Player Matchup

Morgan Le Fay
Morgan Le Fay
Necrosisent
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,604 SR
Queue Stats
4W - 8L
1,174 Elo+
Solo
Gilgamesh
Gilgamesh
kole813
Gilgamesh
Level 84
God Stats
3W - 0L
1,658 SR
Queue Stats
4W - 6L
1,638 Elo+
Party 1
Pele
Pele
skye7334
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 1
Team Averages
Level 45
1,588 SR
1,398 Elo+

VS

Team Averages
Level 14
1,457 SR
1,465 Elo+
Awilix
Awilix
BaconProfanity
Awilix
Level 13
God Stats
0W - 1L
1,708 SR
Queue Stats
18W - 10L
1,634 Elo+
Party 2
King Arthur
King Arthur
RaisingTheGnar
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,651 Elo+
Party 2
Ra
Ra
akfregamer
Ra
Level 8
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Necrosisent
Morgan Le Fay
18
16 / 0 / 10
14,449
803
24,274
10,459
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
kole813
Gilgamesh
17
9 / 7 / 14
13,905
773
17,596
26,567
21,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
15
2 / 7 / 22
12,078
671
11,061
17,372
8,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 9 / 4
12,261
681
18,439
21,872
10,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
RaisingTheGnar
King Arthur
14
3 / 10 / 10
11,550
642
9,454
24,449
20,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 8 / 9
11,251
625
15,260
15,443
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
27
Kills
14
14
Deaths
27
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
9
4
1.22
W
Morgan Le Fay
Necrosisent
Morgan Le Fay
16
0
10
21
L
King Arthur
RaisingTheGnar
King Arthur
3
10
10
0.8
L
2
8
9
0.81
W
Gilgamesh
kole813
Gilgamesh
9
7
14
2.29
W
Pele
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,931
Damage
43,153
54,398
Taken
61,764
35,411
Mitigated
37,136
16,009
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,439
7,427
0
928
21,872
10,223
315
5,497
16,375
0
37,327
W
Morgan Le Fay
Necrosisent
Morgan Le Fay
24,274
1,277
0
3,933
10,459
5,347
1,363
2,160
8,181
82,473
0
L
King Arthur
RaisingTheGnar
King Arthur
9,454
1,664
0
1,541
24,449
20,982
0
11,386
13,063
0
18,544
L
15,260
1,249
1,726
3,333
15,443
5,931
132
7,938
7,505
54,596
0
W
Gilgamesh
kole813
Gilgamesh
17,596
5,550
1,384
7,061
26,567
21,674
396
8,817
17,262
69
40,605
W
Pele
11,061
2,960
419
3,212
17,372
8,390
759
4,393
12,599
0
33,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
35,062
208
Minions Killed
171
9
Camps Cleared
5
986,444
Distance Traveled
850,013
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,261
681
49
3
2
303,107
0
W
Morgan Le Fay
14,449
803
105
6
3
349,774
8
L
King Arthur
11,550
642
24
1
1
278,535
1
L
Ra
11,251
625
98
5
2
268,371
0
W
Gilgamesh
13,905
773
42
2
3
334,610
7
W
Pele
12,078
671
61
3
3
302,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role