Player Matchup

Anubis
Anubis
AceSmartt
Anubis
Level 115
God Stats
41W - 13L
1,860 SR
Queue Stats
311W - 237L
1,596 Elo+
Party 1
Zeus
Zeus
BarryCelery
Zeus
Level 109
God Stats
3W - 4L
1,643 SR
Queue Stats
299W - 251L
1,549 Elo+
Party 1
Da Ji
Da Ji
OfficialHTML
Da Ji
Level 27
God Stats
22W - 27L
1,508 SR
Queue Stats
34W - 40L
1,442 Elo+
Party 1
Team Averages
Level 84
1,670 SR
1,529 Elo+

VS

Team Averages
Level 58
1,505 SR
1,531 Elo+
Discordia
Discordia
 
Discordia
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ahrifoxtales
Nemesis
Level 116
God Stats
15W - 13L
1,505 SR
Queue Stats
631W - 877L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
EksL
Sun Wukong
Level 25
God Stats
11W - 6L
1,509 SR
Queue Stats
403W - 175L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AceSmartt
Anubis
13
4 / 9 / 7
10,319
645
8,218
15,679
6,845
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 6 / 7
10,679
667
12,862
8,470
2,447
13
5 / 8 / 6
10,358
647
8,864
14,820
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
15 / 4 / 5
13,653
853
18,306
9,108
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Ahrifoxtales
Nemesis
14
2 / 3 / 16
10,636
665
5,022
18,652
23,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
EksL
Sun Wukong
14
6 / 7 / 14
11,830
739
10,814
17,372
12,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
13
Kills
23
23
Deaths
14
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
15
4
5
4.38
L
Anubis
AceSmartt
Anubis
4
9
7
0.83
W
Nemesis
Ahrifoxtales
Nemesis
2
3
16
3.33
L
4
6
7
1.25
W
Sun Wukong
EksL
Sun Wukong
6
7
14
1.86
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
34,142
38,969
Taken
45,132
16,053
Mitigated
38,357
3,109
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,306
1,115
0
2,065
9,108
2,811
2,259
6,057
2,740
67,443
0
L
Anubis
AceSmartt
Anubis
8,218
648
0
2,147
15,679
6,845
0
8,035
7,644
38,615
0
W
Nemesis
Ahrifoxtales
Nemesis
5,022
1,657
470
3,613
18,652
23,300
448
8,247
9,722
0
15,406
L
12,862
1,757
0
52
8,470
2,447
0
4,217
4,253
35,299
0
W
Sun Wukong
EksL
Sun Wukong
10,814
1,921
0
1,117
17,372
12,246
587
6,134
10,416
0
24,914
L
8,864
1,118
0
910
14,820
6,761
1,145
6,954
7,866
0
17,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
36,119
155
Minions Killed
160
5
Camps Cleared
9
706,930
Distance Traveled
818,310
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,653
853
104
7
8
279,425
1
L
Anubis
10,319
645
78
5
0
224,105
2
W
Nemesis
10,636
665
22
1
0
264,858
5
L
Zeus
10,679
667
64
4
3
250,840
1
W
Sun Wukong
11,830
739
34
2
1
274,027
1
L
Da Ji
10,358
647
13
1
2
231,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role