Player Matchup

Odin
Odin
Azazelrasputin
Odin
Level 27
God Stats
32W - 16L
1,506 SR
Queue Stats
114W - 112L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Supercheyboy5
Cthulhu
Level 17
God Stats
12W - 14L
1,406 SR
Queue Stats
30W - 46L
1,267 Elo+
Solo
Anhur
Anhur
Zembok
Anhur
Level 156
God Stats
3W - 6L
1,551 SR
Queue Stats
493W - 555L
1,428 Elo+
Party 1
Team Averages
Level 67
1,488 SR
1,374 Elo+

VS

Team Averages
Level 34
1,587 SR
1,537 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SpazzKadet
Nu Wa
Level 53
God Stats
6W - 8L
1,452 SR
Queue Stats
90W - 86L
1,493 Elo+
Party 2
Neith
Neith
xFrigidTundra
Neith
Level 18
God Stats
2W - 1L
1,810 SR
Queue Stats
29W - 21L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
8,791
733
8,793
13,736
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
13
5 / 3 / 9
9,483
790
10,608
13,717
11,876
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Zembok
Anhur
13
6 / 2 / 6
9,338
778
6,948
9,083
2,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 4
8,025
669
3,939
9,697
9,392
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
11
2 / 8 / 3
8,023
669
9,695
10,155
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 4
8,198
683
10,229
10,966
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
7
7
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
4
1
W
4
2
7
3.75
L
Nu Wa
2
8
3
0.44
W
Cthulhu
5
3
9
3.17
W
Anhur
Zembok
Anhur
6
2
6
4.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
23,863
36,536
Taken
30,818
25,845
Mitigated
17,043
11,910
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,939
1,331
1,419
1,562
9,697
9,392
0
3,820
5,658
10,284
0
W
8,793
2,329
583
2,806
13,736
11,073
0
4,445
9,291
137
25,518
L
Nu Wa
9,695
3,695
443
973
10,155
3,048
680
3,410
6,402
21,759
0
W
Cthulhu
10,608
322
1,433
3,797
13,717
11,876
512
5,778
7,939
33,288
0
W
Anhur
Zembok
Anhur
6,948
4,242
0
3,291
9,083
2,896
2,196
4,231
4,852
0
39,664
L
10,229
5,670
0
2,610
10,966
4,603
582
3,587
7,124
0
33,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
24,246
150
Minions Killed
101
8
Camps Cleared
3
661,550
Distance Traveled
513,774
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,025
669
11
1
0
145,914
2
W
Odin
8,791
733
42
4
4
234,943
0
L
Nu Wa
8,023
669
25
2
1
181,597
3
W
Cthulhu
9,483
790
48
4
1
205,900
0
W
Anhur
9,338
778
60
5
3
220,707
1
L
Neith
8,198
683
65
5
2
186,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role