Player Matchup

Olorun
Olorun
BlackTargaryen
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Brookliyn-KSA
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,313 Elo+
Solo
Chang'e
Chang'e
EdouardM7
Chang'e
Level 12
God Stats
28W - 25L
1,516 SR
Queue Stats
53W - 51L
1,476 Elo+
Solo
Loki
Loki
NiksurFam
Loki
Level 25
God Stats
1W - 4L
1,589 SR
Queue Stats
110W - 113L
1,448 Elo+
Solo
Heimdallr
Heimdallr
SirJaaRin
Heimdallr
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
125W - 108L
1,470 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,447 Elo+

VS

Team Averages
Level 15
1,531 SR
1,515 Elo+
Hera
Hera
Abutotone
Hera
Level 10
God Stats
1W - 0L
1,512 SR
Queue Stats
2W - 0L
1,670 Elo+
Solo
Mulan
Mulan
Heckz4lyfe
Mulan
Level 22
God Stats
6W - 11L
1,305 SR
Queue Stats
69W - 80L
1,497 Elo+
Solo
Thanatos
Thanatos
NippiSippi
Thanatos
Level 29
God Stats
10W - 12L
1,404 SR
Queue Stats
443W - 459L
1,411 Elo+
Solo
Nox
Nox
joziii
Nox
Level 8
God Stats
3W - 2L
1,588 SR
Queue Stats
42W - 25L
1,535 Elo+
Solo
Cernunnos
Cernunnos
juifann
Cernunnos
Level 6
God Stats
5W - 0L
1,847 SR
Queue Stats
7W - 6L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 20
13,355
954
9,563
15,405
9,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Brookliyn-KSA
Baron Samedi
20
1 / 12 / 19
13,731
981
21,257
24,952
10,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
EdouardM7
Chang'e
20
11 / 4 / 17
16,403
1,172
25,044
25,334
9,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
10 / 10 / 10
15,385
1,099
20,487
30,463
10,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
SirJaaRin
Heimdallr
20
9 / 9 / 14
15,377
1,098
17,287
25,889
10,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
3 / 8 / 20
13,430
959
15,840
14,824
5,720
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
20
5 / 7 / 23
14,073
1,005
19,479
25,421
26,078
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
NippiSippi
Thanatos
20
13 / 6 / 18
15,434
1,102
21,998
22,097
8,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
joziii
Nox
20
6 / 5 / 18
14,357
1,026
14,468
16,954
6,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
juifann
Cernunnos
20
12 / 5 / 20
16,268
1,162
43,641
21,293
7,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
138
31
Kills
39
39
Deaths
31
80
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Hera
3
8
20
1.63
L
0
4
20
2.5
L
Baron Samedi
Brookliyn-KSA
Baron Samedi
1
12
19
0.88
L
Chang'e
EdouardM7
Chang'e
11
4
17
4.88
W
Mulan
5
7
23
2.36
L
Loki
10
10
10
1.5
W
Thanatos
NippiSippi
Thanatos
13
6
18
3.67
L
Heimdallr
SirJaaRin
Heimdallr
9
9
14
1.78
W
Nox
joziii
Nox
6
5
18
3
W
Cernunnos
juifann
Cernunnos
12
5
20
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,638
Damage
115,426
122,043
Taken
100,589
50,091
Mitigated
54,252
28,141
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,840
3,931
0
342
14,824
5,720
0
9,040
5,784
35,800
0
L
9,563
5,826
2,464
3,320
15,405
9,770
0
3,683
11,722
24,214
0
L
Baron Samedi
Brookliyn-KSA
Baron Samedi
21,257
1,957
2,039
2,347
24,952
10,836
0
7,658
17,294
60,813
0
L
Chang'e
EdouardM7
Chang'e
25,044
1,499
5,544
6,508
25,334
9,054
0
6,228
19,106
67,099
0
W
Mulan
19,479
3,052
0
1,561
25,421
26,078
0
14,534
10,887
0
41,664
L
Loki
20,487
5,230
0
2,656
30,463
10,024
0
4,632
25,831
0
32,777
W
Thanatos
NippiSippi
Thanatos
21,998
3,713
0
9,884
22,097
8,382
0
12,860
9,237
0
31,974
L
Heimdallr
SirJaaRin
Heimdallr
17,287
13,551
0
3,263
25,889
10,407
0
8,107
17,782
0
44,943
W
Nox
joziii
Nox
14,468
1,801
540
1,023
16,954
6,375
0
8,435
8,519
38,350
0
W
Cernunnos
juifann
Cernunnos
43,641
19,182
0
3,527
21,293
7,697
0
10,995
10,298
0
90,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,251
Gold Earned
73,562
279
Minions Killed
273
11
Camps Cleared
4
1,265,857
Distance Traveled
1,244,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,430
959
45
3
0
223,560
1
L
Olorun
13,355
954
27
2
4
194,504
1
L
Baron Samedi
13,731
981
95
7
2
241,592
1
L
Chang'e
16,403
1,172
96
7
2
296,670
0
W
Mulan
14,073
1,005
38
3
1
215,048
1
L
Loki
15,385
1,099
13
1
2
306,732
0
W
Thanatos
15,434
1,102
28
2
1
285,574
0
L
Heimdallr
15,377
1,098
48
3
1
226,359
0
W
Nox
14,357
1,026
68
5
1
262,246
0
W
Cernunnos
16,268
1,162
94
7
1
257,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role