Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DrunkTaco69
Bakasura
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 194L
1,451 Elo+
Party 1
Ymir
Ymir
MotzApplesauce
Ymir
Level 66
God Stats
10W - 8L
1,320 SR
Queue Stats
299W - 299L
1,444 Elo+
Party 1
Ra
Ra
allenelric
Ra
Level 87
God Stats
5W - 5L
1,401 SR
Queue Stats
395W - 425L
1,332 Elo+
Party 2
Ganesha
Ganesha
mailo666
Ganesha
Level 67
God Stats
3W - 7L
1,186 SR
Queue Stats
303W - 367L
1,350 Elo+
Party 2
Team Averages
Level 97
1,381 SR
1,416 Elo+

VS

Team Averages
Level 98
1,451 SR
1,415 Elo+
Erlang Shen
Erlang Shen
Phantasmal-Fire
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,341 Elo+
Party 3
Ymir
Ymir
Princesssam5
Ymir
Level 105
God Stats
23W - 12L
1,662 SR
Queue Stats
873W - 834L
1,464 Elo+
Solo
Charybdis
Charybdis
Thine_vanity
Charybdis
Level 86
God Stats
0W - 3L
1,393 SR
Queue Stats
40W - 44L
1,438 Elo+
Party 3
Cernunnos
Cernunnos
fluffyhuerd
Cernunnos
Level 109
God Stats
2W - 4L
1,652 SR
Queue Stats
97W - 110L
1,429 Elo+
Party 3
Eset
Eset
sticka400
Eset
Level 145
God Stats
2W - 7L
1,046 SR
Queue Stats
610W - 654L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
12 / 5 / 8
10,677
890
18,035
12,309
5,387
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
DrunkTaco69
Bakasura
17
7 / 3 / 14
10,454
871
15,214
16,697
10,798
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 5 / 13
9,643
804
6,139
16,436
19,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 2 / 14
10,600
883
15,726
14,013
5,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
mailo666
Ganesha
16
0 / 4 / 24
9,251
771
7,333
24,024
23,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Phantasmal-Fire
Erlang Shen
15
2 / 6 / 10
9,578
798
9,173
17,216
12,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 6 / 11
8,935
745
12,455
18,341
20,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Thine_vanity
Charybdis
17
3 / 5 / 13
10,049
837
19,121
10,821
4,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
fluffyhuerd
Cernunnos
17
5 / 7 / 5
10,327
861
14,972
11,504
3,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eset
17
8 / 5 / 10
10,810
901
14,517
11,444
5,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
68
29
Kills
19
19
Deaths
29
73
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
5
8
3.2
W
Bakasura
DrunkTaco69
Bakasura
7
3
14
4.67
W
3
5
13
1.9
L
Erlang Shen
Phantasmal-Fire
Erlang Shen
2
6
10
1.17
L
1
6
11
1.08
L
Charybdis
Thine_vanity
Charybdis
3
5
13
1.9
W
7
2
14
7
L
Cernunnos
fluffyhuerd
Cernunnos
5
7
5
1.07
W
Ganesha
mailo666
Ganesha
0
4
24
3
L
Eset
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,447
Damage
70,238
83,479
Taken
69,326
64,764
Mitigated
47,343
40,518
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,035
8,979
2,701
1,775
12,309
5,387
1,848
3,051
9,258
0
25,421
W
Bakasura
DrunkTaco69
Bakasura
15,214
10,707
1,229
3,933
16,697
10,798
1,648
5,388
11,309
0
17,560
W
6,139
1,171
1,359
1,337
16,436
19,128
549
6,370
10,066
10,449
0
L
Erlang Shen
Phantasmal-Fire
Erlang Shen
9,173
4,535
2,364
4,314
17,216
12,821
549
8,430
7,280
43
11,915
L
12,455
1,268
407
1,238
18,341
20,625
312
6,029
9,852
23,573
0
L
Charybdis
Thine_vanity
Charybdis
19,121
7,506
0
595
10,821
4,901
908
2,971
7,194
0
39,626
W
15,726
2,099
13,776
7,679
14,013
5,989
997
5,631
8,382
41,229
0
L
Cernunnos
fluffyhuerd
Cernunnos
14,972
5,074
618
782
11,504
3,981
846
6,359
4,612
0
31,494
W
Ganesha
mailo666
Ganesha
7,333
924
687
6,042
24,024
23,462
475
6,575
17,449
13,475
0
L
Eset
14,517
470
2,759
2,404
11,444
5,015
567
4,103
7,052
23,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
49,699
114
Minions Killed
123
0
Camps Cleared
0
1,027,221
Distance Traveled
912,306
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,677
890
18
2
0
194,176
0
W
Bakasura
10,454
871
34
3
0
241,742
0
W
Ymir
9,643
804
7
1
0
184,520
0
L
Erlang Shen
9,578
798
3
0
0
202,236
0
L
Ymir
8,935
745
26
2
0
166,492
0
L
Charybdis
10,049
837
39
3
0
174,428
1
W
Ra
10,600
883
54
5
0
207,114
1
L
Cernunnos
10,327
861
34
3
0
176,157
0
W
Ganesha
9,251
771
1
0
0
199,669
0
L
Eset
10,810
901
21
2
0
192,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role