Player Matchup

Mercury
Mercury
MaxTheBeare
Mercury
Level 27
God Stats
19W - 8L
1,641 SR
Queue Stats
138W - 179L
1,283 Elo+
Party 1
Sylvanus
Sylvanus
QC_Buck
Sylvanus
Level 26
God Stats
14W - 13L
1,655 SR
Queue Stats
130W - 156L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
bigbangattack93
Baron Samedi
Level 20
God Stats
18W - 14L
1,524 SR
Queue Stats
41W - 44L
1,281 Elo+
Solo
Izanami
Izanami
cachue12
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 28L
1,213 Elo+
Solo
Tiamat
Tiamat
ceehhsarr
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 128L
1,163 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,245 Elo+

VS

Team Averages
Level 21
1,540 SR
1,287 Elo+
Kumbhakarna
Kumbhakarna
DrDist1Llite
Kumbhakarna
Level 13
God Stats
2W - 0L
1,478 SR
Queue Stats
8W - 10L
1,289 Elo+
Party 2
Achilles
Achilles
Maldalor
Achilles
Level 28
God Stats
3W - 0L
1,780 SR
Queue Stats
73W - 82L
1,242 Elo+
Solo
Janus
Janus
ScreaminNeuron
Janus
Level 29
God Stats
1W - 1L
1,403 SR
Queue Stats
12W - 23L
1,131 Elo+
Solo
Da Ji
Da Ji
kaylabellm
Da Ji
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 27L
1,206 Elo+
Party 2
Ra
Ra
oBraxi
Ra
Level 18
God Stats
6W - 8L
1,541 SR
Queue Stats
275W - 208L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MaxTheBeare
Mercury
14
1 / 11 / 3
8,586
429
7,501
17,234
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
QC_Buck
Sylvanus
10
2 / 6 / 3
7,832
392
3,265
20,837
19,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
bigbangattack93
Baron Samedi
11
3 / 10 / 3
7,787
389
12,475
17,113
7,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
cachue12
Izanami
9
2 / 10 / 1
6,665
333
2,854
12,319
3,445
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ceehhsarr
Tiamat
10
0 / 12 / 1
6,718
336
3,689
17,974
12,425
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrDist1Llite
Kumbhakarna
12
6 / 3 / 6
8,477
424
4,253
14,047
5,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Maldalor
Achilles
16
10 / 1 / 13
10,531
527
12,145
12,929
12,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 4 / 7
9,113
456
8,341
10,362
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
16
21 / 2 / 8
11,261
563
22,334
13,075
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
15
5 / 0 / 19
9,536
477
15,057
7,975
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
8
Kills
46
49
Deaths
10
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DrDist1Llite
Kumbhakarna
6
3
6
3
W
Achilles
Maldalor
Achilles
10
1
13
16.5
L
Mercury
MaxTheBeare
Mercury
1
11
3
0.23
L
Sylvanus
QC_Buck
Sylvanus
2
6
3
0.58
W
4
4
7
1.88
L
Baron Samedi
bigbangattack93
Baron Samedi
3
10
3
0.45
L
Izanami
cachue12
Izanami
2
10
1
0.25
L
Tiamat
ceehhsarr
Tiamat
0
12
1
0.04
W
Da Ji
21
2
8
12.5
W
Ra
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
62,130
85,477
Taken
58,388
49,761
Mitigated
30,109
12,537
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DrDist1Llite
Kumbhakarna
4,253
1,334
0
1,366
14,047
5,142
1,243
4,603
9,444
19,323
0
W
Achilles
Maldalor
Achilles
12,145
5,645
0
4,077
12,929
12,752
111
3,304
9,625
0
44,096
L
Mercury
MaxTheBeare
Mercury
7,501
5,813
0
748
17,234
6,631
0
2,043
15,080
0
64,014
L
Sylvanus
QC_Buck
Sylvanus
3,265
1,080
1,407
3,591
20,837
19,340
234
6,222
14,181
23,230
0
W
8,341
1,120
0
1,705
10,362
2,935
1,179
1,867
8,495
51,989
0
L
Baron Samedi
bigbangattack93
Baron Samedi
12,475
534
1,696
3,747
17,113
7,920
120
5,393
11,268
45,473
0
L
Izanami
cachue12
Izanami
2,854
2,454
0
0
12,319
3,445
105
4,982
7,224
0
19,146
L
Tiamat
ceehhsarr
Tiamat
3,689
1,196
0
1,348
17,974
12,425
0
7,534
10,073
18,422
0
W
Da Ji
22,334
6,475
0
1,610
13,075
6,286
2,004
5,933
7,142
0
62,227
W
Ra
15,057
725
1,898
2,437
7,975
2,994
980
4,078
3,897
57,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
48,918
256
Minions Killed
368
0
Camps Cleared
0
1,449,658
Distance Traveled
1,807,891
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,477
424
31
2
0
336,152
0
W
Achilles
10,531
527
83
4
0
367,516
1
L
Mercury
8,586
429
110
6
0
351,777
0
L
Sylvanus
7,832
392
38
2
0
292,515
0
W
Janus
9,113
456
89
4
0
298,888
1
L
Baron Samedi
7,787
389
61
3
0
303,219
0
L
Izanami
6,665
333
21
1
0
211,011
0
L
Tiamat
6,718
336
26
1
0
291,136
5
W
Da Ji
11,261
563
76
4
0
389,715
3
W
Ra
9,536
477
89
4
0
415,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role