Player Matchup

Sylvanus
Sylvanus
GSL savitout408
Sylvanus
Level 64
God Stats
2W - 0L
1,705 SR
Queue Stats
32W - 35L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
SantannaNichole
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,467 Elo+
Solo
Osiris
Osiris
Ssg_Carter_R6s
Osiris
Level 89
God Stats
7W - 4L
1,485 SR
Queue Stats
468W - 504L
1,480 Elo+
Party 2
Scylla
Scylla
TheHotFuzz101
Scylla
Level 136
God Stats
4W - 3L
1,473 SR
Queue Stats
193W - 185L
1,462 Elo+
Solo
Ah Puch
Ah Puch
jauquet11
Ah Puch
Level 154
God Stats
39W - 9L
1,762 SR
Queue Stats
1,114W - 1,159L
1,489 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,471 Elo+

VS

Team Averages
Level 118
1,550 SR
1,528 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Anarkybot
Raijin
Level 156
God Stats
2W - 2L
1,497 SR
Queue Stats
72W - 73L
1,567 Elo+
Party 1
Izanami
Izanami
Cylderious96
Izanami
Level 156
God Stats
0W - 2L
1,561 SR
Queue Stats
69W - 74L
1,513 Elo+
Party 1
Chernobog
Chernobog
MrEnderman2305
Chernobog
Level 96
God Stats
1W - 1L
1,694 SR
Queue Stats
16W - 22L
1,451 Elo+
Party 1
Bellona
Bellona
XxBlue_Wolf110xX
Bellona
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
6 / 1 / 16
10,887
837
6,092
15,477
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SantannaNichole
Danzaburou
16
5 / 4 / 14
10,016
770
12,319
13,050
5,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 17
10,006
770
8,903
12,877
13,186
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 2 / 11
11,151
858
16,144
8,358
3,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
jauquet11
Ah Puch
18
3 / 2 / 14
10,428
802
16,679
10,486
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 6 / 0
8,625
663
8,274
14,209
5,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Anarkybot
Raijin
17
5 / 5 / 3
9,956
766
14,787
11,556
4,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Cylderious96
Izanami
14
0 / 6 / 4
8,175
629
8,100
13,491
4,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
MrEnderman2305
Chernobog
17
2 / 4 / 5
9,447
727
7,400
12,185
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 5
8,114
624
4,635
13,860
11,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
26
Kills
10
11
Deaths
26
72
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
0
0.5
L
Raijin
Anarkybot
Raijin
5
5
3
1.3
L
Izanami
Cylderious96
Izanami
0
6
4
0.33
W
Sylvanus
6
1
16
14
L
Chernobog
MrEnderman2305
Chernobog
2
4
5
1.13
W
Danzaburou
SantannaNichole
Danzaburou
5
4
14
3
W
3
2
17
5.75
W
9
2
11
7.25
L
0
5
5
0.5
W
Ah Puch
jauquet11
Ah Puch
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,137
Damage
43,196
60,248
Taken
65,301
38,976
Mitigated
32,376
33,221
Healing
23,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,274
455
7,339
3,888
14,209
5,706
280
8,671
5,538
15,508
0
L
Raijin
Anarkybot
Raijin
14,787
996
1,904
1,576
11,556
4,876
183
6,996
4,560
30,537
0
L
Izanami
Cylderious96
Izanami
8,100
5,129
1,739
2,960
13,491
4,534
0
7,181
6,310
0
16,823
W
Sylvanus
6,092
1,445
8,192
7,235
15,477
12,636
193
3,032
12,445
8,977
0
L
Chernobog
MrEnderman2305
Chernobog
7,400
2,648
553
1,736
12,185
5,693
801
9,070
3,115
0
24,342
W
Danzaburou
SantannaNichole
Danzaburou
12,319
5,052
753
4,125
13,050
5,939
1,481
4,280
8,770
0
24,785
W
8,903
2,120
1,178
2,574
12,877
13,186
1,588
5,393
7,484
0
16,004
W
16,144
1,134
1,380
1,130
8,358
3,245
1,334
4,025
4,333
35,250
0
L
4,635
626
1,070
838
13,860
11,567
240
6,997
6,863
0
8,494
W
Ah Puch
jauquet11
Ah Puch
16,679
223
3,118
3,536
10,486
3,970
540
6,331
4,155
42,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
44,317
132
Minions Killed
133
0
Camps Cleared
0
1,197,030
Distance Traveled
1,121,769
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,625
663
20
2
0
226,686
0
L
Raijin
9,956
766
37
3
0
209,149
1
L
Izanami
8,175
629
33
3
0
213,304
0
W
Sylvanus
10,887
837
12
1
0
248,274
0
L
Chernobog
9,447
727
37
3
0
222,755
0
W
Danzaburou
10,016
770
15
1
0
224,461
0
W
Osiris
10,006
770
11
1
0
258,777
0
W
Scylla
11,151
858
48
4
0
239,486
1
L
Bellona
8,114
624
6
0
0
249,875
0
W
Ah Puch
10,428
802
46
4
0
226,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role