Player Matchup

Nox
Nox
 
Nox
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
DrakuI
The Morrigan
Level 17
God Stats
17W - 23L
1,339 SR
Queue Stats
57W - 57L
1,487 Elo+
Party 1
Charybdis
Charybdis
RBTBEE
Charybdis
Level 86
God Stats
5W - 1L
1,706 SR
Queue Stats
96W - 83L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rock2310
Tsukuyomi
Level 28
God Stats
10W - 9L
1,604 SR
Queue Stats
57W - 72L
1,447 Elo+
Party 2
Anubis
Anubis
skyy21
Anubis
Level 26
God Stats
10W - 3L
1,819 SR
Queue Stats
106W - 153L
1,369 Elo+
Party 2
Team Averages
Level 36
1,593 SR
1,465 Elo+

VS

Team Averages
Level 18
1,477 SR
1,402 Elo+
Loki
Loki
BrenoDobbin
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 259L
1,426 Elo+
Party 3
Osiris
Osiris
DragunovDK
Osiris
Level 18
God Stats
4W - 3L
1,422 SR
Queue Stats
49W - 57L
1,307 Elo+
Solo
Ares
Ares
FamiliaNardoni
Ares
Level 16
God Stats
26W - 27L
1,561 SR
Queue Stats
92W - 110L
1,360 Elo+
Party 3
Anubis
Anubis
HannibalKim
Anubis
Level 21
God Stats
14W - 25L
1,403 SR
Queue Stats
201W - 240L
1,340 Elo+
Party 3
Hou Yi
Hou Yi
YouTube_seba____
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 2 / 9
7,402
529
6,188
6,323
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
DrakuI
The Morrigan
11
3 / 2 / 4
6,833
488
4,466
5,440
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
RBTBEE
Charybdis
12
10 / 0 / 4
7,732
552
7,902
6,453
1,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Rock2310
Tsukuyomi
12
5 / 2 / 3
7,276
520
5,805
8,523
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
skyy21
Anubis
10
2 / 3 / 4
6,345
453
3,768
5,518
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 0
6,659
476
6,359
10,174
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
DragunovDK
Osiris
10
0 / 2 / 4
6,099
436
2,874
9,354
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 4 / 0
5,624
402
431
8,258
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
12
3 / 3 / 3
7,245
518
4,472
6,551
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 7 / 3
5,790
414
2,533
8,043
2,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
9
9
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
9
3.25
L
5
6
0
0.83
L
Osiris
DragunovDK
Osiris
0
2
4
1
W
The Morrigan
DrakuI
The Morrigan
3
2
4
2.5
L
1
4
0
0.25
L
Anubis
3
3
3
1.5
W
Charybdis
RBTBEE
Charybdis
10
0
4
12
W
Tsukuyomi
Rock2310
Tsukuyomi
5
2
3
3.25
L
0
7
3
0.21
W
Anubis
skyy21
Anubis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
16,669
32,257
Taken
42,380
15,020
Mitigated
15,165
6,787
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,188
883
0
1,236
6,323
5,858
838
339
5,984
24,049
0
L
6,359
1,764
0
2,046
10,174
2,772
0
3,374
6,757
0
26,183
L
Osiris
DragunovDK
Osiris
2,874
709
0
645
9,354
4,642
538
3,569
5,459
0
22,043
W
The Morrigan
DrakuI
The Morrigan
4,466
1,010
0
535
5,440
1,980
80
1,281
4,159
30,036
2,575
L
431
164
0
2,126
8,258
2,933
108
1,958
6,260
10,198
0
L
Anubis
4,472
120
0
2,688
6,551
2,699
0
2,377
4,091
37,849
0
W
Charybdis
RBTBEE
Charybdis
7,902
3,740
0
1,316
6,453
1,988
692
18
6,435
0
33,207
W
Tsukuyomi
Rock2310
Tsukuyomi
5,805
1,166
0
2,950
8,523
2,820
0
2,936
5,587
0
43,034
L
2,533
1,792
0
700
8,043
2,119
619
2,303
5,666
0
26,216
W
Anubis
skyy21
Anubis
3,768
96
0
750
5,518
2,374
502
329
5,189
17,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,588
Gold Earned
31,417
256
Minions Killed
235
0
Camps Cleared
0
1,257,601
Distance Traveled
1,252,608
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,402
529
35
3
0
242,276
0
L
Loki
6,659
476
53
4
0
279,654
1
L
Osiris
6,099
436
51
4
0
272,217
2
W
The Morrigan
6,833
488
66
5
0
258,570
0
L
Ares
5,624
402
15
1
0
246,115
1
L
Anubis
7,245
518
64
5
0
232,170
5
W
Charybdis
7,732
552
51
4
0
252,654
2
W
Tsukuyomi
7,276
520
74
5
0
279,921
0
L
Hou Yi
5,790
414
52
4
0
222,452
0
W
Anubis
6,345
453
30
2
0
224,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role