Player Matchup

Nu Wa
Nu Wa
Bronze III
Demon_Hunter1018
Nu Wa
Bronze III
Level 128
God Stats
3W - 2L
1,490 SR
Queue Stats
76W - 95L
1,342 MMR
Party 1
Medusa
Medusa
Gold III
DiegoMarius
Medusa
Gold III
Level 160
God Stats
37W - 27L
1,542 SR
Queue Stats
348W - 382L
1,434 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Grim_Reaper529
Jormungandr
Bronze III
Level 71
God Stats
3W - 2L
1,544 SR
Queue Stats
61W - 73L
1,337 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,526 SR
1,371 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,521 SR
1,347 MMR
Sol
Sol
Gold IV
BryanTheConee
Sol
Gold IV
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 170L
1,485 MMR
Solo
Neith
Neith
Bronze III
Don Juli0o0o
Neith
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,458 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Kidd_oni
Cu Chulainn
Silver I
Level 105
God Stats
15W - 20L
1,562 SR
Queue Stats
314W - 345L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,365
837
5,333
5,004
1,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
11
3 / 0 / 7
7,328
733
8,619
5,031
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Grim_Reaper529
Jormungandr
10
1 / 0 / 8
6,738
674
5,067
4,041
3,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneOdinCharybdisScyllaGilgamesh

VS

Bans
CabrakanYmirBacchusAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,344
634
3,476
6,388
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 1
5,891
589
4,370
7,818
2,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Kidd_oni
Cu Chulainn
9
0 / 3 / 1
5,890
589
2,941
9,123
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
8
1
4
10
W
Medusa
3
0
7
6.5
L
0
4
1
0.13
W
Jormungandr
Grim_Reaper529
Jormungandr
1
0
8
5
L
Cu Chulainn
Kidd_oni
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,019
Damage
10,787
14,076
Taken
23,329
6,720
Mitigated
10,867
1,549
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,476
699
0
315
6,388
1,774
0
3,494
2,894
21,494
0
W
5,333
1,867
0
1,038
5,004
1,178
433
1,100
3,562
21,258
0
W
Medusa
8,619
2,993
0
348
5,031
1,907
890
625
4,013
0
25,387
L
4,370
1,135
0
2,290
7,818
2,459
0
3,049
4,769
0
17,268
W
Jormungandr
Grim_Reaper529
Jormungandr
5,067
1,191
0
163
4,041
3,635
0
1,614
2,035
15,552
0
L
Cu Chulainn
Kidd_oni
Cu Chulainn
2,941
173
212
1,318
9,123
6,634
0
4,101
5,022
0
14,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
18,125
111
Minions Killed
110
4
Camps Cleared
4
537,981
Distance Traveled
486,876
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,344
634
48
5
2
138,303
1
W
Nu Wa
8,365
837
44
4
2
171,941
4
W
Medusa
7,328
733
47
5
2
179,899
2
L
Neith
5,891
589
40
4
1
162,353
1
W
Jormungandr
6,738
674
20
2
0
186,141
1
L
Cu Chulainn
5,890
589
22
2
1
186,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role