Player Matchup

Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
AnxeliFly
Thor
Silver II
Level 158
God Stats
11W - 21L
1,499 SR
Queue Stats
472W - 480L
1,192 MMR
Solo
Artio
Artio
Gold III
EdwardR19
Artio
Gold III
Level 142
God Stats
12W - 16L
1,531 SR
Queue Stats
292W - 284L
1,308 MMR
Solo
Fenrir
Fenrir
Bronze III
Joshybearx3
Fenrir
Bronze III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,149 MMR
Solo
Charybdis
Charybdis
Bronze III
LiamandGreg
Charybdis
Bronze III
Level 94
God Stats
14W - 18L
1,579 SR
Queue Stats
193W - 223L
1,251 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,522 SR
1,280 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,534 SR
1,232 MMR
Set
Set
Gold V
Aeriodon
Set
Gold V
Level 156
God Stats
1W - 0L
1,462 SR
Queue Stats
361W - 352L
1,121 MMR
Solo
Xing Tian
Xing Tian
Silver I
GeneralGuy1
Xing Tian
Silver I
Level 47
God Stats
2W - 1L
1,518 SR
Queue Stats
48W - 58L
1,248 MMR
Solo
Izanami
Izanami
Gold V
Horkorai
Izanami
Gold V
Level 40
God Stats
3W - 4L
1,472 SR
Queue Stats
42W - 47L
1,336 MMR
Solo
Janus
Janus
Silver I
lethallodes
Janus
Silver I
Level 108
God Stats
1W - 1L
1,511 SR
Queue Stats
49W - 47L
1,342 MMR
Solo
Awilix
Awilix
Gold V
Рhoеnix
Awilix
Gold V
Level 65
God Stats
6W - 2L
1,708 SR
Queue Stats
175W - 177L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
4
0 / 1 / 0
3,017
603
1,742
2,567
730
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
5
0 / 0 / 0
3,315
663
296
2,221
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
EdwardR19
Artio
1
0 / 0 / 0
2,412
482
0
0
0
Fenrir
5
1 / 2 / 0
3,309
662
1,053
4,451
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
LiamandGreg
Charybdis
6
0 / 0 / 0
3,298
660
624
1,949
349
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayGilgameshPersephoneAthenaArtemis

VS

Bans
TiamatAnhurSobekFafnirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,788
758
2,213
2,106
739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
GeneralGuy1
Xing Tian
5
0 / 0 / 0
3,241
648
623
2,314
890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Horkorai
Izanami
6
0 / 0 / 0
3,464
693
296
1,510
242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,230
646
442
1,322
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Рhoеnix
Awilix
6
2 / 0 / 0
3,633
727
1,813
2,330
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
W
1
1
1
1.5
L
Thor
0
0
0
0
L
Artio
EdwardR19
Artio
0
0
0
0
W
Xing Tian
GeneralGuy1
Xing Tian
0
0
0
0
W
Izanami
Horkorai
Izanami
0
0
0
0
L
Fenrir
1
2
0
0.5
L
Charybdis
LiamandGreg
Charybdis
0
0
0
0
W
0
0
0
0
W
Awilix
Рhoеnix
Awilix
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,715
Damage
5,387
11,188
Taken
9,582
3,165
Mitigated
2,721
4,009
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,742
587
0
1,085
2,567
730
0
824
1,743
11,937
0
W
2,213
1,123
0
753
2,106
739
0
0
2,106
0
13,663
L
Thor
296
0
0
956
2,221
548
0
122
2,099
0
10,466
L
Artio
EdwardR19
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
GeneralGuy1
Xing Tian
623
128
421
559
2,314
890
0
664
1,650
5,486
0
W
Izanami
Horkorai
Izanami
296
220
0
982
1,510
242
0
0
1,510
0
17,709
L
Fenrir
1,053
371
0
1,328
4,451
1,538
0
0
4,451
0
6,903
L
Charybdis
LiamandGreg
Charybdis
624
107
0
640
1,949
349
0
119
1,830
0
12,394
W
442
40
0
524
1,322
279
0
431
891
13,982
0
W
Awilix
Рhoеnix
Awilix
1,813
696
0
1,412
2,330
571
0
647
1,683
0
11,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,351
Gold Earned
17,356
95
Minions Killed
142
0
Camps Cleared
0
354,257
Distance Traveled
513,499
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,017
603
17
3
0
83,330
0
W
Set
3,788
758
29
6
0
106,324
0
L
Thor
3,315
663
37
7
0
95,325
2
L
Artio
2,412
482
0
0
0
0
0
W
Xing Tian
3,241
648
7
1
0
97,581
2
W
Izanami
3,464
693
49
10
0
92,529
1
L
Fenrir
3,309
662
13
3
0
92,593
3
L
Charybdis
3,298
660
28
6
0
83,009
0
W
Janus
3,230
646
30
6
0
103,503
0
W
Awilix
3,633
727
27
5
0
113,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role