Player Matchup

Artemis
Artemis
CesarTheBum
Artemis
Level 108
God Stats
23W - 18L
1,619 SR
Queue Stats
333W - 298L
1,490 Elo+
Party 2
Merlin
Merlin
Drvco_
Merlin
Level 26
God Stats
1W - 3L
1,527 SR
Queue Stats
36W - 38L
1,395 Elo+
Party 2
Mulan
Mulan
xMzJasmine
Mulan
Level 47
God Stats
0W - 12L
1,479 SR
Queue Stats
222W - 205L
1,509 Elo+
Party 2
Team Averages
Level 60
1,542 SR
1,464 Elo+

VS

Team Averages
Level 87
1,539 SR
1,545 Elo+
Fenrir
Fenrir
HOUSES16
Fenrir
Level 26
God Stats
11W - 1L
1,619 SR
Queue Stats
78W - 49L
1,501 Elo+
Party 1
Zeus
Zeus
Kamikaze5540
Zeus
Level 107
God Stats
14W - 13L
1,497 SR
Queue Stats
111W - 87L
1,500 Elo+
Party 1
Artemis
Artemis
SupremeCannons
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 138L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CesarTheBum
Artemis
15
4 / 3 / 4
10,709
630
10,112
10,132
4,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Drvco_
Merlin
14
2 / 3 / 5
10,206
600
9,424
8,172
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
2 / 8 / 5
9,572
563
6,669
20,437
16,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HOUSES16
Fenrir
14
5 / 1 / 6
11,833
696
6,563
13,101
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 8
10,668
628
15,114
7,314
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 7
10,997
647
12,233
12,535
5,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
14
14
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
CesarTheBum
Artemis
4
3
4
2
L
Merlin
Drvco_
Merlin
2
3
5
1.5
W
Fenrir
HOUSES16
Fenrir
5
1
6
8
W
4
3
8
2.67
W
5
4
7
2.13
L
Mulan
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
33,910
38,741
Taken
32,950
24,031
Mitigated
23,165
4,565
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CesarTheBum
Artemis
10,112
3,962
0
86
10,132
4,292
275
5,455
4,677
0
42,938
L
Merlin
Drvco_
Merlin
9,424
524
54
765
8,172
3,307
231
3,871
4,301
44,304
0
W
Fenrir
HOUSES16
Fenrir
6,563
1,696
0
1,628
13,101
15,055
0
3,600
9,501
165
13,575
W
15,114
1,289
0
0
7,314
2,885
0
2,506
4,808
55,555
0
W
12,233
6,165
554
3,732
12,535
5,225
337
4,272
8,263
0
36,137
L
Mulan
6,669
740
577
3,083
20,437
16,432
127
6,548
13,889
0
15,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
33,498
187
Minions Killed
177
9
Camps Cleared
5
726,836
Distance Traveled
873,674
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,709
630
84
5
4
250,793
3
L
Merlin
10,206
600
83
5
3
277,437
0
W
Fenrir
11,833
696
12
1
1
304,242
0
W
Zeus
10,668
628
104
6
2
299,368
1
W
Artemis
10,997
647
61
4
2
270,064
3
L
Mulan
9,572
563
20
1
2
198,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role