
Bellona
Bellona
Rex13133
Bellona
Level 28
God Stats
6W - 5L
1,574 SR
Queue Stats
15W - 19L
1,458 Elo+
Solo
Chang'e
Chang'e
kimberry1
Chang'e
Level 29
God Stats
47W - 29L
1,597 SR
Queue Stats
119W - 101L
1,549 Elo+
Solo
Arachne
Arachne
pietrokks
Arachne
Level 29
God Stats
4W - 1L
1,450 SR
Queue Stats
124W - 143L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IP Ste1n
Izanami
13
1 / 4 / 4
9,048
452
6,609
12,040
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 2
9,676
484
7,415
13,324
8,567
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
Thehenrys
Cabrakan
16
4 / 5 / 3
10,327
516
13,470
19,167
10,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 18 / 1
6,709
335
3,116
20,953
10,404
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
squidshark6
Jormungandr
10
0 / 13 / 3
7,395
370
2,394
19,296
10,923
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
9 / 2 / 14
11,737
587
13,886
15,052
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 2 / 8
12,432
622
15,460
15,153
5,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Rex13133
Bellona
16
5 / 2 / 4
11,527
576
9,085
13,959
8,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
kimberry1
Chang'e
17
8 / 3 / 4
12,122
606
11,311
19,391
8,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
pietrokks
Arachne
18
8 / 0 / 14
12,769
638
10,220
11,956
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
8
Kills
43
45
Deaths
9
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
2
14
8
W
13
2
8
8.5
L
Izanami
IP Ste1n
Izanami
1
4
4
0.75
W
Bellona
Rex13133
Bellona
5
2
4
3.5
L
2
5
2
0.6
L
Cabrakan
Thehenrys
Cabrakan
4
5
3
1.1
L
1
18
1
0.08
W
Chang'e
kimberry1
Chang'e
8
3
4
3.33
W
Arachne
pietrokks
Arachne
8
0
14
15
L
Jormungandr
squidshark6
Jormungandr
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,004
Damage
59,962
84,780
Taken
75,511
44,714
Mitigated
32,939
8,519
Healing
42,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,886
2,803
6,106
7,050
15,052
5,196
643
4,636
10,236
65,232
0
W
15,460
8,615
0
3,591
15,153
5,790
6,176
6,514
8,351
0
104,031
L
Izanami
IP Ste1n
Izanami
6,609
4,557
0
2,472
12,040
3,907
411
4,692
7,348
0
55,996
W
Bellona
Rex13133
Bellona
9,085
4,146
45
4,413
13,959
8,647
1,754
7,990
5,691
0
60,134
L
7,415
413
0
1,232
13,324
8,567
802
1,635
11,689
44,916
0
L
Cabrakan
Thehenrys
Cabrakan
13,470
1,222
96
4,657
19,167
10,913
79
5,997
13,170
49,577
0
L
3,116
380
0
62
20,953
10,404
0
6,891
14,062
16,723
0
W
Chang'e
kimberry1
Chang'e
11,311
1,805
2,758
12,495
19,391
8,327
3,707
4,177
15,060
76,295
0
W
Arachne
pietrokks
Arachne
10,220
7,692
0
6,031
11,956
4,979
4,528
5,595
6,195
0
86,216
L
Jormungandr
squidshark6
Jormungandr
2,394
889
0
0
19,296
10,923
399
5,982
13,314
23,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
60,587
335
Minions Killed
607
0
Camps Cleared
0
1,562,429
Distance Traveled
1,922,127
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,737
587
98
5
0
382,685
5
W
Skadi
12,432
622
132
7
0
351,650
4
L
Izanami
9,048
452
113
6
0
229,908
0
W
Bellona
11,527
576
120
6
0
365,401
1
L
Geb
9,676
484
75
4
0
353,108
0
L
Cabrakan
10,327
516
88
4
0
365,253
3
L
Ares
6,709
335
20
1
0
328,829
0
W
Chang'e
12,122
606
130
7
0
371,037
1
W
Arachne
12,769
638
127
6
0
451,354
6
L
Jormungandr
7,395
370
39
2
0
285,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role