Player Matchup

Ah Puch
Ah Puch
Daevilone
Ah Puch
Level 29
God Stats
4W - 4L
1,734 SR
Queue Stats
86W - 86L
1,453 Elo+
Solo
Izanami
Izanami
JamesisLames
Izanami
Level 22
God Stats
6W - 3L
1,871 SR
Queue Stats
29W - 18L
1,600 Elo+
Party 1
Nemesis
Nemesis
Kodic69
Nemesis
Level 13
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 14L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
Lukemnukem181
Kuzenbo
Level 17
God Stats
18W - 13L
1,650 SR
Queue Stats
29W - 19L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
SirGirthOfThicc
Nu Wa
Level 75
God Stats
23W - 15L
1,612 SR
Queue Stats
243W - 201L
1,642 Elo+
Party 1
Team Averages
Level 31
1,716 SR
1,555 Elo+

VS

Team Averages
Level 31
1,468 SR
1,489 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Maraclone
Freya
Level 67
God Stats
1W - 6L
1,198 SR
Queue Stats
50W - 53L
1,501 Elo+
Party 2
Skadi
Skadi
YourDeadBeatDad5
Skadi
Level 8
God Stats
7W - 5L
1,631 SR
Queue Stats
37W - 37L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
blatt88
Guan Yu
Level 8
God Stats
4W - 8L
1,511 SR
Queue Stats
24W - 44L
1,291 Elo+
Party 3
Ares
Ares
chrisrulesd00d
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daevilone
Ah Puch
14
1 / 0 / 2
8,080
577
3,793
4,837
3,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JamesisLames
Izanami
12
5 / 0 / 2
7,998
571
9,619
3,890
1,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Kodic69
Nemesis
13
0 / 0 / 4
7,207
515
3,898
9,130
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
10
2 / 1 / 5
6,991
499
2,170
4,372
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 1
8,447
603
11,225
5,521
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 3 / 1
7,034
502
4,066
11,161
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Maraclone
Freya
12
0 / 3 / 1
6,758
483
2,816
9,867
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 2 / 1
6,077
434
2,814
6,313
1,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
blatt88
Guan Yu
11
2 / 1 / 1
6,829
488
776
7,707
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
5,819
416
463
12,834
4,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
3
3
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
1
0.5
W
Ah Puch
Daevilone
Ah Puch
1
0
2
2
W
Izanami
JamesisLames
Izanami
5
0
2
6
W
Nemesis
Kodic69
Nemesis
0
0
4
2
W
Kuzenbo
2
1
5
4.5
L
Freya
Maraclone
Freya
0
3
1
0.17
W
4
2
1
2.25
L
0
2
1
0.25
L
Guan Yu
blatt88
Guan Yu
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
10,935
27,750
Taken
47,882
14,485
Mitigated
19,747
8,472
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,066
1,562
0
4,965
11,161
5,517
285
5,540
5,475
0
38,519
W
Ah Puch
Daevilone
Ah Puch
3,793
544
0
3,238
4,837
3,715
0
0
4,837
41,362
0
W
Izanami
JamesisLames
Izanami
9,619
7,086
0
467
3,890
1,098
1,070
744
3,146
0
61,010
W
Nemesis
Kodic69
Nemesis
3,898
1,530
0
2,616
9,130
4,276
0
735
8,395
0
58,812
W
Kuzenbo
2,170
1,043
0
557
4,372
3,737
188
111
4,261
7,494
0
L
Freya
Maraclone
Freya
2,816
756
0
3,710
9,867
3,104
0
4,593
5,040
44,798
0
W
11,225
1,361
73
1,521
5,521
1,659
588
1,689
3,832
58,186
0
L
2,814
922
0
465
6,313
1,697
0
1,510
4,713
0
41,417
L
Guan Yu
blatt88
Guan Yu
776
132
110
1,728
7,707
4,676
0
1,819
5,664
0
26,062
L
463
83
1,200
4,570
12,834
4,753
138
2,860
9,802
11,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
32,517
419
Minions Killed
328
0
Camps Cleared
0
1,386,461
Distance Traveled
1,262,120
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,034
502
87
6
0
292,719
6
W
Ah Puch
8,080
577
94
7
0
281,498
0
W
Izanami
7,998
571
124
9
0
254,691
0
W
Nemesis
7,207
515
96
7
0
341,195
1
W
Kuzenbo
6,991
499
5
0
0
246,906
0
L
Freya
6,758
483
86
6
0
237,921
7
W
Nu Wa
8,447
603
100
7
0
262,171
4
L
Skadi
6,077
434
94
7
0
248,858
7
L
Guan Yu
6,829
488
47
3
0
251,702
0
L
Ares
5,819
416
14
1
0
230,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role