Player Matchup

Nemesis
Nemesis
DummyTed
Nemesis
Level 4
God Stats
1W - 2L
1,185 SR
Queue Stats
1W - 2L
1,126 Elo+
Party 2
Medusa
Medusa
LittleKnots
Medusa
Level 28
God Stats
25W - 24L
1,520 SR
Queue Stats
127W - 157L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
ScareDuck292
Cthulhu
Level 25
God Stats
5W - 2L
1,620 SR
Queue Stats
20W - 15L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
Swifticus86
Kukulkan
Level 14
God Stats
1W - 2L
1,308 SR
Queue Stats
23W - 20L
1,454 Elo+
Party 3
Ra
Ra
TheCoffeeBomb
Ra
Level 4
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 2L
1,126 Elo+
Party 2
Team Averages
Level 15
1,380 SR
1,333 Elo+

VS

Team Averages
Level 9
1,459 SR
1,295 Elo+
Achilles
Achilles
HalloFeen
Achilles
Level 6
God Stats
7W - 4L
1,613 SR
Queue Stats
27W - 37L
1,276 Elo+
Party 1
Neith
Neith
Jand1
Neith
Level 25
God Stats
3W - 4L
1,520 SR
Queue Stats
13W - 15L
1,442 Elo+
Solo
Chang'e
Chang'e
JazlynneRose
Chang'e
Level 8
God Stats
3W - 4L
1,164 SR
Queue Stats
85W - 91L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
TBirdtx
Sun Wukong
Level 2
God Stats
8W - 10L
1,500 SR
Queue Stats
9W - 18L
1,183 Elo+
Party 1
Ares
Ares
rinnokamora
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DummyTed
Nemesis
20
7 / 6 / 22
13,975
998
21,010
21,626
10,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
20
20 / 3 / 10
16,994
1,214
32,341
17,075
9,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
ScareDuck292
Cthulhu
20
6 / 4 / 30
14,670
1,048
24,097
32,859
42,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Swifticus86
Kukulkan
20
3 / 5 / 22
13,277
948
23,044
15,204
7,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 3 / 19
13,849
989
29,955
13,622
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HalloFeen
Achilles
19
8 / 6 / 7
14,478
1,034
18,597
30,271
50,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Neith
Jand1
Neith
20
4 / 4 / 10
13,606
972
27,241
16,656
7,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
JazlynneRose
Chang'e
20
4 / 13 / 11
13,324
952
15,927
23,996
10,103
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TBirdtx
Sun Wukong
20
5 / 8 / 10
13,689
978
17,044
28,989
31,260
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
0 / 14 / 8
11,739
839
14,451
38,099
41,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
67
45
Kills
21
21
Deaths
45
103
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DummyTed
Nemesis
7
6
22
3
L
Achilles
HalloFeen
Achilles
8
6
7
1.92
L
Neith
Jand1
Neith
4
4
10
2.25
L
Chang'e
JazlynneRose
Chang'e
4
13
11
0.73
W
Medusa
20
3
10
8.33
W
Cthulhu
ScareDuck292
Cthulhu
6
4
30
5.25
W
Kukulkan
Swifticus86
Kukulkan
3
5
22
2.8
L
Sun Wukong
TBirdtx
Sun Wukong
5
8
10
1.25
W
9
3
19
6.17
L
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,447
Damage
93,260
100,386
Taken
138,011
76,337
Mitigated
141,329
18,338
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DummyTed
Nemesis
21,010
9,195
0
3,472
21,626
10,744
0
8,898
12,451
0
31,245
L
Achilles
HalloFeen
Achilles
18,597
7,127
0
1,619
30,271
50,810
0
16,184
14,087
0
38,590
L
Neith
Jand1
Neith
27,241
11,955
158
3,780
16,656
7,512
0
9,269
7,387
0
60,531
L
Chang'e
JazlynneRose
Chang'e
15,927
4,995
2,730
4,182
23,996
10,103
0
12,398
11,598
40,921
0
W
Medusa
32,341
20,948
429
3,034
17,075
9,158
0
5,160
11,624
0
72,124
W
Cthulhu
ScareDuck292
Cthulhu
24,097
3,288
1,294
0
32,859
42,136
0
8,840
23,194
40,474
0
W
Kukulkan
Swifticus86
Kukulkan
23,044
5,837
0
1,336
15,204
7,343
0
6,377
8,690
46,148
0
L
Sun Wukong
TBirdtx
Sun Wukong
17,044
2,560
0
304
28,989
31,260
0
15,940
13,049
8,817
39,569
W
29,955
4,196
4,825
3,948
13,622
6,956
0
4,846
8,625
49,573
0
L
14,451
670
0
0
38,099
41,644
0
23,305
14,794
30,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,765
Gold Earned
66,836
236
Minions Killed
254
6
Camps Cleared
8
1,297,102
Distance Traveled
1,138,772
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,975
998
16
1
2
328,643
0
L
Achilles
14,478
1,034
55
4
0
247,417
0
L
Neith
13,606
972
61
4
4
214,864
0
L
Chang'e
13,324
952
60
4
1
203,727
2
W
Medusa
16,994
1,214
87
6
2
243,322
0
W
Cthulhu
14,670
1,048
23
2
0
260,586
0
W
Kukulkan
13,277
948
60
4
0
194,074
1
L
Sun Wukong
13,689
978
65
5
1
258,745
0
W
Ra
13,849
989
50
4
2
270,477
1
L
Ares
11,739
839
13
1
2
214,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role