Player Matchup

Nox
Nox
ARoundHexagon
Nox
Level 25
God Stats
2W - 3L
1,342 SR
Queue Stats
48W - 64L
1,352 Elo+
Party 2
Izanami
Izanami
Aheld12
Izanami
Level 49
God Stats
24W - 19L
1,531 SR
Queue Stats
167W - 176L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
Wolf222444
Gilgamesh
Level 35
God Stats
20W - 17L
1,531 SR
Queue Stats
130W - 149L
1,461 Elo+
Party 2
Team Averages
Level 36
1,468 SR
1,419 Elo+

VS

Team Averages
Level 54
1,390 SR
1,514 Elo+
Vulcan
Vulcan
Haha Ranchin
Vulcan
Level 25
God Stats
7W - 13L
1,174 SR
Queue Stats
50W - 35L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SadyGF
Tsukuyomi
Level 27
God Stats
5W - 5L
1,507 SR
Queue Stats
30W - 24L
1,462 Elo+
Solo
King Arthur
King Arthur
Zorarify
King Arthur
Level 109
God Stats
3W - 3L
1,488 SR
Queue Stats
70W - 63L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
10,867
639
8,128
17,791
8,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Aheld12
Izanami
14
0 / 5 / 7
10,413
613
9,496
15,679
4,718
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Wolf222444
Gilgamesh
16
8 / 6 / 3
14,195
835
17,408
25,330
17,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
11 / 5 / 6
12,297
723
26,709
13,364
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SadyGF
Tsukuyomi
5
0 / 4 / 3
8,138
479
1,881
4,612
1,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Zorarify
King Arthur
17
7 / 2 / 11
12,200
718
22,889
24,918
29,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
18
18
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
W
Izanami
Aheld12
Izanami
0
5
7
0.7
L
Vulcan
11
5
6
2.8
L
Tsukuyomi
SadyGF
Tsukuyomi
0
4
3
0.38
W
Gilgamesh
Wolf222444
Gilgamesh
8
6
3
1.58
L
King Arthur
Zorarify
King Arthur
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
51,479
58,800
Taken
42,894
30,490
Mitigated
36,912
11,035
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,128
1,041
495
4,747
17,791
8,004
404
7,851
9,618
28,502
0
W
Izanami
Aheld12
Izanami
9,496
5,953
0
948
15,679
4,718
1,903
7,652
7,701
0
41,910
L
Vulcan
26,709
5,372
0
1,335
13,364
6,222
0
2,399
10,965
52,256
0
L
Tsukuyomi
SadyGF
Tsukuyomi
1,881
664
192
460
4,612
1,249
0
184
4,428
0
5,244
W
Gilgamesh
Wolf222444
Gilgamesh
17,408
6,993
0
4,845
25,330
17,768
128
10,184
14,586
0
35,413
L
King Arthur
Zorarify
King Arthur
22,889
3,148
0
2,115
24,918
29,441
0
6,106
18,812
0
57,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
32,635
176
Minions Killed
164
3
Camps Cleared
5
842,161
Distance Traveled
710,342
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,867
639
44
3
1
268,159
0
W
Izanami
10,413
613
88
5
1
278,339
1
L
Vulcan
12,297
723
78
5
4
293,208
0
L
Tsukuyomi
8,138
479
9
1
0
106,106
3
W
Gilgamesh
14,195
835
44
3
1
295,663
4
L
King Arthur
12,200
718
77
5
1
311,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role