Player Matchup

Charybdis
Charybdis
GiyuTomioka58
Charybdis
Level 29
God Stats
8W - 4L
1,483 SR
Queue Stats
16W - 8L
1,502 Elo+
Solo
Cerberus
Cerberus
like_Mike_420
Cerberus
Level 29
God Stats
17W - 30L
1,502 SR
Queue Stats
93W - 135L
1,323 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sixgoddadbod
Tsukuyomi
Level 65
God Stats
1W - 1L
1,567 SR
Queue Stats
53W - 54L
1,371 Elo+
Party 2
Team Averages
Level 41
1,517 SR
1,399 Elo+

VS

Team Averages
Level 12
1,340 SR
1,284 Elo+
Tiamat
Tiamat
PostAlone01
Tiamat
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 15L
1,139 Elo+
Party 1
Bellona
Bellona
SweetFraustin
Bellona
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 23L
1,332 Elo+
Solo
Ah Puch
Ah Puch
lanahoodes
Ah Puch
Level 13
God Stats
0W - 2L
1,260 SR
Queue Stats
89W - 134L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GiyuTomioka58
Charybdis
15
9 / 3 / 6
12,054
709
14,095
13,987
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
like_Mike_420
Cerberus
15
6 / 3 / 11
11,292
664
12,660
17,851
17,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
sixgoddadbod
Tsukuyomi
16
4 / 3 / 12
11,580
681
15,254
14,405
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 3 / 6
10,137
596
4,028
9,579
14,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
15
4 / 8 / 4
11,970
704
12,578
20,423
12,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
lanahoodes
Ah Puch
15
4 / 8 / 5
11,347
667
16,874
18,089
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
9
9
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GiyuTomioka58
Charybdis
9
3
6
4
L
Tiamat
1
3
6
1.33
L
Bellona
4
8
4
0.75
L
Ah Puch
lanahoodes
Ah Puch
4
8
5
0.81
W
Cerberus
like_Mike_420
Cerberus
6
3
11
3.83
W
Tsukuyomi
sixgoddadbod
Tsukuyomi
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,009
Damage
33,480
46,243
Taken
48,091
28,306
Mitigated
31,632
3,705
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GiyuTomioka58
Charybdis
14,095
11,226
0
0
13,987
5,199
1,695
6,706
6,855
0
41,770
L
Tiamat
4,028
755
0
1,262
9,579
14,665
165
2,291
7,288
17,411
0
L
Bellona
12,578
2,198
0
2,105
20,423
12,169
590
5,674
14,749
0
25,311
L
Ah Puch
lanahoodes
Ah Puch
16,874
1,875
597
4,744
18,089
4,798
592
5,251
12,838
48,824
0
W
Cerberus
like_Mike_420
Cerberus
12,660
253
0
2,078
17,851
17,127
181
7,123
10,390
26,824
0
W
Tsukuyomi
sixgoddadbod
Tsukuyomi
15,254
3,339
0
1,627
14,405
5,980
701
6,373
7,651
0
60,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
33,454
250
Minions Killed
140
9
Camps Cleared
4
912,892
Distance Traveled
776,853
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,054
709
95
6
2
271,726
0
L
Tiamat
10,137
596
27
2
1
244,441
5
L
Bellona
11,970
704
32
2
0
277,651
1
L
Ah Puch
11,347
667
81
5
3
254,761
1
W
Cerberus
11,292
664
40
2
1
316,476
2
W
Tsukuyomi
11,580
681
115
7
6
324,690
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role