Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Tragedy
Anubis
Level 85
God Stats
4W - 1L
1,684 SR
Queue Stats
39W - 15L
1,716 Elo+
Party 1
Hercules
Hercules
billcosbypills
Hercules
Level 29
God Stats
9W - 7L
1,585 SR
Queue Stats
91W - 95L
1,479 Elo+
Party 1
Team Averages
Level 46
1,590 SR
1,565 Elo+

VS

Team Averages
Level 57
1,579 SR
1,514 Elo+
Jormungandr
Jormungandr
GreasyPhil507
Jormungandr
Level 87
God Stats
9W - 8L
1,613 SR
Queue Stats
52W - 42L
1,502 Elo+
Party 2
Skadi
Skadi
GreasyTambo
Skadi
Level 55
God Stats
12W - 9L
1,525 SR
Queue Stats
12W - 10L
1,549 Elo+
Party 2
Janus
Janus
taylornerd
Janus
Level 29
God Stats
0W - 1L
1,599 SR
Queue Stats
8W - 10L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 2 / 13
11,411
713
9,775
12,500
10,309
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Tragedy
Anubis
17
15 / 0 / 8
12,738
796
24,570
13,310
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
4 / 2 / 13
10,664
667
5,238
18,529
22,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GreasyPhil507
Jormungandr
11
2 / 9 / 1
9,153
572
7,885
20,909
20,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 1
8,837
552
13,493
9,214
2,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
11
0 / 12 / 2
8,403
525
7,773
14,503
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
25
Kills
4
4
Deaths
25
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
13
6.25
L
Jormungandr
GreasyPhil507
Jormungandr
2
9
1
0.28
L
2
4
1
0.63
W
Anubis
Tragedy
Anubis
15
0
8
19
W
Hercules
4
2
13
5.25
L
Janus
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,583
Damage
29,151
44,339
Taken
44,626
40,158
Mitigated
29,096
13,996
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,775
1,002
0
624
12,500
10,309
155
5,107
7,393
184
32,144
L
Jormungandr
GreasyPhil507
Jormungandr
7,885
831
206
1,201
20,909
20,856
0
10,162
10,747
18,521
0
L
13,493
7,371
524
1,666
9,214
2,184
0
6,560
2,654
0
30,176
W
Anubis
Tragedy
Anubis
24,570
1,004
0
8,209
13,310
7,232
1,802
5,702
7,608
79,311
0
W
Hercules
5,238
999
699
4,464
18,529
22,617
36
5,168
13,361
0
14,947
L
Janus
7,773
416
137
907
14,503
6,056
0
8,182
6,321
16,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
26,393
181
Minions Killed
73
11
Camps Cleared
1
839,898
Distance Traveled
720,620
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,411
713
53
3
3
294,080
4
L
Jormungandr
9,153
572
25
2
0
219,146
0
L
Skadi
8,837
552
30
2
1
271,223
5
W
Anubis
12,738
796
112
7
7
264,904
1
W
Hercules
10,664
667
16
1
1
280,914
2
L
Janus
8,403
525
18
1
0
230,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role