Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
I-_Arcana_-I
Cupid
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
MikeHawk47
Kukulkan
Level 23
God Stats
2W - 5L
1,499 SR
Queue Stats
4W - 7L
1,328 Elo+
Solo
Aphrodite
Aphrodite
Vullier
Aphrodite
Level 21
God Stats
3W - 6L
1,471 SR
Queue Stats
53W - 47L
1,524 Elo+
Solo
King Arthur
King Arthur
bli74
King Arthur
Level 25
God Stats
4W - 4L
1,657 SR
Queue Stats
12W - 10L
1,521 Elo+
Solo
Team Averages
Level 40
1,525 SR
1,462 Elo+

VS

Team Averages
Level 20
1,560 SR
1,445 Elo+
Bellona
Bellona
BoyMayor
Bellona
Level 27
God Stats
5W - 1L
1,528 SR
Queue Stats
18W - 25L
1,336 Elo+
Solo
Nu Wa
Nu Wa
ShakieBakie
Nu Wa
Level 22
God Stats
2W - 1L
1,485 SR
Queue Stats
51W - 51L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Toegod
Baron Samedi
Level 20
God Stats
6W - 2L
1,754 SR
Queue Stats
45W - 38L
1,436 Elo+
Solo
Mercury
Mercury
VWly
Mercury
Level 16
God Stats
9W - 7L
1,471 SR
Queue Stats
11W - 13L
1,495 Elo+
Solo
Chernobog
Chernobog
comianon
Chernobog
Level 17
God Stats
1W - 1L
1,559 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 5 / 1
9,360
468
6,876
15,695
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
1 / 7 / 3
8,268
413
4,864
14,880
4,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
MikeHawk47
Kukulkan
19
10 / 3 / 2
12,242
612
17,894
10,185
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Vullier
Aphrodite
11
1 / 7 / 2
7,337
367
4,695
14,536
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
bli74
King Arthur
15
6 / 8 / 6
10,057
503
12,424
30,982
22,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoyMayor
Bellona
15
4 / 7 / 2
9,515
476
10,620
12,737
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 5 / 6
10,639
532
12,950
10,550
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Toegod
Baron Samedi
16
5 / 1 / 10
9,930
497
13,883
14,369
7,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
VWly
Mercury
19
5 / 2 / 14
11,359
568
13,829
17,383
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
comianon
Chernobog
14
6 / 7 / 6
9,148
457
9,971
14,119
4,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
22
Kills
29
30
Deaths
22
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
5
1
0.9
W
Bellona
BoyMayor
Bellona
4
7
2
0.71
L
1
7
3
0.36
L
Kukulkan
MikeHawk47
Kukulkan
10
3
2
3.67
W
9
5
6
2.4
W
Baron Samedi
Toegod
Baron Samedi
5
1
10
10
W
Mercury
VWly
Mercury
5
2
14
6
L
Aphrodite
Vullier
Aphrodite
1
7
2
0.29
L
King Arthur
bli74
King Arthur
6
8
6
1.13
W
Chernobog
comianon
Chernobog
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,753
Damage
61,253
86,278
Taken
69,158
45,761
Mitigated
33,884
27,181
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,876
3,021
0
4,210
15,695
7,317
56
2,925
12,770
0
63,617
W
Bellona
BoyMayor
Bellona
10,620
4,808
0
1,370
12,737
10,063
0
3,337
9,400
0
44,823
L
4,864
1,977
192
2,413
14,880
4,544
530
7,300
7,580
0
39,455
L
Kukulkan
MikeHawk47
Kukulkan
17,894
789
146
2,587
10,185
3,477
1,986
4,999
5,186
97,689
0
W
12,950
5,224
0
831
10,550
3,705
312
4,172
6,378
65,430
0
W
Baron Samedi
Toegod
Baron Samedi
13,883
847
2,238
8,438
14,369
7,533
507
5,070
9,299
50,063
0
W
Mercury
VWly
Mercury
13,829
6,206
0
8,845
17,383
8,476
0
2,225
15,158
0
102,066
L
Aphrodite
Vullier
Aphrodite
4,695
957
4,647
6,304
14,536
7,562
428
6,309
8,227
28,259
0
L
King Arthur
bli74
King Arthur
12,424
1,990
170
6,512
30,982
22,861
150
5,300
25,682
352
44,778
W
Chernobog
comianon
Chernobog
9,971
6,695
0
498
14,119
4,107
1,610
8,137
5,982
0
39,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
50,591
453
Minions Killed
483
0
Camps Cleared
0
1,813,345
Distance Traveled
1,799,118
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,360
468
93
5
0
370,763
1
W
Bellona
9,515
476
90
5
0
339,187
4
L
Cupid
8,268
413
67
3
0
346,903
1
L
Kukulkan
12,242
612
193
10
0
391,070
5
W
Nu Wa
10,639
532
100
5
0
345,548
0
W
Baron Samedi
9,930
497
69
3
0
351,651
0
W
Mercury
11,359
568
157
8
0
432,744
6
L
Aphrodite
7,337
367
47
2
0
359,671
6
L
King Arthur
10,057
503
53
3
0
344,938
0
W
Chernobog
9,148
457
67
3
0
329,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role