Player Matchup

Ao Kuang
Ao Kuang
HemlockVale
Ao Kuang
Level 16
God Stats
2W - 3L
1,395 SR
Queue Stats
8W - 10L
1,330 Elo+
Party 2
Anhur
Anhur
TheJomah
Anhur
Level 67
God Stats
5W - 3L
1,620 SR
Queue Stats
45W - 49L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
redbeaniebun
Jormungandr
Level 24
God Stats
18W - 20L
1,369 SR
Queue Stats
22W - 31L
1,266 Elo+
Party 2
Team Averages
Level 36
1,461 SR
1,361 Elo+

VS

Team Averages
Level 68
1,546 SR
1,355 Elo+
Cthulhu
Cthulhu
MochaBeret57650
Cthulhu
Level 26
God Stats
11W - 4L
1,596 SR
Queue Stats
214W - 165L
1,379 Elo+
Party 1
Neith
Neith
OGKublaKhan
Neith
Level 89
God Stats
14W - 21L
1,555 SR
Queue Stats
363W - 422L
1,334 Elo+
Party 1
Sol
Sol
SSDDTwiggy80
Sol
Level 88
God Stats
11W - 13L
1,487 SR
Queue Stats
508W - 635L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HemlockVale
Ao Kuang
11
4 / 4 / 6
7,608
761
5,956
8,925
2,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
TheJomah
Anhur
11
6 / 4 / 5
8,127
813
5,297
8,815
2,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
redbeaniebun
Jormungandr
11
2 / 2 / 4
7,523
752
4,252
9,751
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 1
8,865
887
7,754
13,607
12,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 5 / 6
7,682
768
6,304
8,269
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 5
7,724
772
7,580
6,809
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
10
10
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
HemlockVale
Ao Kuang
4
4
6
1.75
W
6
4
1
1.63
W
2
5
6
1
W
2
4
5
1.13
L
Anhur
TheJomah
Anhur
6
4
5
2.13
L
Jormungandr
redbeaniebun
Jormungandr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,505
Damage
21,638
27,491
Taken
28,685
10,780
Mitigated
17,205
6,606
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
HemlockVale
Ao Kuang
5,956
1,558
0
2,021
8,925
2,940
0
4,574
4,057
14,582
0
W
7,754
864
316
2,851
13,607
12,111
480
4,778
8,829
21,333
0
W
6,304
3,385
0
1,232
8,269
2,921
1,741
2,459
5,810
0
24,684
W
7,580
1,999
0
2,016
6,809
2,173
674
3,362
3,447
24,678
3,509
L
Anhur
TheJomah
Anhur
5,297
2,476
0
594
8,815
2,863
0
3,829
4,605
0
17,207
L
Jormungandr
redbeaniebun
Jormungandr
4,252
472
0
3,991
9,751
4,977
0
5,733
3,718
14,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,258
Gold Earned
24,271
65
Minions Killed
118
3
Camps Cleared
5
523,024
Distance Traveled
526,573
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,608
761
19
2
2
183,811
0
W
Cthulhu
8,865
887
34
3
0
194,293
1
W
Neith
7,682
768
40
4
2
158,572
0
W
Sol
7,724
772
44
4
3
173,708
0
L
Anhur
8,127
813
32
3
1
161,838
0
L
Jormungandr
7,523
752
14
1
0
177,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role