Player Matchup

Sun Wukong
Sun Wukong
D4nOn1
Sun Wukong
Level 8
God Stats
29W - 34L
1,030 SR
Queue Stats
260W - 348L
1,283 Elo+
Party 2
Rama
Rama
FranciscoNeto
Rama
Level 100
God Stats
2W - 1L
1,597 SR
Queue Stats
81W - 112L
1,199 Elo+
Party 2
Athena
Athena
XablauAugustus
Athena
Level 6
God Stats
24W - 24L
1,500 SR
Queue Stats
201W - 281L
1,153 Elo+
Party 2
Ra
Ra
lifem
Ra
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 86L
1,713 Elo+
Party 2
Thanatos
Thanatos
paulokorat hue
Thanatos
Level 4
God Stats
23W - 33L
1,500 SR
Queue Stats
250W - 338L
1,018 Elo+
Party 2
Team Averages
Level 24
1,425 SR
1,273 Elo+

VS

Team Averages
Level 10
1,484 SR
1,362 Elo+
Geb
Geb
AIZENSOUZUKE
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,432 Elo+
Solo
Bellona
Bellona
Eraston00
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,397 Elo+
Solo
Neith
Neith
FazParty
Neith
Level 3
God Stats
6W - 9L
1,478 SR
Queue Stats
145W - 227L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
PcT-Anderson
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 232L
1,124 Elo+
Party 1
Fenrir
Fenrir
PcT-Igor
Fenrir
Level 25
God Stats
8W - 19L
1,441 SR
Queue Stats
158W - 224L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4nOn1
Sun Wukong
11
2 / 0 / 10
7,151
477
7,973
9,501
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
18 / 0 / 1
10,105
674
15,145
10,492
3,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 3
6,392
426
318
7,342
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
2 / 4 / 5
7,186
479
5,893
7,765
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
10
2 / 2 / 0
6,670
445
506
7,825
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,586
372
3,362
10,440
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Eraston00
Bellona
11
1 / 4 / 0
6,476
432
6,064
9,408
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
FazParty
Neith
9
0 / 6 / 0
5,947
396
1,343
7,783
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
PcT-Anderson
Kukulkan
11
1 / 5 / 4
7,091
473
4,229
6,903
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PcT-Igor
Fenrir
11
4 / 6 / 1
7,012
467
5,907
9,435
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
24
Kills
6
6
Deaths
24
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sun Wukong
D4nOn1
Sun Wukong
2
0
10
7
L
Bellona
Eraston00
Bellona
1
4
0
0.25
L
Neith
FazParty
Neith
0
6
0
0
W
18
0
1
18.5
L
Kukulkan
PcT-Anderson
Kukulkan
1
5
4
0.6
L
Fenrir
PcT-Igor
Fenrir
4
6
1
0.75
W
0
0
3
1.5
W
Ra
2
4
5
1.13
W
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
20,905
42,925
Taken
43,969
23,282
Mitigated
20,020
14,062
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,362
274
0
408
10,440
4,505
75
1,454
8,674
14,159
0
W
Sun Wukong
D4nOn1
Sun Wukong
7,973
892
0
3,716
9,501
7,802
0
2,484
6,951
0
25,237
L
Bellona
Eraston00
Bellona
6,064
750
0
1,301
9,408
7,390
120
664
7,827
7,970
23,250
L
Neith
FazParty
Neith
1,343
832
0
1,016
7,783
2,494
0
460
7,293
0
25,839
W
15,145
11,087
0
4,773
10,492
3,626
623
3,329
7,097
0
68,816
L
Kukulkan
PcT-Anderson
Kukulkan
4,229
860
0
0
6,903
1,821
628
1,885
4,618
28,613
0
L
Fenrir
PcT-Igor
Fenrir
5,907
1,223
0
1,367
9,435
3,810
100
1,342
7,992
0
35,894
W
318
159
0
276
7,342
6,471
149
738
6,604
17,609
0
W
Ra
5,893
1,160
155
1,764
7,765
2,222
395
1,912
5,681
38,551
0
W
Thanatos
506
302
0
3,378
7,825
3,161
1,393
692
7,093
0
26,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
32,112
291
Minions Killed
235
0
Camps Cleared
0
1,453,802
Distance Traveled
1,380,365
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,586
372
10
1
0
308,613
4
W
Sun Wukong
7,151
477
29
2
0
322,000
0
L
Bellona
6,476
432
62
4
0
296,080
4
L
Neith
5,947
396
41
3
0
235,310
0
W
Rama
10,105
674
109
7
0
290,829
0
L
Kukulkan
7,091
473
64
4
0
245,493
3
L
Fenrir
7,012
467
58
4
0
294,869
1
W
Athena
6,392
426
28
2
0
305,123
0
W
Ra
7,186
479
67
4
0
273,831
0
W
Thanatos
6,670
445
58
4
0
262,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role