Player Matchup

Nemesis
Nemesis
Mikdidy
Nemesis
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 157L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
SchmiddyWhop
Nu Wa
Level 33
God Stats
4W - 4L
1,176 SR
Queue Stats
115W - 98L
1,361 Elo+
Party 1
Skadi
Skadi
Sp00kylexx
Skadi
Level 21
God Stats
12W - 10L
1,421 SR
Queue Stats
80W - 77L
1,299 Elo+
Party 1
Team Averages
Level 46
1,365 SR
1,353 Elo+

VS

Team Averages
Level 64
1,389 SR
1,298 Elo+
Arachne
Arachne
Dark_Reaper2-6
Arachne
Level 49
God Stats
3W - 6L
1,366 SR
Queue Stats
107W - 151L
1,336 Elo+
Solo
Heimdallr
Heimdallr
kirito330
Heimdallr
Level 8
God Stats
1W - 5L
1,415 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Vulcan
Vulcan
pmasatrick
Vulcan
Level 135
God Stats
9W - 12L
1,386 SR
Queue Stats
101W - 193L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mikdidy
Nemesis
17
6 / 6 / 9
13,773
689
11,395
15,987
6,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 8
13,209
660
17,100
16,307
5,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
16
4 / 4 / 11
13,097
655
14,432
14,202
4,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
11,690
585
8,420
17,208
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
kirito330
Heimdallr
17
8 / 2 / 5
13,077
654
17,028
17,059
6,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
pmasatrick
Vulcan
14
3 / 7 / 8
11,906
595
15,986
15,650
5,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
16
Kills
14
14
Deaths
16
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Nemesis
Mikdidy
Nemesis
6
6
9
1.75
W
6
4
8
2.5
W
Skadi
4
4
11
2.38
L
Heimdallr
kirito330
Heimdallr
8
2
5
5.25
L
Vulcan
pmasatrick
Vulcan
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,927
Damage
41,434
46,496
Taken
49,917
16,393
Mitigated
19,277
14,808
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,420
6,385
0
2,729
17,208
6,752
0
5,144
12,064
0
24,549
W
Nemesis
Mikdidy
Nemesis
11,395
4,152
0
3,884
15,987
6,503
1,372
2,644
13,343
0
45,199
W
17,100
4,365
154
8,289
16,307
5,414
769
6,786
9,521
74,512
0
W
Skadi
14,432
3,824
461
2,020
14,202
4,476
799
7,203
6,999
0
43,656
L
Heimdallr
kirito330
Heimdallr
17,028
10,258
0
6,410
17,059
6,883
1,025
5,889
11,170
0
67,615
L
Vulcan
pmasatrick
Vulcan
15,986
5,591
0
1,461
15,650
5,642
314
6,536
9,114
61,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
36,673
263
Minions Killed
249
9
Camps Cleared
9
1,042,592
Distance Traveled
989,088
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,690
585
33
2
6
351,834
2
W
Nemesis
13,773
689
73
4
6
378,746
0
W
Nu Wa
13,209
660
120
6
2
327,324
3
W
Skadi
13,097
655
70
4
1
336,522
0
L
Heimdallr
13,077
654
119
6
1
343,095
3
L
Vulcan
11,906
595
97
5
2
294,159
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role