Player Matchup

Tsukuyomi
Tsukuyomi
Akamex
Tsukuyomi
Level 29
God Stats
1W - 0L
1,531 SR
Queue Stats
30W - 22L
1,397 Elo+
Party 2
Kuzenbo
Kuzenbo
Brachiwjvd
Kuzenbo
Level 38
God Stats
15W - 14L
1,553 SR
Queue Stats
113W - 111L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
TheBluerune
Aphrodite
Level 40
God Stats
1W - 0L
1,601 SR
Queue Stats
58W - 46L
1,651 Elo+
Party 1
Osiris
Osiris
beaver54
Osiris
Level 67
God Stats
1W - 0L
1,585 SR
Queue Stats
20W - 19L
1,525 Elo+
Party 1
Tiamat
Tiamat
smackattack007
Tiamat
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,533 Elo+
Solo
Team Averages
Level 43
1,554 SR
1,521 Elo+

VS

Team Averages
Level 44
1,492 SR
1,515 Elo+
Zeus
Zeus
AyPsychopomp
Zeus
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 125L
1,442 Elo+
Party 4
Mulan
Mulan
BendyBC
Mulan
Level 83
God Stats
0W - 2L
1,653 SR
Queue Stats
115W - 120L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
DemonHunter4533
Heimdallr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,418 Elo+
Party 4
Thoth
Thoth
TheBoxinator
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,525 Elo+
Party 3
Hun Batz
Hun Batz
beefalo7
Hun Batz
Level 36
God Stats
0W - 2L
1,308 SR
Queue Stats
28W - 22L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akamex
Tsukuyomi
20
7 / 5 / 20
14,077
1,083
23,617
24,191
7,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Brachiwjvd
Kuzenbo
20
6 / 1 / 34
15,587
1,199
18,662
22,556
29,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
TheBluerune
Aphrodite
20
3 / 7 / 29
13,869
1,067
16,780
23,369
13,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
beaver54
Osiris
20
23 / 11 / 16
17,741
1,365
35,596
27,510
20,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 4 / 27
15,741
1,211
28,673
17,331
10,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 18
14,686
1,130
31,196
24,783
9,973
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
BendyBC
Mulan
20
1 / 9 / 23
12,933
995
15,360
30,717
37,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
DemonHunter4533
Heimdallr
20
10 / 11 / 16
15,170
1,167
19,615
29,230
10,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 5 / 20
13,703
1,054
14,347
17,467
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
beefalo7
Hun Batz
20
6 / 13 / 19
13,963
1,074
25,935
26,294
9,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
124
49
Kills
28
28
Deaths
49
126
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akamex
Tsukuyomi
7
5
20
3.4
L
8
11
18
1.55
L
Mulan
BendyBC
Mulan
1
9
23
1.39
W
Kuzenbo
Brachiwjvd
Kuzenbo
6
1
34
23
L
Heimdallr
DemonHunter4533
Heimdallr
10
11
16
1.64
W
Aphrodite
TheBluerune
Aphrodite
3
7
29
2.5
L
3
5
20
2.6
W
Osiris
beaver54
Osiris
23
11
16
2.82
L
Hun Batz
beefalo7
Hun Batz
6
13
19
1.19
W
10
4
27
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,328
Damage
106,453
114,957
Taken
128,491
81,257
Mitigated
74,091
27,794
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akamex
Tsukuyomi
23,617
5,786
0
485
24,191
7,773
0
8,592
15,599
0
46,325
L
31,196
4,434
0
1,397
24,783
9,973
0
11,683
13,100
52,198
0
L
Mulan
BendyBC
Mulan
15,360
2,189
0
1,138
30,717
37,518
0
12,130
18,275
0
40,463
W
Kuzenbo
Brachiwjvd
Kuzenbo
18,662
5,131
1,930
1,739
22,556
29,374
0
11,496
11,060
33,509
0
L
Heimdallr
DemonHunter4533
Heimdallr
19,615
8,953
0
3,330
29,230
10,860
0
18,047
11,037
0
38,888
W
Aphrodite
TheBluerune
Aphrodite
16,780
1,608
7,980
9,044
23,369
13,153
0
6,050
17,316
36,621
0
L
14,347
1,252
0
712
17,467
6,083
0
8,379
9,088
55,479
0
W
Osiris
beaver54
Osiris
35,596
18,429
0
2,159
27,510
20,937
0
12,790
14,720
0
50,890
L
Hun Batz
beefalo7
Hun Batz
25,935
4,936
0
0
26,294
9,657
0
13,374
12,876
0
45,036
W
28,673
1,266
561
3,896
17,331
10,020
0
6,615
10,716
55,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,015
Gold Earned
70,455
218
Minions Killed
277
9
Camps Cleared
8
1,474,705
Distance Traveled
1,230,236
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,077
1,083
51
4
1
277,589
0
L
Zeus
14,686
1,130
54
4
3
225,119
0
L
Mulan
12,933
995
49
4
2
257,939
1
W
Kuzenbo
15,587
1,199
23
2
1
322,721
1
L
Heimdallr
15,170
1,167
44
3
1
247,415
0
W
Aphrodite
13,869
1,067
50
4
0
300,022
1
L
Thoth
13,703
1,054
95
7
0
241,306
0
W
Osiris
17,741
1,365
19
1
6
288,694
1
L
Hun Batz
13,963
1,074
35
3
2
258,457
0
W
Tiamat
15,741
1,211
75
6
1
285,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role