Player Matchup

Cthulhu
Cthulhu
B4K3Rxx
Cthulhu
Level 29
God Stats
4W - 1L
1,316 SR
Queue Stats
77W - 80L
1,392 Elo+
Solo
Hel
Hel
Daepon
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoldFighter01
Danzaburou
Level 30
God Stats
2W - 3L
1,367 SR
Queue Stats
71W - 76L
1,377 Elo+
Solo
Neith
Neith
HHenshin
Neith
Level 29
God Stats
39W - 54L
1,491 SR
Queue Stats
436W - 470L
1,353 Elo+
Solo
Thanatos
Thanatos
Peanut860
Thanatos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,424 Elo+

VS

Team Averages
Level 24
1,401 SR
1,229 Elo+
Bellona
Bellona
JayRaky
Bellona
Level 28
God Stats
65W - 83L
1,290 SR
Queue Stats
81W - 114L
1,204 Elo+
Party 2
Susano
Susano
KUUJJUAK
Susano
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 174L
1,253 Elo+
Party 2
Apollo
Apollo
SimonLePancake
Apollo
Level 8
God Stats
0W - 3L
1,256 SR
Queue Stats
11W - 22L
1,179 Elo+
Party 2
Ra
Ra
Skorp1
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 1
Nu Wa
Nu Wa
ladybluebusiness
Nu Wa
Level 23
God Stats
0W - 1L
1,458 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B4K3Rxx
Cthulhu
12
0 / 2 / 3
7,429
531
1,960
5,677
3,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
Daepon
Hel
12
7 / 2 / 6
7,790
556
9,663
11,033
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GoldFighter01
Danzaburou
14
4 / 1 / 4
8,570
612
5,907
7,512
2,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
HHenshin
Neith
12
3 / 2 / 13
7,895
564
4,572
6,001
1,797
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Peanut860
Thanatos
17
20 / 0 / 2
10,402
743
12,814
11,216
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JayRaky
Bellona
10
0 / 6 / 2
6,309
451
4,322
11,367
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
KUUJJUAK
Susano
9
1 / 8 / 3
6,314
451
5,675
11,214
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 0
7,147
511
3,502
6,823
1,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
8
1 / 10 / 2
5,553
397
5,758
9,999
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 1
5,860
419
2,770
8,199
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
34
Kills
5
7
Deaths
34
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B4K3Rxx
Cthulhu
0
2
3
0.75
W
Hel
Daepon
Hel
7
2
6
5
W
Danzaburou
GoldFighter01
Danzaburou
4
1
4
6
W
Neith
HHenshin
Neith
3
2
13
4.75
L
Bellona
JayRaky
Bellona
0
6
2
0.17
L
Susano
KUUJJUAK
Susano
1
8
3
0.31
W
Thanatos
Peanut860
Thanatos
20
0
2
21
L
2
3
0
0.67
L
Ra
1
10
2
0.2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,916
Damage
22,027
41,439
Taken
47,602
17,163
Mitigated
17,030
29,332
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B4K3Rxx
Cthulhu
1,960
79
0
586
5,677
3,916
434
138
5,539
25,024
0
W
Hel
Daepon
Hel
9,663
300
2,037
7,308
11,033
3,426
1,138
3,096
7,803
32,117
0
W
Danzaburou
GoldFighter01
Danzaburou
5,907
2,755
0
3,394
7,512
2,523
3,077
479
7,033
0
51,498
W
Neith
HHenshin
Neith
4,572
1,981
0
1,998
6,001
1,797
1,267
2,709
3,068
0
30,893
L
Bellona
JayRaky
Bellona
4,322
1,303
0
3,345
11,367
8,612
210
417
10,950
493
29,162
L
Susano
KUUJJUAK
Susano
5,675
997
187
2,610
11,214
2,917
0
2,979
8,235
0
26,644
W
Thanatos
Peanut860
Thanatos
12,814
3,149
0
14,009
11,216
5,501
0
2,055
9,073
0
73,035
L
3,502
1,932
0
1,254
6,823
1,641
2,180
1,872
4,951
0
42,489
L
Ra
5,758
2,144
320
1,674
9,999
1,992
0
3,175
6,824
18,551
0
L
2,770
876
0
100
8,199
1,868
132
3,180
5,019
9,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
31,183
389
Minions Killed
236
0
Camps Cleared
0
1,274,553
Distance Traveled
1,150,731
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,429
531
50
4
0
225,639
3
W
Hel
7,790
556
41
3
0
271,687
2
W
Danzaburou
8,570
612
114
8
0
266,662
2
W
Neith
7,895
564
70
5
0
233,224
0
L
Bellona
6,309
451
61
4
0
236,551
0
L
Susano
6,314
451
41
3
0
253,960
0
W
Thanatos
10,402
743
114
8
0
277,341
0
L
Apollo
7,147
511
88
6
0
230,129
0
L
Ra
5,553
397
25
2
0
221,354
0
L
Nu Wa
5,860
419
21
2
0
208,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role