Player Matchup

Thoth
Thoth
Dimeec Slays
Thoth
Level 158
God Stats
7W - 2L
1,755 SR
Queue Stats
131W - 54L
1,736 Elo+
Party 1
Arachne
Arachne
aBULLwithTOOLZZ
Arachne
Level 128
God Stats
43W - 23L
1,572 SR
Queue Stats
52W - 27L
1,669 Elo+
Party 1
Ares
Ares
pMONEYplEEz
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,257 Elo+
Party 1
Team Averages
Level 97
1,609 SR
1,554 Elo+

VS

Team Averages
Level 49
1,438 SR
1,500 Elo+
Cerberus
Cerberus
ApricotParrot23
Cerberus
Level 4
God Stats
8W - 3L
1,607 SR
Queue Stats
174W - 258L
1,571 Elo+
Solo
Charybdis
Charybdis
HellishEarth
Charybdis
Level 125
God Stats
31W - 22L
1,552 SR
Queue Stats
100W - 112L
1,506 Elo+
Solo
Janus
Janus
SuperDuperHakeem
Janus
Level 17
God Stats
0W - 4L
1,156 SR
Queue Stats
9W - 10L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 2 / 7
9,558
956
17,435
6,736
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
10 / 2 / 8
8,793
879
8,871
7,437
3,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 15
7,783
778
2,170
8,688
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 10 / 2
6,105
611
2,426
13,525
8,091
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
HellishEarth
Charybdis
9
2 / 4 / 1
6,667
667
3,659
6,849
1,881
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 10 / 3
6,825
683
4,781
10,630
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
24
Kills
4
5
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
10
2
0.2
W
14
2
7
8.75
L
Charybdis
HellishEarth
Charybdis
2
4
1
0.63
L
1
10
3
0.25
W
10
2
8
7
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
10,866
22,861
Taken
31,004
13,692
Mitigated
12,655
4,894
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,426
287
0
716
13,525
8,091
0
6,439
6,834
13,367
0
W
17,435
651
79
1,406
6,736
2,754
694
1,453
5,189
37,254
0
L
Charybdis
HellishEarth
Charybdis
3,659
2,212
48
705
6,849
1,881
0
4,529
2,032
0
10,621
L
4,781
193
0
655
10,630
2,683
0
7,658
2,533
17,406
0
W
8,871
6,492
227
2,167
7,437
3,980
78
1,996
5,331
0
35,187
W
2,170
64
0
1,015
8,688
6,958
315
3,876
4,496
6,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
19,597
126
Minions Killed
90
9
Camps Cleared
0
588,171
Distance Traveled
427,017
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,105
611
27
3
0
144,951
0
W
Thoth
9,558
956
65
7
1
194,059
3
L
Charybdis
6,667
667
19
2
0
133,150
2
L
Janus
6,825
683
44
4
0
148,916
3
W
Arachne
8,793
879
54
5
8
190,949
3
W
Ares
7,783
778
7
1
0
203,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role