Player Matchup

Neith
Neith
Chapeckk
Neith
Level 29
God Stats
2W - 1L
1,487 SR
Queue Stats
10W - 8L
1,327 Elo+
Solo
Sylvanus
Sylvanus
DancingYurtle82
Sylvanus
Level 28
God Stats
36W - 30L
1,636 SR
Queue Stats
184W - 204L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Ghostprone98
Kukulkan
Level 16
God Stats
11W - 10L
1,597 SR
Queue Stats
13W - 14L
1,427 Elo+
Solo
Serqet
Serqet
KingZeplin
Serqet
Level 16
God Stats
2W - 1L
1,317 SR
Queue Stats
4W - 4L
1,311 Elo+
Solo
Fenrir
Fenrir
TobyKeithFan
Fenrir
Level 25
God Stats
2W - 1L
1,438 SR
Queue Stats
33W - 22L
1,590 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,413 Elo+

VS

Team Averages
Level 19
1,488 SR
1,435 Elo+
Kuzenbo
Kuzenbo
Big0LVikinSauce
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
G2 E Goga
Morgan Le Fay
Level 29
God Stats
42W - 47L
1,485 SR
Queue Stats
215W - 197L
1,403 Elo+
Solo
Hel
Hel
Vluxmea
Hel
Level 23
God Stats
8W - 8L
1,438 SR
Queue Stats
74W - 55L
1,372 Elo+
Solo
Loki
Loki
Vullier
Loki
Level 21
God Stats
1W - 2L
1,693 SR
Queue Stats
53W - 47L
1,505 Elo+
Solo
Bellona
Bellona
北凉李义山
Bellona
Level 5
God Stats
2W - 2L
1,322 SR
Queue Stats
6W - 4L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chapeckk
Neith
12
1 / 3 / 2
7,451
466
2,826
7,421
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
2 / 2 / 6
8,051
503
3,373
9,696
5,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Ghostprone98
Kukulkan
14
5 / 3 / 5
9,241
578
11,070
7,832
2,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
KingZeplin
Serqet
12
2 / 1 / 0
7,669
479
2,968
5,905
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
19 / 1 / 0
11,244
703
14,383
13,910
6,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,712
420
4,146
13,051
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
G2 E Goga
Morgan Le Fay
14
2 / 6 / 0
8,530
533
3,241
9,936
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
12
1 / 7 / 3
7,440
465
6,790
10,911
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Vullier
Loki
12
5 / 6 / 2
8,234
515
5,077
11,523
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,587
474
2,614
8,420
6,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
29
Kills
10
10
Deaths
29
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Neith
Chapeckk
Neith
1
3
2
0.67
W
Sylvanus
2
2
6
2.5
L
Morgan Le Fay
G2 E Goga
Morgan Le Fay
2
6
0
0.33
W
Kukulkan
Ghostprone98
Kukulkan
5
3
5
2.5
W
Serqet
KingZeplin
Serqet
2
1
0
2
W
Fenrir
19
1
0
19
L
Hel
1
7
3
0.36
L
Loki
Vullier
Loki
5
6
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,620
Damage
21,868
44,764
Taken
53,841
20,786
Mitigated
29,649
14,183
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,146
1,319
0
2,620
13,051
13,040
487
4,837
8,214
12,731
0
W
Neith
Chapeckk
Neith
2,826
1,241
0
2,245
7,421
2,469
543
1,266
6,093
0
45,369
W
Sylvanus
3,373
983
2,499
4,331
9,696
5,912
713
5,319
4,061
22,706
0
L
Morgan Le Fay
G2 E Goga
Morgan Le Fay
3,241
177
0
234
9,936
3,442
0
2,495
7,441
54,719
0
W
Kukulkan
Ghostprone98
Kukulkan
11,070
1,155
0
784
7,832
2,889
470
4,182
3,538
62,943
0
W
Serqet
KingZeplin
Serqet
2,968
445
0
23
5,905
2,568
1,192
455
5,450
0
22,331
W
Fenrir
14,383
6,393
0
4,301
13,910
6,948
0
3,219
10,635
0
92,114
L
Hel
6,790
1,087
698
1,767
10,911
3,163
582
5,171
5,740
42,987
0
L
Loki
Vullier
Loki
5,077
1,855
110
2,505
11,523
3,075
1,265
1,597
9,752
0
34,029
L
2,614
587
0
1,667
8,420
6,929
287
343
7,452
8,733
28,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
38,503
413
Minions Killed
375
0
Camps Cleared
0
1,582,417
Distance Traveled
1,549,948
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,712
420
17
1
0
322,569
2
W
Neith
7,451
466
79
5
0
326,498
0
W
Sylvanus
8,051
503
32
2
0
301,703
4
L
Morgan Le Fay
8,530
533
104
7
0
307,685
4
W
Kukulkan
9,241
578
123
8
0
294,812
4
W
Serqet
7,669
479
62
4
0
306,979
7
W
Fenrir
11,244
703
117
7
0
352,425
3
L
Hel
7,440
465
104
7
0
271,793
0
L
Loki
8,234
515
59
4
0
306,915
4
L
Bellona
7,587
474
91
6
0
340,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role