Player Matchup

Cerberus
Cerberus
JudasX9
Cerberus
Level 27
God Stats
0W - 1L
1,797 SR
Queue Stats
21W - 12L
1,603 Elo+
Party 1
The Morrigan
The Morrigan
KingHawar
The Morrigan
Level 99
God Stats
0W - 2L
1,547 SR
Queue Stats
26W - 21L
1,543 Elo+
Party 1
Neith
Neith
KingJudasX9
Neith
Level 11
God Stats
0W - 1L
1,874 SR
Queue Stats
4W - 4L
1,433 Elo+
Party 1
Team Averages
Level 46
1,740 SR
1,527 Elo+

VS

Team Averages
Level 77
1,472 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
SяaCαєттαиσ
Artio
Level 48
God Stats
5W - 1L
1,744 SR
Queue Stats
25W - 24L
1,383 Elo+
Party 2
Ra
Ra
thor2020
Ra
Level 25
God Stats
1W - 3L
1,171 SR
Queue Stats
77W - 56L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JudasX9
Cerberus
10
3 / 4 / 2
7,470
679
7,715
17,341
13,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
KingHawar
The Morrigan
9
1 / 10 / 4
7,310
665
6,205
9,857
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 8 / 4
7,293
663
11,039
12,647
4,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 2 / 12
8,993
818
15,815
11,079
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 4 / 15
8,828
803
5,447
14,046
13,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
11 / 0 / 10
9,822
893
14,570
11,768
4,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
22
22
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
12
6
L
Cerberus
JudasX9
Cerberus
3
4
2
1
L
The Morrigan
KingHawar
The Morrigan
1
10
4
0.3
L
2
8
4
0.5
W
5
4
15
3.13
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,959
Damage
35,832
39,845
Taken
36,893
19,925
Mitigated
21,709
5,221
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,815
6,906
0
3,147
11,079
4,486
1,266
4,228
6,851
0
46,499
L
Cerberus
JudasX9
Cerberus
7,715
449
0
3,426
17,341
13,015
0
7,249
10,092
18,601
0
L
The Morrigan
KingHawar
The Morrigan
6,205
776
31
0
9,857
2,867
0
5,528
4,307
16,242
0
L
11,039
3,545
0
1,764
12,647
4,043
0
7,446
5,201
0
30,485
W
5,447
908
1,198
2,840
14,046
13,093
258
5,146
8,900
13,735
0
W
14,570
1,217
2,173
5,370
11,768
4,130
593
5,571
6,197
50,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,073
Gold Earned
27,643
113
Minions Killed
138
3
Camps Cleared
7
530,444
Distance Traveled
616,618
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,993
818
55
5
3
192,330
4
L
Cerberus
7,470
679
45
4
1
200,214
5
L
The Morrigan
7,310
665
13
1
1
160,685
2
L
Neith
7,293
663
55
5
1
169,545
0
W
Artio
8,828
803
13
1
1
205,299
2
W
Ra
9,822
893
70
6
3
218,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role