Player Matchup

Neith
Neith
Casca1961
Neith
Level 26
God Stats
32W - 33L
1,484 SR
Queue Stats
140W - 150L
1,455 Elo+
Party 3
Ymir
Ymir
Funkilicous
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,372 Elo+
Party 2
Discordia
Discordia
Pharum
Discordia
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
115W - 97L
1,500 Elo+
Solo
Bellona
Bellona
Theokolys
Bellona
Level 28
God Stats
15W - 12L
1,762 SR
Queue Stats
203W - 189L
1,584 Elo+
Party 3
Ah Puch
Ah Puch
g00bery
Ah Puch
Level 6
God Stats
6W - 4L
1,430 SR
Queue Stats
7W - 9L
1,306 Elo+
Party 2
Team Averages
Level 19
1,535 SR
1,443 Elo+

VS

Team Averages
Level 28
1,509 SR
1,445 Elo+
Cthulhu
Cthulhu
Bronadian
Cthulhu
Level 6
God Stats
0W - 2L
1,694 SR
Queue Stats
19W - 23L
1,568 Elo+
Party 1
Artemis
Artemis
GA5P1P3
Artemis
Level 8
God Stats
4W - 4L
1,470 SR
Queue Stats
11W - 16L
1,278 Elo+
Solo
Vulcan
Vulcan
HelloImhomeless
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 1
Susano
Susano
RenegadeGus
Susano
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,568 Elo+
Party 1
Neith
Neith
SiCMADE_38
Neith
Level 14
God Stats
6W - 6L
1,379 SR
Queue Stats
80W - 84L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Casca1961
Neith
20
7 / 3 / 15
14,519
1,037
14,140
17,279
6,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 4 / 24
13,484
963
9,639
26,553
35,657
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Pharum
Discordia
20
11 / 7 / 14
15,050
1,075
26,161
15,066
8,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Theokolys
Bellona
20
15 / 2 / 17
16,482
1,177
23,130
25,982
30,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
g00bery
Ah Puch
20
8 / 8 / 22
14,519
1,037
28,210
18,590
6,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bronadian
Cthulhu
20
2 / 6 / 16
13,681
977
13,585
30,490
35,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
GA5P1P3
Artemis
20
4 / 6 / 11
12,965
926
16,448
15,798
7,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 9 / 13
14,211
1,015
25,784
14,954
8,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
20
8 / 13 / 12
14,744
1,053
22,507
22,147
9,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
6 / 9 / 11
14,608
1,043
18,696
24,371
11,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
87
43
Kills
24
24
Deaths
43
92
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bronadian
Cthulhu
2
6
16
1.67
W
Neith
Casca1961
Neith
7
3
15
4.83
W
2
4
24
3.5
L
Artemis
GA5P1P3
Artemis
4
6
11
1.58
L
4
9
13
1.17
W
Discordia
Pharum
Discordia
11
7
14
2.57
L
Susano
8
13
12
1.08
L
Neith
6
9
11
1.28
W
Bellona
Theokolys
Bellona
15
2
17
11.75
W
Ah Puch
g00bery
Ah Puch
8
8
22
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,280
Damage
97,020
103,470
Taken
107,760
89,190
Mitigated
71,607
7,170
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bronadian
Cthulhu
13,585
1,545
1,522
0
30,490
35,091
0
21,467
9,023
29,993
0
W
Neith
Casca1961
Neith
14,140
6,791
0
774
17,279
6,972
0
7,243
10,036
0
39,704
W
9,639
1,598
376
1,221
26,553
35,657
0
8,861
17,692
23,905
0
L
Artemis
GA5P1P3
Artemis
16,448
5,853
0
1,210
15,798
7,115
0
8,127
7,671
0
27,974
L
25,784
6,448
0
0
14,954
8,728
0
9,279
5,675
69,688
0
W
Discordia
Pharum
Discordia
26,161
1,799
126
1,900
15,066
8,775
0
5,507
9,559
61,611
0
L
Susano
22,507
3,820
0
30
22,147
9,496
0
11,256
10,891
0
39,546
L
Neith
18,696
8,672
0
4,967
24,371
11,177
0
15,226
9,145
0
61,775
W
Bellona
Theokolys
Bellona
23,130
5,664
0
524
25,982
30,909
0
9,498
16,484
2,816
47,274
W
Ah Puch
g00bery
Ah Puch
28,210
2,686
0
2,249
18,590
6,877
0
8,260
10,330
48,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,054
Gold Earned
70,209
280
Minions Killed
294
5
Camps Cleared
7
1,157,104
Distance Traveled
1,211,196
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,681
977
31
2
0
240,227
0
W
Neith
14,519
1,037
38
3
0
206,263
1
W
Ymir
13,484
963
31
2
1
235,700
2
L
Artemis
12,965
926
31
2
2
206,953
0
L
Vulcan
14,211
1,015
127
9
3
257,987
0
W
Discordia
15,050
1,075
111
8
0
231,076
0
L
Susano
14,744
1,053
36
3
1
264,669
0
L
Neith
14,608
1,043
69
5
1
241,360
0
W
Bellona
16,482
1,177
42
3
3
279,935
1
W
Ah Puch
14,519
1,037
58
4
1
204,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role