Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BiggM_M99
Morgan Le Fay
Level 110
God Stats
9W - 8L
1,619 SR
Queue Stats
43W - 35L
1,486 Elo+
Party 2
Merlin
Merlin
Lord-Drakkon96
Merlin
Level 95
God Stats
2W - 10L
1,326 SR
Queue Stats
515W - 491L
1,450 Elo+
Solo
Charybdis
Charybdis
Mac_WOLF31
Charybdis
Level 109
God Stats
16W - 22L
1,530 SR
Queue Stats
137W - 125L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
faithie11
Aphrodite
Level 106
God Stats
9W - 9L
1,524 SR
Queue Stats
172W - 138L
1,485 Elo+
Party 3
Team Averages
Level 102
1,500 SR
1,474 Elo+

VS

Team Averages
Level 106
1,523 SR
1,437 Elo+
Hades
Hades
Jhedarck
Hades
Level 67
God Stats
36W - 16L
1,709 SR
Queue Stats
99W - 122L
1,445 Elo+
Party 1
Athena
Athena
Spikevm
Athena
Level 104
God Stats
47W - 38L
1,517 SR
Queue Stats
336W - 376L
1,426 Elo+
Party 1
Charybdis
Charybdis
emiliodeme
Charybdis
Level 129
God Stats
11W - 15L
1,375 SR
Queue Stats
386W - 431L
1,438 Elo+
Party 1
Discordia
Discordia
merlinpk09
Discordia
Level 129
God Stats
5W - 4L
1,418 SR
Queue Stats
494W - 533L
1,421 Elo+
Party 1
Arachne
Arachne
xCloUTch
Arachne
Level 99
God Stats
7W - 0L
1,598 SR
Queue Stats
325W - 339L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 3 / 0
6,512
543
2,663
8,472
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
BiggM_M99
Morgan Le Fay
10
1 / 2 / 2
6,235
520
2,649
5,136
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 1
5,935
495
1,662
5,096
2,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Mac_WOLF31
Charybdis
9
4 / 2 / 1
5,969
497
6,853
7,752
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
faithie11
Aphrodite
9
0 / 1 / 3
5,821
485
2,330
5,563
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jhedarck
Hades
13
1 / 2 / 4
7,343
612
3,757
6,797
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Spikevm
Athena
9
0 / 3 / 3
5,885
490
2,009
8,013
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
emiliodeme
Charybdis
10
0 / 1 / 1
5,596
466
1,891
5,675
1,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
merlinpk09
Discordia
12
3 / 0 / 3
7,070
589
6,371
3,030
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
xCloUTch
Arachne
12
6 / 1 / 3
7,195
600
5,896
7,778
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
10
10
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Morgan Le Fay
BiggM_M99
Morgan Le Fay
1
2
2
1
W
Hades
Jhedarck
Hades
1
2
4
1.5
L
1
2
1
0.75
L
Charybdis
Mac_WOLF31
Charybdis
4
2
1
2.25
W
Athena
Spikevm
Athena
0
3
3
0.5
W
Charybdis
emiliodeme
Charybdis
0
1
1
0.5
L
Aphrodite
faithie11
Aphrodite
0
1
3
1.5
W
Discordia
merlinpk09
Discordia
3
0
3
4.5
W
Arachne
xCloUTch
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
19,924
32,019
Taken
31,293
14,341
Mitigated
13,884
14,152
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,663
718
0
3,756
8,472
3,561
0
2,265
6,119
0
44,971
L
Morgan Le Fay
BiggM_M99
Morgan Le Fay
2,649
298
0
1,253
5,136
1,792
0
2,421
2,387
30,957
0
W
Hades
Jhedarck
Hades
3,757
375
17
3,103
6,797
3,185
480
2,015
4,782
41,166
0
L
1,662
141
31
1,790
5,096
2,301
0
2,300
2,796
30,251
0
L
Charybdis
Mac_WOLF31
Charybdis
6,853
3,911
0
1,926
7,752
2,537
781
2,468
5,141
0
27,498
W
Athena
Spikevm
Athena
2,009
87
344
2,017
8,013
5,018
0
1,422
6,591
16,601
0
W
Charybdis
emiliodeme
Charybdis
1,891
1,211
0
1,292
5,675
1,326
0
857
4,818
0
34,921
L
Aphrodite
faithie11
Aphrodite
2,330
554
1,907
3,489
5,563
4,150
266
2,052
3,439
19,796
0
W
Discordia
merlinpk09
Discordia
6,371
0
0
1,182
3,030
1,071
0
684
2,346
38,826
0
W
Arachne
xCloUTch
Arachne
5,896
3,993
0
2,433
7,778
3,284
0
1,703
6,075
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
33,089
312
Minions Killed
350
0
Camps Cleared
0
1,011,462
Distance Traveled
1,194,217
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,512
543
93
8
0
229,838
2
L
Morgan Le Fay
6,235
520
71
6
0
230,709
2
W
Hades
7,343
612
112
9
0
210,839
1
L
Merlin
5,935
495
64
5
0
147,318
2
L
Charybdis
5,969
497
51
4
0
205,502
3
W
Athena
5,885
490
28
2
0
229,524
6
W
Charybdis
5,596
466
66
6
0
203,554
2
L
Aphrodite
5,821
485
33
3
0
198,095
2
W
Discordia
7,070
589
85
7
0
259,146
4
W
Arachne
7,195
600
59
5
0
291,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role